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Author Topic: Einsteinian Roulette (Missions 9a, 10, 11, and Heph post war survey team)  (Read 464002 times)

Remalle

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2715 on: November 16, 2013, 02:55:49 am »

(I don't even know what's going on any more.  What thread and whose group am I in?)
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Empiricist

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2716 on: November 16, 2013, 03:36:25 am »

((
Hunting down the Amp Specialist
-Amp Specialist located and attacks.
-M. Alexander KIA by Amp Specialist. Permanent.
Investigating the Shadow Walker
-Single-use gauss units found. No sign of Shadow Walker, possibly a hoax.
-Trendon lasers the transport ship's computer terminal. It is now automatically rising.
-Attempts to make a turret's AI land the ship. The turret has no AI.
Faffing about
-People faff about.
-More faffing about.
-Faffy faffing.
-Faffingly faffatory faff.
))
« Last Edit: November 16, 2013, 03:39:09 am by Empiricist »
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BFEL

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2717 on: November 16, 2013, 11:29:30 am »

((Ok Lars is leading us to the amp guy....hmm....))
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Indeed, I do this.

GreatWyrmGold

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2718 on: November 16, 2013, 11:38:00 am »

-Attempts to make a turret's AI land the ship. The turret has no AI.
Yup, sounds like the HMRC.
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piecewise

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2719 on: November 16, 2013, 12:59:14 pm »


Eat his brain Form myself into a helmet made out of chitin or something on Lars' head. Put my brain somewhere where it's not easily shootable, like the back of his neck or something.

I'm helping!
[will:6+1]
You completely encase Lars' head in a chitin globe with your brain pressed up against his faceplate, throbbing away right in his face.


"Right. I'll take the bot then. And seriously, that eye is really fucking creepy. Can we leave it here?"

Drag the repairbot back to the lobby, then head to the armory, buy a Sibilus Rocket/Gauss Hybrid Rifle with team fund, then head to the crater.

((Edited action, and I always wanted this gun. Heheheheheh.))
You drag the robot back to the ship and to the armory.

"I want one of those simusiblusiesus Rifles please."

"Out of the team fund?"

"I'm not sure. Let me ask my brain!"

HEY BRAIN, WHAT DO?


"Oh, great. Guys, I've got a lot of blood but no body here. And evidence of monorazor use. Either the UE is here or he gave his monorazor to someone as a really good distraction. I really hope it's the first one."

"Okay Steve. Gonna need two sets of eyes for this. Watch my back?"
Put 3 cameras on my head for Steve and other people to watch my back with. Carefully check around for other clues, set my final spy-camera to watch the opposite side the blood trail is going and slowly and quietly follow the blood trail, smoke grenade and monorazor ready.
Do noir inner monologue.

I don't want to go there. It's the last place I'd want to end up. But that's where I always end up anyway. In the belly of the beast, making the wrong choices, one would say the stupid choices, for the right reasons. I find myself once again in the cramped tunnels of Heaphestus, the maze of concrete shifting with every kill of the Executor. He was a serial killer, one of the smart ones. He planted evidence, convicted others for his crimes. He had the others fooled but I was closing in on him and his gang of mind controlled slaves. I descend into a mystery, desperate to catch him, to stop him, to help Steve. A labyrinth of his making, from one grisly murder scene to the next.

You stick cameras to your back and slowly creep down the hall, following the blood trail. It continues for a good few hundred feet before you find the source. It's a body; laying face down on the ground, in a pool of blood. From the way it seems to be clutching it's stomach, you'd guess thats where it was cut, but you can't actually physically see the cut.

The body is wearing a coverall suit, and looks like it was probably a crewman here.


STEPHEN HAWKING invents helping.
I'm not entirely sure what you want to do here. What do you want to do here? Invent coherency!


"I don't see any traps, at least. Get some distance. Amp use imminent."

Get some distance to the hatch. If Teal does as well, slowly heat a small sphere centered on the lock.

Spoiler: Gorat 'Chin' Ivanos (click to show/hide)

 [Exo:2+1]
The door becomes very warm.

Now just do that a few thousand more times for a few weeks and maybe it will weaken to the point that you can...hire a locksmith because it's still not working.



Lars nodded.  "Right, team.  General Miyamoto has given us orders- we are to follow them with the speed of the divine.  Onward, for the glory of Steve and the Pantheon!"


