Hello, some of you may have seen me poking around in the coding threads asking for help generating maps and etc. what I've been working on is a game! Aldaron is its name, its being written in java with the assistance of lwjgl and slick2d libraries!
-=Aldaron: A World Apart=-
A game by: McScoopbeard
Aldaron will be an empire management game, taking inspiration from EUIII and the 4X genre. I hope to include the following features:
-adminstration of an empire
-city management
-economic involvement
-social policy
-a resource system
-timber, ore, goods, etc. (not decided yet, really)
-hopefully a link between these resources and the economy
-a treaty system
-territory will be held in treaty
-treaties, contracts, etc. will be able to do most anything in the finished game
-treaties will hopefully be actual documents you can look at and modify, wording will play a key part (if I can pull it off!)
-wars, conflict, etc.
-war can be declared anytime although their legitimacy may be in question
-an interactive army system (uniforms maybe? technology? not sure where I want to take this)
-togglable semi-independent generals perhaps
-a campaign system of sorts, a strategic plan
-and maybe limited tactical battle support? (we'll see what happens)
-and at some point, multiplayer
-self-explanatory, shouldn't be overly complex.
stuff still up in the air:
-A.I.
-don't know how I want to implement it or when I will
-Real-Time or Turn-Based
-Im leaning towards realtime with a pause, which is by far my most favorite system.
-Turn-Based has other advantages though.
-Multiplayer games
-Im not sure what direction to go in here, I was thinking along the lines of some sort of GM-involved system.
-but more conventional matches should also be considered
well here's a screen shot of a very early map and ui:
as you all can see, the pre-est of pre-alpha state, but I wanted to make this thread to motivate myself, put the game out there, and share the concept with everyone.
I know not alot was answered here, but this is the general concept, please ask questions, etc. I'll update this thread whenever there is something to update (which might be a while, development on and off, especially considering the ambition of what this game hopes to one day cover)
The project as it stands (progress, will be updated.):
-Map Renderering:
Complete-Map Generation:
In Progress-Resource System:
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