Go and try to find a guy I met at one of the secret society of Bureaucrats meeting where we discuss how to better fuck over people who aren't bureaucrats. Then requisition a labelled map in a language blah blah blah.
[will:2]
You begin walking up to random people and attempting to get them to reciprocate the super secret Bureaucrat handshake. None of them seem to know whats going on. This isn't helped by the fact that you keep changing the handshake as you go, or by the fact that the handshake begins with a 5 minute long preamble in indecipherable legalese.
Go and try to find a guy I met at one of the secret society of Bureaucrats meeting where we discuss how to better fuck over people who aren't bureaucrats. Then requisition a labelled map in a language blah blah blah.
(( If you get this to work, I will laugh so hard. And then I will wait patiently for PW to . ))
Awesome. That should make it much less likely to fly into a wall and explode. Now to find somewhere to hide it...
Scout around for a way up onto the wall, try and find a good vantage point
You look around until you find a small doorway to the left of the gate. You head inside and find a long, thin shaft straight up. There's a metal ladder bolted to the inside of the shaft, so you climb up. The ladder ends, predictably, on top of the wall. From this vantage point you have a good view of the entire township, and most of the palace behind you. Should be a good place to stand watch.
Map updated
((is the red dot on the left side the same color as the marked route but standalone instead of connected, about halfway up that side, supposed to be there?))
((I'd thought it was where we were at first, but that was clearly wrong))
Removed that dot. The marker is the big red one. Next to the '1'
((it's still there))
Yeah, thats not it. The big circle, near the "1". thats just a mistake from drawing the path.
Switch to uncontrollable singing and run to Xan and May. Keep an eye out for any other authorities that might be around.
You stick with May as she continues her rounds, singing about whatever you see on the way. You sing about mud for a good 5 minutes.
Forcefully inspect shopkeeper for evidence of criminal scummery.
You hop the counter and start ransacking the shop; though you're not entirely sure what you're looking for. You find lots of stuff that you suppose could be used for evil doing. Garden tools can be quite dangerous in the hands of a mob, as the pitchfork has show. Though; you do have some doubts over whether or not a garden spade could topple an empire.
[int:5-1]
After some deliberation you come to the conclusion that the man isn't a threat to the good of the commonwealth. You kick over his trashcan in a huff and then catch up with May.
Leave Xan to deal wit the shopkeeper. Delve deeper into the market, keeping an eye out for suspicious behavior.
You give the vender a goodbye squeeze and then head out, farther into the market. The shopkeepers, already nervous about you, are outright afraid after what you did to the first guy. They cower in their stalls as you pass by, trying to avoid your attention. The only one who doesn't immediately look away is a fruit seller; who grimaces at you in disgust before returning to his work.
At some point, I really should start some gunfight training...
Read the phrase book. Send a message to Faith and try to send a message to Doc.
Renen here, I have two kinds of swords plus a knife and a piece of rope. I'm good at swordfighting and only at that for now.
Could you give some gun training after I go back, about shooting and dodging? I sense that I will need some with my teammates.
((Who was the one who copied Lars' book?))
Keep watching the gate.
The phrase book is less something you read, more something you consult. It's phrases are grouped into sections but are quite random when read one to another. Not terribly helpful for learning the language, and not very easy to remember either.
Guns? I suppose.