"It's been far too long since I've had a good fight. Lead the way." "If a fight's what you're looking for, then a fight you're sure to find. Come follow me." Carver leads you down a twisting passageway of tunnels much like the first, culminating quickly in a ladder.
"So close?" "No, not at all. But we have...... transport" Pushing aside the manhole cover, you emerge into what was evidently once a mechanic's back yard. Bits and pieces of broken cars and bikes litter the ground, and the fences are reinforced with corrugated iron. Carver turns and heads over to a small pile of junk in one corner, and extracts from it a servicable looking shotgun, and two butchers knives, which he tucks away about his person. He then crosses the yard, and with dramatic flair he sweeps aside a tarp to reveal two motorbikes. At least that's what they're clearly intended to be. Patched and rusting, carver has worked on them the same magic he worked on Surma's arm. They bristle with add ons and attatchments, the majority of which you cannot see any use for. Then Surma speaks:
"Like them? John's pride and joy they are. Just don't scratch the paintwork." With that he winks, and flies up into the skies above you. Carver meanwhile gives you a quick lesson on how to use the bikes, before you both head off to the docks. You've got to give it to the mortals, they know how to have fun. The intervening time passes like a blur, and you soon arrive at the lip of a ledge overlooking the gangs meeting place, where a debate is clearly in full swing.
The yard is centred on a single large bonfire. Off to the left is a large warehouse, clearly used as some sort of sleeping quarters, whilst off to the right is a smaller building, which you can only assume houses the hellhounds from the scattering of bones outside the door. As you observe Carver pulls up beside you, although you overtook him on the ride here, and Surma comes to circle overhead. you can see six mortals around the bonfire, and sense two hellhounds nearby, but nothing else.
Primal - Ancient tribal spirit - (Primal Warrior Lost)
One of the lost gods of a South American tribe long gone into extinction, he remains. He was put to rest and only awoken because of the mad commotion of the world of late. He has a mans body with a thorn through his tongue and many tattoos. He has been known, however to take the form of a reptile with feathers, sometimes still remaining humanoid, sometimes closer to a serpent. He is thin and clad in wooden and copper armor. He represents the warrior spirit of men, a son of the spirit of war. He was sealed in a mountain after consuming the blood of the spanish and slowly being put to slumber by the death of his people.
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Power:5/10
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Followers:
John Carver, Hobo. (Prevents power loss below 10)
Power:3
Health:5
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Allies:
Surma, Fallen angel.
Power:5
((Note: Health is effectively the maximum limit of power, and is much more fragile than power. Lack of power causes death, but 0 health = 0 power. health = squishiness of mortals))