I've moved the meeting area above ground, in order to prevent cave adaptation, as well as ordering the construction of a floodgate, for a Red well protected from amphibian mounts of goblins.
Slate 2, Red Year 303Well, Granite was uneventful. After the Slate militia job swap, I've noticed that's all booze we have:
Time to brew some drinks! I have ordered repeated drink brewing at the Red stills.
Also, good thing I thought of making a well.
Thinking of a well, Oh well! (pun intended) I could just make a well over the aquifer without dealing with floodgates. I've ordered the construction of two wells over the aquifer.
Slate 22, Red Year 303We have discovered a cavern! The most benign cavern level, filled with tower-caps and fungiwood, now belongs to Red. When I can, I'll build a red wall halfway through the cavern.
Felsite 4, Red Year 303I began walling the cavern. Clay load has been ordered moved underground.
The Mayor and the Manager now have their quarters. I've ordered the construction of Bookkeeper quarters as well.
Felsite 8, Red Year 303Despite the repeated brewing, our booze supply is slowly dwindling. From 180 drinks in Slate we only have 166 right now. I've ordered the construction of three stills next to the existing ones, and 3 Craftsdwarf's workshops for rock pots.
Felsite 11, Red Year 303...from the south. Them hippies, are you so scared of blood that you approach it so carefully? Hopefully you brought at least something useful (wood).
I've ordered our bridge opened. The hippies are now making the way towards our crimson walls.
Felsite 16, Red Year 303:O
A good selection of animals. Giant war cheetahs everyone!
Let's see what goods I have to offer... Only four bins of finished goods! Let's see what's inside.
A lot of quivers, splints, crutches. And an artifact. Hopefully we can get rid of it (somehow?) before it's stolen by kobolds.
Strangely, after moving them around, none of the bins contained the artifact. Guess I'll resort to making rock mugs.
Craftsdwarf's Workshop: Make Rock Mug/R
Why I don't kill them you say? As a person who hates clutter, killing them would cause more clutter than it would help.
Hematite 1, Red Year 303Spring is over. On the bright side, my booze-brewing plant (pun intended) works! We have 5 stills, and currently over 300 drinks, the majority of them belong to Red.
Let's see what's going in the blue fortress:
Hematite 1, Blue Year 303Unlike in the Red fortress, in the Blue fortress, things are indeed "blue", or grim.
I've found a room filled with more than 30 coffins, each containing a dead Blue member. The graveyard included dead Ruhn and Mastacheese as well.
After locating the food stockpile, I couldn't find a single drink barrel in there. Plants are not moved out of the farms. Some wither.
Even the Aquifer is not yet penetrated. Yes, there are some diggings below it, but they are blocked by water. Considering the Red are already walling off the first cavern.