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Author Topic: Rise of the Clans  (Read 8477 times)

SilverDragon

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Re: Rise of the Clans
« Reply #30 on: March 13, 2013, 05:39:16 am »

Who're the master of swords?
I mean Knights
Oh, ok. I suppose I'll update my Sig too.
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Apparently coding DF is equivalent to slaying hydras.

Brewster

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Re: Rise of the Clans
« Reply #31 on: March 13, 2013, 06:59:24 am »

Whew! This is going to take some work. Updated the front page!
Few clans need to follow-up and finish whatever's missing for the clan on the front page and I'll start it soon!
Thoughts on embark location?

@mavj96 - I'll add you to the clan with the first wave. Starting seven should start new clans.
@peregarrett - I copy and pasted your code into the raws. Hope it doesn't crash it!

peregarrett

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Re: Rise of the Clans
« Reply #32 on: March 13, 2013, 07:17:25 am »

Whew! This is going to take some work. Updated the front page!
Few clans need to follow-up and finish whatever's missing for the clan on the front page and I'll start it soon!
Thoughts on embark location?

@mavj96 - I'll add you to the clan with the first wave. Starting seven should start new clans.
@peregarrett - I copy and pasted your code into the raws. Hope it doesn't crash it!
Well, I tried it with newly generated world, it worked fine. But this won't work on already generated world... unless you replace existing positions with new ones.
So, if you want them to work, you need to regen.

So, we won't be bothering with specific nobles for each guild, right?

EDIT:
!!Science!! Guild, Masters of Inventions. With gear wheel on its emblem
« Last Edit: March 13, 2013, 07:32:47 am by peregarrett »
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Brewster

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Re: Rise of the Clans
« Reply #33 on: March 13, 2013, 07:33:49 am »

I've update the front page with your clans banner! Sorry Alchemist and !!Science!! you're so closely related and I couldn't think of something quickly to separate you two. If you have ideas let me know and I can whip them up tonight.

The Knights - a bloody sword on black backdrop
Gold Guild - a gold chest on teal backdrop
Fortificers - a red catapult on green backdrop
Visionaries - purple engrave set on gray backdrop
Maildwarves - white Hermes wings on blue backdrop

Brewster

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Re: Rise of the Clans
« Reply #34 on: March 13, 2013, 07:50:19 am »

I updated the raws and ran a new world and tested it
It just made a buttload of guild leaders.
What's the point of this? for noble mandates? or what? 

peregarrett

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Re: Rise of the Clans
« Reply #35 on: March 13, 2013, 07:57:03 am »

I updated the raws and ran a new world and tested it
It just made a buttload of guild leaders.
What's the point of this? for noble mandates? or what?
Sure, just for mandates.
And it should let you make as many guild leaders as you want.
What do you mean by buttload of leaders? You always have free leader and apprentice posotions for that, but from start you have only one leader position


I've update the front page with your clans banner! Sorry Alchemist and !!Science!! you're so closely related and I couldn't think of something quickly to separate you two. If you have ideas let me know and I can whip them up tonight.
my guild - bronze gear wheel on red background
Alchemists - a pen feather dipped into measuring glass vial.
« Last Edit: March 13, 2013, 08:09:18 am by peregarrett »
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Did you know that the Russian word for "sock" is "no sock"?
I just saw a guy with two broken legs push a minecart with a corpse in it. Yeah.

Ruhn

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Re: Rise of the Clans
« Reply #36 on: March 13, 2013, 10:00:04 am »

I would like to join the dwarf waiting list.  No big deal if it takes a few migration waves for him to show up.

Name: Ruhn
Gender: Male
Title: (I'll have to decide later)
Desired Guild: Fortificers
Trait: good spatial sense
Skill/job: Masonary + Architecture.  Willing to mine or do mechanics if needed also.

chaosgear

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Re: Rise of the Clans
« Reply #37 on: March 13, 2013, 01:08:01 pm »

The Gold Guilds banner doesn't have enough treasure. Rectify this!
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mavj96

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Re: Rise of the Clans
« Reply #38 on: March 13, 2013, 01:41:01 pm »

The banners are awesome and I'd like to thank you for all you've done and are going to do.
Your threads are always epic.

A shield may apply more to our knights clan if I might say so but this is pure nitpicking. Awesome job.
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Brewster

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Re: Rise of the Clans
« Reply #39 on: March 13, 2013, 06:04:37 pm »

Put a temp flag up for the Alchemists until they say otherwise.
Going to set-up embark soon, so last moment to say any changes or request.
Updated the points chart - let me know thoughts, if I'm missing something, so on so forth...
Prob won't use the guild leader temp mod, it kept screwing up on me, and we can easily change the title, and roleplay mandates.

mavj96

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Re: Rise of the Clans
« Reply #40 on: March 13, 2013, 07:50:48 pm »

Very excited!
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Ruhn

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Re: Rise of the Clans
« Reply #41 on: March 13, 2013, 08:29:03 pm »

@Strife26: How's this for a clan description?

The Fortificers live their lives modeled after the rules laid out in "The Art of Siege" by Urist Sūn in 398 of the last age.  They know how to find weak points in the enemies' defenses, and are better still at building fortifications which can withstand the most wicked dragons and long forgotten beasts.
« Last Edit: March 13, 2013, 08:35:49 pm by Ruhn »
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Brewster

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Re: Rise of the Clans
« Reply #42 on: March 13, 2013, 08:51:01 pm »

The starting seven loaded up the wares and headed east towards their goal. These fearless seven wanted to create a name for themselves, to create a clan they can lead!

Spoiler (click to show/hide)

Spoiler (click to show/hide)
Spoiler (click to show/hide)
Spoiler (click to show/hide)

They marched atop the hill each hoisting their banner. The seven flags whipping and cracking in the winds. Slowly sharpening his sword with a wet stone Silver asked "What now?", that seemed to be the question each leader was asking themselves. Tapping the nearby stone Vendix was already testing for precious metals. Each dwarf studied the landscape viewing different dreams for the future.

Strife26

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Re: Rise of the Clans
« Reply #43 on: March 13, 2013, 09:08:23 pm »

"Well, friends, dwarves, and countrymen, I daresay that this is a fair enough spot for a fortress, no? Moreover, I'd say that the very spot of our wagon is a defensible locale to break in. I think that one, central area for our operations would be preferable right now, especially because it'll allow for easy transfer of our supplies, as well as the common good."


"Strike the Earth."
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mavj96

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Re: Rise of the Clans
« Reply #44 on: March 13, 2013, 09:30:06 pm »

*Journal entry 1*   Maverick Robertum
Date: Undetermined
Location: Shithole

   Bagh! I'm roamin' around with a bunch of fookin plump helmet heads.

   These weak piles of dwarven feces don't know their arse from their front I tell ye'.
The little one leading us to our destination says we shouldn't be more than a calendar off.
Considering again that 'e don' know 'es muck root from his sweet pod I hope we make it within 5 Granites past.

   I lost me hammer too, looks like I'll be wrestlin' the next night creature.
Armok help us. I signed up to find a home appreciating of my talents not to starve to death in the wilderness.

**OOC**

Hey Brew if you don't mind to add strength and muscular to my dwarf requirements that would be great!
I don't mind if he starts with much hammer skill he can learn that.

Wow I'm really looking forward to this!
« Last Edit: March 13, 2013, 09:34:02 pm by mavj96 »
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