Roll out to the crater.
Well you'd just love to do that but, well, your vision is sort of obstructed. A bit hard to get anywhere when Xan is tea bagging you with his brainstem.


Follow behind team. Keep shotgun at the ready.
You help Lars along, slowly guiding him toward the elevator. You make it there and start heading up, but this whole Xan helmet thing is slowing the entire process to a blind crawl.


When it comes to Xan, I intend to wait till I can find a psychic, and then pump said psychic full of all the gene stuff. Grate, I dunno, could be any time. Feyri too.
((I'm on Steam, but if it costs you money to gift it, don't bother.))
I think you can gift your own games to other people for free.
((Oh. Sweet. Yeah, if you can do that that would be great. Do you have/want Galactic Civilizations, by any chance? ...Or a quick description of how to do this game-gifting thing?))

Quote
Keep following lars.
"O Captain! My Captain! our fearful trip is done;
The ship has weather'd every rack, the prize we sought is won;
The port is near, the bells I hear, the people all exulting,
While follow eyes the steady keel, the vessel grim and daring:"
((...Blanking on some clever reference. Dead Poet's Society.))

Quote
You check your rifle. 7 of 10 bullets remaining. Not a lot, but enough to kill 7 teammates Enemies.
((...He has to remind himself not to kill teammates...mind control?))

STEPHEN HAWKING invents helping.
((Didn't he already do that?))



Quote
Amper located, he's in a big room beneath the nuked crater. If anyone's in a position to help, it would be greatly appreciated. Be warned, he's extremely dangerous, don't come alone or unprepared.
"Hm..."
Try to locate some kind of clever weapon that isn't in use and that no one cares about--say, one that someone is willing to lend Grate--and someone else heading to the amp user. Once both are located, head to the amp user, quietly and stealthily. And hopefully not-dying-y.
Maybe this:
((Does a gauss rifle count as heavy ordnance?))
((Did it have its guts ripped out to make an electrolaser? If not, it's a ton heavier than what Grate has.))
((No, it didn't. Ask and ye shall receive, Anton has both another weapon, and an MFM to keep him armed.))
(really, you just need to give me your steam ID and I can give it to ya.)

I'm gonna assume you got the gauss rifle from Anton and are now near the crater.


(Trust me PW, I was tempted to ask you for a roll on that to see how much more I could screw up, now:)
"wait, hmmm, if the turret has a basic AI and it can be programmed...

Steve, can this turret contain and use the data that was ripped from the blackship orriginally? I was just thinking that maybe the turret could be used as a controller for the ship, that way, we might be able to land it using the turrets AI, we would have to delete the original AI however."

ask Stevey Steve this.

>It will work about as well as putting a pistol in the pilot seat and giving it encouraging words.


(( Yeah, charge consumption is fine. Do I get to keep the cable afterward or is it going to mysteriously implode? :P
Ignoring circumstances where it might, you know, *actually* implode.))

What did I buy this thing for if not to use it...

Pull a connection cable out of the mystery kit of supplies, hook into the ship and let Steve sort us out.
You can keep it.

You jack yourself into the ship and it immediately stops raising, hovers for a moment and then begins to descend.

>Attempt not to destroy the ship as I bring you in for a landing. Please.


((Which turret are we talking about?))
((The one welded to the roof and filled with volatile acid-explosive stuff.

Also, I like how not only did Piecewise get the planned class type for my character, but he died soon in. Reminds me of my first mission, the only difference being that I survived.))

Standby.
Yeah, your face attracted a lot of plasma, unfortunately. You'll be happy to know that before you died, you charged in, dodged an overwatch shot and put a point blank shotgun blast into alien face.

Wait for Gorat to fry the lock and then enter hatch
You make an extremely funny annoyed face. Unfortunately it's completely lost because you're wearing a face covering helmet.

((Which turret are we talking about?))
The one welded to the roof and filled with volatile acid-explosive stuff.
((Oh. That one doesn't have any AI at all. It's just remotely controlled via wristpad. I mean, I suppose you could use it to relay a signal from Steve or something to do that, but currently it's only meant to be controlled to rotate and fire. Plus wiring the turret to the terminal is probably more difficult than wiring the terminal to an Mk suit or wristpad, the turret's really only going to come into use as an external camera to help guide it.))

