They don't have fancy combos or anything, it's all pretty
straight forward damage dealing, which kind of a perk I think.
Yes and no. The majority of my damage when using twin daggers comes from Parting Sorrow stacks. It takes 20 attacks on a 2 second cooldown to build it up to max. That's a minimum of 40 seconds to get there. But once it's there, then yes...I can run around and do anything I want, and at the push of a button do 300-350ish AoE damage.
Thing is, if I haven't built up that buff, my basic attack only does about 60 damage. But it takes almost a minute to build up to my full damage potential. Fights don't usually last that long.
That said, yes..the basic double stings rotation is pretty simple. If it's a fast single target fight, I press 23-23-23 until it's dead. If I'm in an instance, or fighting lots of things one after another, I press 2425-2425-2425 over and over. If I'm fighting an instance boss, and if I'm
not taking damage, it's the same 2425-2425, plus every 30 seconds I can press 6 for about an extra 20% damage. Whereas if I'm fighting an instance boss, and I
am taking damage, then it's the same 2425-2425 except I press 7 whenever my rage builds up for some extra damage mitigation. And if I'm farming boars for hunting skillgains, then I just walk into the middle of the group and press 4 and they all die.
There isn't a lot of watching rage, or monitoring energy or anything, and I don't have to react much to what's going on. I can just follow the recipe.
blacksmithing research done
even the worst gear a blacksmith makes will outpace the random tutorial weapons
That sounds pretty good. I've been using the same npc-bought weapons for almost a week. If you can make twin stings or a dagger with anything better than 7-10 damage that only require basic gathering materials, let me know what to send your way.
Related: if anyone can make me steamed buns and/or the medium or large sized craftsmen-made materials boxes, I'd be happy to fund your skill training by sending you materials.