You utter a low whistle to alert the archers hiding in the grass twenty meters off behind you that you're about to make a move. You can sense them preparing their bows in case you miss and need to fall back in a hurry.
You slip a throwing knife from one of the scabbards strapped to your chest and crawl closer to the sentry. You wait patiently for an opening. Minutes pass. He turns his head slightly to scratch beneath his chin and you come up into a low crouch, releasing the blade with a smooth extension of the arm and a calculated flick of the wrist. It drives home, sinking into his throat. The guard's eyes grow wide with surprise and he emits a low, coughing gurgle and staggers backwards. He lets his spear clatter to the dirt and clutches desperately at the leather handle protruding from the spurting wound in his neck. He crumples to the ground, a pool of blood forming where he fell. You drag him out of sight and jerk your knife from his neck, wiping it on his stained wool tunic and replacing it in its scabbard. You stand and walk towards the camp, kicking the dead guard's spear into the tall grass and striding purposefully towards the nearest tent.
You press against the thick cloth, hoping that no one saw the guard fall. The low chatter of voices all around you remains subdued, and you let out a small sigh of relief. You creep between the lines of tents, slinking past groups of soldiers drinking and playing cards and dodging the servants as they bustle about, carrying buckets of water and reels of wood. As you near the centre of the camp the number of soldiers dwindles, and you see no more servants wandering about. You move more quickly and soon you reach a small clearing of ground. A large tent lies in the centre of the clearing, its walls high, though not enough to permit it to be seen from the edge of camp, and its perimeter more than a dozen feet in length on each side. No guards stand at the entrance, and the flap leading to the outside is held open by a leather thong.
Name: Gallus Noin
Gender: Male
Race: Human
Home Region: East Varren
Affiliation: The Gray Blades
Armour: Leather Breastplate, Forester's Cloak
Weapons: Reliable Longbow, Wicked Dirk
Equipment: Small Clack Bomb, Balanced Throwing Knives (3)
Wealth: 10 copper coins
Health: Well
Status: Gray Blade Mercenary