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Author Topic: Einsteinian Roulette (Missions 9a, 10, 11, and Heph post war survey team)  (Read 465015 times)

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2625 on: November 13, 2013, 06:42:30 pm »

"hm yes certainly, how does being angry help us here? Exactly?"
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Alan help.
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IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

NAV

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2626 on: November 13, 2013, 06:51:11 pm »

((Really? I find yellow the easiest to read. I'm using darkling btw
Is this better?))
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The face on the toaster does not look like one of mercy.

Pancaek

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2627 on: November 13, 2013, 06:52:30 pm »

"I can't believe you're trying to sass me. Tell me, how did destroying the ships controls help us? exactly?"

((just to make sure, the being angry bit is purely IC. OOC I think this entie situation was funny as hell, as we were never in that much danger))
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GreatWyrmGold

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2628 on: November 13, 2013, 06:59:25 pm »

((Really? I find yellow the easiest to read. I'm using darkling btw))
((The mystery has been solved...))
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Execute/Dumbo.exe

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2629 on: November 13, 2013, 07:02:16 pm »

(I know, it's like when Derm sunk the boat, except the boat has a automated turret filled with a absoloutly horrendous substance and it was in space, the normal.)
"THE LASER IDEA SOUNDED GREAT BEFORE I DID IT AT LEAST!"
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Kriellya

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2630 on: November 13, 2013, 07:25:41 pm »

((Really? I find yellow the easiest to read. I'm using darkling btw))
((The mystery has been solved...))
(( Yeah, that was how the discussion went last time :P Yellow is really easy to read on darkling, but almost impossible to read on the default theme.
And yeah, that's readable. Better than the pure yellow, anyway. I wouldn't exactly want to read a book in that font, but pure yellow just sort of ends up a yellow smear on the white default background XD ))
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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2631 on: November 13, 2013, 08:10:18 pm »

"wait, hmmm, if the turret has a basic AI and it can be programmed...

Steve, can this turret contain and use the data that was ripped from the blackship orriginally? I was just thinking that maybe the turret could be used as a controller for the ship, that way, we might be able to land it using the turrets AI, we would have to delete the original AI however."
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Doomblade187

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2632 on: November 13, 2013, 09:59:30 pm »

"wait, hmmm, if the turret has a basic AI and it can be programmed...

Steve, can this turret contain and use the data that was ripped from the blackship orriginally? I was just thinking that maybe the turret could be used as a controller for the ship, that way, we might be able to land it using the turrets AI, we would have to delete the original AI however."

((How would the turret control the ship? It's not connected to the systems, and the controls are fried.))
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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2633 on: November 13, 2013, 10:07:54 pm »

"wait, hmmm, if the turret has a basic AI and it can be programmed...

Steve, can this turret contain and use the data that was ripped from the blackship orriginally? I was just thinking that maybe the turret could be used as a controller for the ship, that way, we might be able to land it using the turrets AI, we would have to delete the original AI however."

((How would the turret control the ship? It's not connected to the systems, and the controls are fried.))
I mean the turret has an AI of itself, if a program that tells it how to use the blackships thrusters and stuff, and made it want to always land, we wouldn't need the controls.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Tack

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2634 on: November 13, 2013, 10:52:36 pm »

((Once again the crew is saved by Skylar. Can we get him a medal? An al-foil one maybe.))

T. gives a nod of appreciation to Gorat before moving over towards the defunct LESHO tube, keeping a wary eye out on the slowly rising ship behind him.

Salvage!
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Yeah, he's a banned spammer. Normally we'd delete this thread too, but people were having too much fun with it by the time we got here.

piecewise

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2635 on: November 13, 2013, 11:27:29 pm »

I got Xcom, enemy within today.

Prepare for another XCOM ER log series.

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2636 on: November 14, 2013, 12:11:01 am »

Well, I'm looking toward to that, I had x com enemy unknown a couple of months back, I loved it honestly.
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He knows how to fix River's tiredness.
Alan help.
Quote
IronyOwl   But Kyuubey can more or less be summed up as "You didn't ask."
15:52   IronyOwl   Whereas Dungbeetle is closer to "Fuck you."

Kriellya

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2637 on: November 14, 2013, 12:15:17 am »

(( woo hoo! That was a fun series. Though it just reminds me that I *still* need to finish Enemy Unknown XD ))
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PyroDesu

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2638 on: November 14, 2013, 12:28:08 am »

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Pyro is probably some experimental government R&D AI.

piecewise

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2639 on: November 14, 2013, 03:09:06 am »

IT BEGINS
Spoiler (click to show/hide)
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