Milno hops into the machine first and flinches as the cuffs close and the nerve nodes connect up to the cables in the chair. The machine hums and Milno's fingers an toes twitch as errant charges pulse back into his nerves. The man at the controls mostly just stands and watches the monitors, occasionally tapping something on a screen before leaning back and watching with twitching, searching eyes. After a while he hits something on the screen and the machine stops humming. He walks over to the machine and presses a button on it's side. The machine buzzes loudly for a second before playing a short tone and the man grabs a metal handle and pulls it and whats attached to it from the depths of the machine. The handle is attached to a metal frame, which holds a clear, bright orange, plastic cube. The outside and inside of the cube is riddled with complex laser etched markings, like a 3d vinyl record. He takes the cube out, places it in a metal case and then inserts a blank cube in the frame before putting it back in the machine.
"Next."
One by one the team goes through the process, whatever it is. During Chins turn the technician looks rather concerned.
"You're showing some strange brainwave signals here." he says, turning the monitor to face Chin, "Any idea why?"
Chin explains that he's being haunted by ghosts of dead HMRC members that he released from a bottle. The technician just kind of nods, slowly.
Once everyone has had a turn in the chair- or in Jim's case, cross legged on the floor with a wire connected to a port on his back-the technician hands them their individually packed cubes.
"You want to take those down the hall. Look for the door marked 'DT-Sct'. Can't miss it, just go straight. Also, don't mix those cubes up unless you want to end up comatose."
Wait patiently. Examine the room, try to make out the meaning of the machinery and the exact sort of repairs we are going to help with.
Judging by what you've seen and heard, it looks like they're calibrating things to each member of the team, creating some sort of device or storage medium to allow some kind of Neural interface.
Examine the scientist guy. Wait for turn unless Jim says anything to the contrary
The scientist is wearing a white jumpsuit that looks like it doubles as an emergency pressure and contamination suit , if the right gloves and helmet were used. He has no id tags or distinguishing marks on his uniform. He's in his late thirties, black haired and slightly balding, skinny and clearly lacking sleep.
"Go ahead, Milno. Gorat, you're second, Pancaek is third, Maurice is fourth, and then I'll go last as they requested."
"Is there something wrong with the wetware AI of this ship?"
Also Jim asks the above question of command.
(Just throwing that in there because I didn't realized you'd already posted the turn when I edited that in to a previous post. ^^^;)
"This ship is fine. If it were an AI we wouldn't need you lot around. This is something much more dangerous. But they'll brief you after DT."