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Author Topic: True Knights: A Suggestion Game for All  (Read 28855 times)

gman8181

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Re: True Knights: A Suggestion Game for All
« Reply #150 on: March 29, 2013, 11:00:19 pm »

Thank him for the compliment and then help him up to his feet and back to his house/shop.  See if he needs medical attention.
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Rolepgeek

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Re: True Knights: A Suggestion Game for All
« Reply #151 on: March 29, 2013, 11:14:13 pm »

"That sounded painful. Do you need assistance? I can pay for a medici."
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Parsely

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Re: True Knights: A Suggestion Game for All
« Reply #152 on: March 29, 2013, 11:59:32 pm »

You take his hand and help him to his feet. He wobbles a bit and you offer him your shoulder, helping him back over to the shaded stall. He plops down painfully and then produces a small golden flask made from crystal. He removes the stopper and downs the contents in one gulp. In a few moments his breathing has returned to normal and he no longer clutches his pulverised ribs. He flashes another wide grin from behind his salt and pepper beard, absent of agony this time.

Never thought I'd have to use that particular gift. I do believe you collapsed one of my lungs there! Quite a swing you've got there lad, and I wasn't expecting that roundabout. You've got talent. Anyhow, here's your winnings, just like I promised.

He wraps the promised weapons in good cloth and stows them in a pack for you. Its only once he's done this that the two of you notice the dozens of commoners gawking at you from the safety of high windowsills and dim doorways. You wonder how long they have been watching you.

No sooner have you asked yourself the question than five guardsmen come rushing down the throughway with swords drawn. They stop once they reach the stall, and turn about in a confusion for a moment until a villager speaks up. Those two over there! They're the ones! They were trying to kill each other they were! The footmen step closer, faltering for a moment, then holding their blades a bit tighter now they've soon whom they were arresting. One of them steps forward, apparently their leader. He carries himself well and speaks with authority, but his eyes betray the cold hand of fear gripping his heart.

My name is Gregor Vels, Captain of the Guard. Well then! Fighting in public? Disturbing the peace? I'm afraid I'll have to report you gentlemen and bring you before this Fief's Matron. Knighthood or no knighthood, the Republic of Oceania tolerates no such behaviour within any of her territory, and especially not from mainlanders who we have so graciously allowed to stay here in Bané Bané! We are a peaceful nation, and we of Her Lady's armed forces strive to keep it thus! Now, step away from those weapons, both of you!


Name: Nerev "Kell" Kelarn
Gender: Male
Race: Human
Home Region: Kiltrar
Affiliation: The Gray Blades

Armour: Full Reinforced Gantinite Plate - Unequipped: Currently Wearing Underclothes [impervious to piercing damage, high slashing defence, average crushing defence; heavy - jumping, dodging and sprinting is impossible; become tired more quickly]
Weapons: Golden Moonstone Mace [deals crushing damage; rumoured to strengthen its user during times of need; Holy Patrichlan Artefact; indestructible]
Equipment: Black Iron Kite Shield [reliable and nearly impossible to damage; unwieldy and heavy; great deflection and stability], Light Silver Long Sword [strong, sharp, slow to dull; light; said to ward off evil and that wild beasts fear it], Holy Weighted Claymore [increased striking power; blessed and carved with holy symbols], Reinforced Repeating Siege Crossbow [old siege crossbow; four arms reinforced with thin bands of iron; can fire up to five shots], Kiltran Bladed Clack Lance [bonus piercing damage; when triggered, the lance tip will explode upon the next impact; lance can be thrown; tips are removable; tips are volatile (may explode without being triggered) and prone to bending], Silver Moonstone Mace [deals crushing damage; rumoured to strengthen its user during times of need; Holy Patrichlan Artefact; indestructible]
Wealth: 1040 Silver Coins
Health: Tired [slightly reduced defence]
Status: Gray Blade Recruit
Spoiler: Honour (click to show/hide)
Spoiler: Contacts (click to show/hide)