Charles uses the turret to survey the surrounding area, looking for any snipers or wheelchair-bound calculator sorcerers.
Well, it's a bit hard to look down when you're in the upper mesosphere and the turret's downward view is blocked by it's placement on the roof of the ship.

"Tell the guy with you to stay and guard the path you are in instead of advancing on his own. We need to keep all exits covered, just in case. If any of us catches sight of the hostile or is killed, at least we'll have a better idea of where to search." Milno answers.

Light amps if they are enough, lamps otherwise. Walk down the exit I'm guarding to the first junction and set guard there.

If the ship problem isn't solved somehow, then do it instead.

You walk down to the first intersection and set up shop there, leaning against the wall. This wasn't exactly what you had in mind when you signed up to be Covert Ops Leader. But maybe you'll miss these times when the harder times come.

You doubt it.

Sniff around, attempt to locate the scent of any non-HMRC personnel that were up here recently.

for Feyri:
Make sure Lyra doesn't get murdered, watch the unoccupied ships via camera feed in case of break-in attempts.
You sniff around the roof. There are lots of unfamiliar smells up here.
[will:1]
You spend several minutes just sniffing around the roof, curious about all the new smells. The you get tired and curl up next to feyri for a nap.

(I don't even know what's going on any more.  What thread and whose group am I in?)
Ask Miyamoto.

piecewise

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2720 on: November 16, 2013, 01:00:19 pm »

GUESS WHAT? IT CONTINUES TO CONTINUE TO CONTINUE

Spoiler (click to show/hide)

GreatWyrmGold

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2721 on: November 16, 2013, 01:33:33 pm »

(really, you just need to give me your steam ID and I can give it to ya.)
((I think it's greatwyrmgold; I forget which is the ID and which is the screen name thingy. If it's not that, it's timkenmc.))

Quote
[will:1]
You spend several minutes just sniffing around the roof, curious about all the new smells. The you get tired and curl up next to feyri for a nap.
((I should have known there would be a downside to the whole catgirl thing...))

...it just ends up with me getting swarmed with shit because they're all too fucking stupid to run away unless someone comes up and slaps them. Seems familiar...
Oh?

Quote
Now, I'm gonna guess something here, and it just might sound crazy but go with me for a minute. I'm gonna guess it was aliens.
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kisame12794

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2722 on: November 16, 2013, 01:59:23 pm »

((Uhh. Yes to the team fund. It was in my action to use the team fund to get the Sibilus.))
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

piecewise

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2723 on: November 16, 2013, 02:40:51 pm »

((Uhh. Yes to the team fund. It was in my action to use the team fund to get the Sibilus.))
Oh. sorry. Assume you have it now.

kisame12794

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2724 on: November 16, 2013, 03:26:12 pm »

((That's alright. I can understand you missing some things due to the massive amount of stuff you have to look through.))
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The non-assholes vastly outnumber the assholes but the assholes can fart with greater volume.
((You're an arm and a torso in low orbit. This was the best possible resolution of things.))

Radio Controlled

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2725 on: November 16, 2013, 03:41:30 pm »

Quote
(I don't even know what's going on any more.  What thread and whose group am I in?)
Ask Miyamoto.

((Why you little delegating fiend you.  :P ))


((@ Remalle: Read this
Short version: you help hunt the Amp specialist. He is currently in a room below the impact crater. He just killed Michael. Mesk is standing next to the hole leading to the room next to the amper. I'd suggest you climb down and help out there.))
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Einsteinian Roulette Wiki
Quote from: you know who you are
21:26   <XYZ>: I know nothing about this, but I have strong opinions about it.
Fucking hell, you guys are worse than the demons.

Execute/Dumbo.exe

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2726 on: November 16, 2013, 04:34:07 pm »

''you sure it would work like that? In which case, a rifle should work even better!"

Put the laser rifle onto the ships seat, unload it first, and encourage it.
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IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Xantalos

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2727 on: November 16, 2013, 04:41:29 pm »

Retract around his faceplate.

Sorry man, didn't mean to flash you.
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Remalle

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2728 on: November 16, 2013, 04:52:22 pm »

Catch up with the rest of the group.  Spin up the Pyramid of Power and aim down the hall at where the amp guy is.
"Permission to fire?"
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Tavik Toth

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2729 on: November 16, 2013, 05:15:05 pm »

Follow 2: The Following.
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