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Author Topic: Hauling food  (Read 465 times)

Grey Wolf

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Hauling food
« on: March 16, 2013, 07:13:02 am »

First of all, Hello everybody  :)

This is my first post (and pretty sure not the last one) I'm still a bit of a noob i guess, about 30 forts and all fallen down pretty soon, never had such a good laugh lol

back to business, whats the deal about hauling food? like fresh grown plump helmets?

example: at a farm plot there just grown a fresh plump helmet, a dwarf rush in looks at the plump helmet, runs like hell to a stockpile and graps a barrel with plump helmets, then runs back to the farm putting the plump helmet in the barrel and then runs back to the stockpile to put the barrel back, now why can't he take the plump helmet directly to the barrel in the storage room?

am i making some kind of mistake here? or is this just dwarfen logic..

greetz
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Grey_Wolf

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Re: Hauling food
« Reply #1 on: March 16, 2013, 07:15:21 am »

Yup. Just general Dorf logic, as I believe they think it's more efficient. Also, welcome to the Forums mate! haha, similar usernames are hilarious.
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Those sea serpents you sold me, they won't mate. They just swim around, eating, and not mating. You sold me... queer sea serpents. I want my money back.

Urist McFreud, Chief Psychotherapist Dwarf, has much to say regarding this statement.

Grey Wolf

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Re: Hauling food
« Reply #2 on: March 16, 2013, 07:19:15 am »

rofl now thats a big coincidence , thanx for the help  ;)
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Lida_Brainbroken

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Re: Hauling food
« Reply #3 on: March 16, 2013, 07:54:17 am »

Create one main food-->plant stockpile (plants...only plants), and one 2 -3 square food-->plant stockpile with no barrels allowed next to it (once again, plants and only plants, nothing else).  Set the large one to take only from the small one.  Now the dwarf will see the plant, see no barrel in the small stockpile, grab the plant and take it there.  Seeing space in the larger stockpile, she'll grab a barrel and put the plant into it.  This way, nobody fights over the barrel and harvesting goes much smoother.  Same thing works for seed stockpiles, but forbid barrels in both stockpiles, so both collection and seeding go smoother.
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She was on her way to the booze stockpile for a drink and got interrupted by the wyvern. It is not wise to stand between a grumpy senior and her booze.

Grey Wolf

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Re: Hauling food
« Reply #4 on: March 16, 2013, 08:58:16 am »

Thanx!!!

It works perfect  :D , now my dwarves don't have to run around the map for nothing, more time for real labor hehehe

Found out this is very handy for the fish industry, almost tripled the production
« Last Edit: March 16, 2013, 12:59:00 pm by Grey Wolf »
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i2amroy

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Re: Hauling food
« Reply #5 on: March 17, 2013, 10:58:54 am »

example: at a farm plot there just grown a fresh plump helmet, a dwarf rush in looks at the plump helmet, runs like hell to a stockpile and graps a barrel with plump helmets, then runs back to the farm putting the plump helmet in the barrel and then runs back to the stockpile to put the barrel back, now why can't he take the plump helmet directly to the barrel in the storage room?
The reasoning is that if there were 3-4 plump helmets there he would grab all of them with one trip. Really the problem here is that even when dwarves are only grabbing one object they still grab the respective barrel/bin.
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