Spoiler: Bané-Bané Peninsula (click to show/hide)
« Last Edit: March 30, 2013, 12:52:22 am by GUNINANRUNIN »
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Rolepgeek

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Re: True Knights: A Suggestion Game for All
« Reply #153 on: March 30, 2013, 12:58:19 am »

"Captain, this was a friendly duel. I'll admit, we are Knights, so it's not as though friendly can be compared to people of...your stature, but I'm sure we can work this out. We weren't trying to kill each other; it was to first blood. Is there no dueling in the Republic, then, Guards Captain? Surely your noblemen must settle disputes of honor in some fashion."
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Parsely

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Re: True Knights: A Suggestion Game for All
« Reply #154 on: March 30, 2013, 01:52:40 am »

My stature, whether you truly intended to murder this man and the habits of Oceania's…noblemen…does not enter into it. Your crime was doing battle in the midst of a civilised area, when you could just as easily have gone to the forest or some other quiet place where the people of this village would not have been put at undue risk. Regardless of-

The old knight holds up a hand. That will be quite enough captain.

A look of bewilderment and horror crosses the Captain's handsome features. I beg your pardon? I am an officer of the-

I know who you are Captain, but I do believe the question is: Do you know me?
The Captain grits his teeth, seething furiously, until suddenly a notion of recognition, and then sheer awe shows on his face. At a signal from the Captain the footmen all drop their weapons and prostrate themselves. The blue-coated officer falls to one knee, bowing his head reverently. Forgive me my lord! I had no idea it was you! He offers his sword to him, resting it upon the tips of his fingers as a symbol of fealty. Please slay me for my insolence lord.. My actions are unforgivable!

The old knight takes the blade in his hand and raises it slightly, then casts it to the dirt where it lands with a dull ring and pulls the shame-faced Captain to his feet by the shoulders. You are forgiven, my boy. Now would you kindly escort my friend and I back to the keep? We're both quite worn out by today's excitement.

He bows once more and retrieves his own sword before ordering his men to relieve you of your weapons and armour, which they assure you will be well cared for. The old knight says nothing as you walk through the streets to the castle keep and are led through the gates and courtyard, where the men-at-arms are currently drilling, and into the great hall. Lunch has just begun and servants are bustling about laying platters piled high with succulent Oceanian cuisine and filling goblets with expensive tropical wine. You and the footmen stop at the foot of the long dining table, at the forefront of which are seated a dozen important knights, with the seats closer to the dais filled by lesser nobles and the local lord's personal friends. Most of the loudly conversing patricians are female, reflecting on the matriarchal nature of Oceania's government, and only a few choice men in the history of the continent have ever become lords.

The old man passes you on, which doesn't surprise you. What does surprise you is when he then strides past the knights..then the nobles..and the special invitees..and takes his seat at the head of the table. By the time you've recovered the footmen have dismissed themselves and you notice a servant speaking to you, who has apparently been trying to get your attention for some time. He takes you gently by the arm and leads you towards the throne, ushering you into the seat at its right-hand side, reserved for the guest of honour. The old man is watching his subjects dine and chat while happily gnawing on a massive haunch of meat. He motions towards the platters of food resting on the table, still chewing.


Name: Nerev "Kell" Kelarn
Gender: Male
Race: Human
Home Region: Kiltrar
Affiliation: The Gray Blades

