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Author Topic: Einsteinian Roulette (Missions 9a, 10, 11, and Heph post war survey team)  (Read 464020 times)

piecewise

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2565 on: November 12, 2013, 07:50:59 pm »

"STILL HELPING!"
try and get steady and then see if I can jump out with or without hurting myself, if it would, see if I can at least stabilise it.

(Oh god, I'm so sorry, I forgot that aux and handiwork are different rolls! Jesus Christ I'm so bad with this.)
Don't worry about it too much. Everyone will eventually screw things up horribly and probably get someone killed. Such things are inevitable.

TCM

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2566 on: November 12, 2013, 07:58:33 pm »

((Yes, I do know of the Ghost Dog and his tragic story.))
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GreatWyrmGold

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2567 on: November 12, 2013, 08:44:08 pm »

((Sigh. "IT'S A TRAP!"))
((Well, you took the fun out of it...))
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kisame12794

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2568 on: November 12, 2013, 09:59:49 pm »

((Yes. I am the great king Nofun. How before me. Although, the ones about retreat would have worked too, now that I think about it.))
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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2569 on: November 12, 2013, 10:01:03 pm »

((That's why I chose them.))
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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2570 on: November 12, 2013, 10:11:46 pm »

((...

So. Meant to get back into this sooner, but better late than never.

Is Faith still around these parts? I'd assume so, since it's either "still in base" or "went back to ship."


Speaking of which, am I more needed trying to do something about the blackship or hunting the corridors?))
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kisame12794

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2571 on: November 12, 2013, 10:24:08 pm »

((Probably the blackship, due to it currently causing harm, rather than the future harm posed by the, well, everything else.))
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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2572 on: November 12, 2013, 10:37:31 pm »

((Hey, Irony's back! Some of us were considering sending Faith on a suicide sub-mission of some kind.))
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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2573 on: November 12, 2013, 10:40:38 pm »

((Speaking of which, am I more needed trying to do something about the blackship or hunting the corridors?))
Quote from: Lyra to anyone with nothing else to do
I need an escort up the tower that LESHO was fired from, I want to see if I can catch the SW's scent.
((However, currently the crash-landing blackship is a higher priority. not sure if there's anything you can do about it though.))
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Execute/Dumbo.exe

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2574 on: November 12, 2013, 10:44:51 pm »

((...

So. Meant to get back into this sooner, but better late than never.

Is Faith still around these parts? I'd assume so, since it's either "still in base" or "went back to ship."


Speaking of which, am I more needed trying to do something about the blackship or hunting the corridors?))
Hey! Irony, thought your character died somewhere in, or was I mixing that up with that dude that was slowly being infected by a alien intelligence?
Nevertheless, when did you go AFK (I know you may not have been away from keyboard, I don't know what else to put) in the game?

Oh and some advice, I suggest you might want to stay away form the black ship, you already know this but we have a ship having a seizure (don't know how that happened.) and there's a turret filled with a combo of napalm and something even more dangrous.
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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2575 on: November 12, 2013, 10:54:10 pm »

"STILL HELPING!"
try and get steady and then see if I can jump out with or without hurting myself, if it would, see if I can at least stabilise it.

(Oh god, I'm so sorry, I forgot that aux and handiwork are different rolls! Jesus Christ I'm so bad with this.)
Don't worry about it too much. Everyone will eventually screw things up horribly and probably get someone killed. Such things are inevitable.

((This is true.  Lars got the base in the planetoid mission eaten by a sandworm.  Pyro's first character killed three players and millions of innocent civilians.))



"You are brave, Brother Morul.  May Algis's shielding hands protect you as you serve the Most Holy Steve."

Let him go first



((Also, Irony, it's probably safe to assume Faith is either on the gangway or the ship.))
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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2576 on: November 12, 2013, 10:56:36 pm »

((Know what I need? I need a Will decompensator. That or an amp decomp, but I personally like my overshoots with amps.))
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IronyOwl

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2577 on: November 12, 2013, 10:58:50 pm »

((Hey, Irony's back! Some of us were considering sending Faith on a suicide sub-mission of some kind.))
((Neat! Got a list so I can pay my good friends a visit?))

((Speaking of which, am I more needed trying to do something about the blackship or hunting the corridors?))
Quote from: Lyra to anyone with nothing else to do
I need an escort up the tower that LESHO was fired from, I want to see if I can catch the SW's scent.
((However, currently the crash-landing blackship is a higher priority. not sure if there's anything you can do about it though.))
((Didn't we confirm that the LESHO was actually a remote-controlled single use tube?

...

Actually, that makes me wonder. What if he set up the tube, melted it to look like it had fired, and then kept running to make us go below while he stayed topside and set up another shot?

Might be worth double-checking, if anyone actually knew how to tell the difference between a firing LESHO and... a tube melted to make it look like a firing LESHO.))

Hey! Irony, thought your character died somewhere in, or was I mixing that up with that dude that was slowly being infected by a alien intelligence?
Nevertheless, when did you go AFK (I know you may not have been away from keyboard, I don't know what else to put) in the game?

Oh and some advice, I suggest you might want to stay away form the black ship, you already know this but we have a ship having a seizure (don't know how that happened.) and there's a turret filled with a combo of napalm and something even more dangrous.
((I was alive last I saw; the only one I noticed getting infected by an alien intelligence is/was Ivan, the satan stag beetle proto-Altered. He got his head melted off, but the Doctor still had his body last I heard. Was there a more recent convert?

As for when I went AFK... I joined the Team Joker mission to infiltrate and disable the crucial junction in-base, then buggered off and was hand-puppeted around a bit. Radio tried controlling my character a tad, but I don't think the action went through.

And yeah, I'm aware the ship is having difficulties, that's why I was thinking it might require help. Lenglon's correct in that I'm not entirely sure what help I could provide for it, though.))

((Also, Irony, it's probably safe to assume Faith is either on the gangway or the ship.))
((She was following Milno around prior to everything kind of re-melding as they are now, though. Would she have been auto'd that way?))
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Xantalos

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2578 on: November 12, 2013, 11:02:53 pm »

((Actually if I remember right Ivan just got knocked out by the AM after killing a few people. They still have him in stasis and such somewhere.))
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Doomblade187

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Re: Einsteinian Roulette mission 11: MAYDAY
« Reply #2579 on: November 12, 2013, 11:07:11 pm »

((Actually if I remember right Ivan just got knocked out by the AM after killing a few people. They still have him in stasis and such somewhere.))
((Yeah. I had to crawl to the AM for safety, and that was while I already had my robot body. On another note, the double-blind SW deception could be plausible, actually.

For the record, the ship is currently suffering from a serious case of laseredcontrols-itis. If anyone has suggestions other than ones already listed, please tell us.))
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