Armour: Full Reinforced Gantinite Plate - Unequipped: Currently Wearing Underclothes [impervious to piercing damage, high slashing defence, average crushing defence; heavy - jumping, dodging and sprinting is impossible; become tired more quickly]
Weapons: Golden Moonstone Mace [deals crushing damage; rumoured to strengthen its user during times of need; Holy Patrichlan Artefact; indestructible]
Equipment: Black Iron Kite Shield [reliable and nearly impossible to damage; unwieldy and heavy; great deflection and stability], Light Silver Long Sword [strong, sharp, slow to dull; light; said to ward off evil and that wild beasts fear it], Holy Weighted Claymore [increased striking power; blessed and carved with holy symbols], Reinforced Repeating Siege Crossbow [old siege crossbow; four arms reinforced with thin bands of iron; can fire up to five shots], Kiltran Bladed Clack Lance [bonus piercing damage; when triggered, the lance tip will explode upon the next impact; lance can be thrown; tips are removable; tips are volatile (may explode without being triggered) and prone to bending], Silver Moonstone Mace [deals crushing damage; rumoured to strengthen its user during times of need; Holy Patrichlan Artefact; indestructible]
Wealth: 1040 Silver Coins
Health: Tired [slightly reduced defence]
Status: Gray Blade Recruit
Spoiler: Honour (click to show/hide)
Spoiler: Contacts (click to show/hide)

Spoiler: Bané-Bané Peninsula (click to show/hide)
« Last Edit: March 30, 2013, 01:55:12 am by GUNINANRUNIN »
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adwarf

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Re: True Knights: A Suggestion Game for All
« Reply #155 on: March 30, 2013, 02:20:02 am »

Did we .... did we just shatter the ribs and lung of the King O_o ?
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Parsely

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Re: True Knights: A Suggestion Game for All
« Reply #156 on: March 30, 2013, 02:34:01 am »

Pretty close. You'll see.
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GrizzlyAdamz

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Re: True Knights: A Suggestion Game for All
« Reply #157 on: March 30, 2013, 03:06:58 am »

Well.
Might as well enjoy his hospitality, I'm sure he knows we're quite confused, & he'll get to it when it pleases him. Try to scan the faces for anyone we recognize, while partaking (sparingly) of the generous meal we've apparently been invited to. If the opportunity presents itself, look for a proper introduction with our host, (still don't know his name, nor him ours..). Woohoo, patience!
Didn't see that coming.
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Parsely

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Re: True Knights: A Suggestion Game for All
« Reply #158 on: March 30, 2013, 03:12:45 am »

Didn't see that coming.
I rolled to see how famous the old man was or if he was even a knight at all. For the lulz. It was uh… It was pretty good…….
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GrizzlyAdamz

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Re: True Knights: A Suggestion Game for All
« Reply #159 on: March 30, 2013, 03:17:14 am »

{genuine lol}
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Donuts

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Re: True Knights: A Suggestion Game for All
« Reply #160 on: March 30, 2013, 04:40:07 am »

PTW. That was awesome.
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gman8181

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Re: True Knights: A Suggestion Game for All
« Reply #161 on: March 30, 2013, 08:11:10 am »

That worked out well.  What are the odds that the local blacksmith would also happen to be the most important person around.  Guess it does explain why he was so generous with that duel offer before.

Edit: By the way, are all knights about our size?  And all knights are nobles?  So would a lot of the nobles around be really huge?
« Last Edit: March 30, 2013, 08:24:02 am by gman8181 »
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GreatWyrmGold

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Re: True Knights: A Suggestion Game for All
« Reply #162 on: March 30, 2013, 08:43:54 am »

Might I suggest making sure he's okay before collecting our reward?
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Rolepgeek

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Re: True Knights: A Suggestion Game for All
« Reply #163 on: March 30, 2013, 10:49:49 am »

He's fine and we already collected it.

But what's with the laws here; "Please kill me!"
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GrizzlyAdamz

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Re: True Knights: A Suggestion Game for All
« Reply #164 on: March 30, 2013, 11:08:59 am »

Ever read shogun?

Quote
By the way, are all knights about our size?  And all knights are nobles?  So would a lot of the nobles around be really huge?
I considered asking this, but thought better of it because despite it sounding funny at first, there's nothing wrong with a court of giants! NOTHING AT ALL. KEEP US GIANTS.
-edit
Also, I suspect not everyone at the table is a knight, as he only mentioned 'important knights'. So it might be a mix.
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