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Author Topic: Gods of Lar- Oh Wait Nevermind  (Read 60979 times)

javierpwn

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Re: Gods of Lar
« Reply #45 on: March 12, 2013, 05:40:15 pm »

Quicken the harvest of the Crops in the Village, they are starving!
The Bandits should be shrouded in Darkness, and lose their sight
We should go to the woman to see how she fares
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Remuthra

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Re: Gods of Lar
« Reply #46 on: March 12, 2013, 07:11:46 pm »

So, check on the woman?

javierpwn

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Re: Gods of Lar
« Reply #47 on: March 12, 2013, 07:15:07 pm »

The man is more Urgent!
He might get mugged.

The woman can cry for a few more minutes that her baby is sick/dead
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Sorcerer Kail

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Re: Gods of Lar
« Reply #48 on: March 12, 2013, 07:16:43 pm »

Agreed quickly cast darkness should protect the man while women can wait few moments.
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GreatWyrmGold

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Re: Gods of Lar
« Reply #49 on: March 12, 2013, 08:34:26 pm »

The man sounds like he can handle himself, at least for a bit. Save him from bandits, it's more impressive.

Besides, if he's too wimpy to hold off some bandits on his own, and he's travelling alone through an area with bandits, how bright can he be?
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

notquitethere

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Re: Gods of Lar
« Reply #50 on: March 12, 2013, 08:35:38 pm »

Sure, but we're a god of Life, not a god of Only Helping Bright People.
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Remuthra

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Re: Gods of Lar
« Reply #51 on: March 12, 2013, 08:40:16 pm »

That man is being mugged! I shall save him!

You call upon your powers of Darkness, focusing them upon the bandits on the sides of the road. (4) A shadow falls over the woods, a dark mist of godly power. Unfortunately, your godly powers swing a bit left, and instead the village is wreathed in a magical shadow. -25 mana, and you can hear the cries of woe from the villagers.Meanwhile, the man is fighting the bandits. He seems to be hurling bolts of lightning.

Spoiler: Status (click to show/hide)

racnor

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Re: Gods of Lar
« Reply #52 on: March 12, 2013, 08:48:31 pm »

We meant to do that. While, the dark remains, heal a few of the plants around the village, then use a bit of force to boost the fighter if he seems to be flagging. Go help the woman at the end.
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Compromise position: Turn the mother bear, train the babies to use pyromancy and then eat Alice.
Right, the !!☼ARMCHAIR☼!!. I forgot.

GreatWyrmGold

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Re: Gods of Lar
« Reply #53 on: March 12, 2013, 09:03:25 pm »

Sure, but we're a god of Life, not a god of Only Helping Bright People.
If he's an idiot, he's as likely to impede us as not.

Either way, we can save him once the bandits attack...only we can't, because we made things worse by ignoring my suggestion.

Anyways...save the man right now, he needs it. Then fix the village, lifting the darkness once we finish.. Finally, go to the woman, who we shouldn't make wait any longer.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Remuthra

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Re: Gods of Lar
« Reply #54 on: March 12, 2013, 09:06:36 pm »

Sure, but we're a god of Life, not a god of Only Helping Bright People.
If he's an idiot, he's as likely to impede us as not.

Either way, we can save him once the bandits attack...only we can't, because we made things worse by ignoring my suggestion.

Anyways...save the man right now, he needs it. Then fix the village, lifting the darkness once we finish.. Finally, go to the woman, who we shouldn't make wait any longer.
He's already fighting the bandits.

GreatWyrmGold

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Re: Gods of Lar
« Reply #55 on: March 12, 2013, 09:10:22 pm »

Sure, but we're a god of Life, not a god of Only Helping Bright People.
If he's an idiot, he's as likely to impede us as not.

Either way, we can save him once the bandits attack...only we can't, because we made things worse by ignoring my suggestion.

Anyways...save the man right now, he needs it. Then fix the village, lifting the darkness once we finish.. Finally, go to the woman, who we shouldn't make wait any longer.
He's already fighting the bandits.
Might I remind you of a phrase?
only we can't, because we made things worse by ignoring my suggestion.
That indicates that my statement would have been more applicable if I had gotten here 25 minutes earlier.
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racnor

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Re: Gods of Lar
« Reply #56 on: March 12, 2013, 09:12:32 pm »

whatever we did would have failed. Thus is the will of the dice.
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Compromise position: Turn the mother bear, train the babies to use pyromancy and then eat Alice.
Right, the !!☼ARMCHAIR☼!!. I forgot.

GreatWyrmGold

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Re: Gods of Lar
« Reply #57 on: March 12, 2013, 09:14:01 pm »

whatever we did would have failed. Thus is the will of the dice.
Well, if we had just gone to the woman, there's nothing the dice would have been rolled for, hence nothing would have gone wrong.
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[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Sorcerer Kail

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Re: Gods of Lar
« Reply #58 on: March 13, 2013, 02:13:20 am »

Unless we have some scary appearance.
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Ukrainian Ranger

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Re: Gods of Lar
« Reply #59 on: March 13, 2013, 05:09:35 am »

Why fix the village for free??? We must use an old trick -" worship me and I may remove the darkness"

And I'd help bandits, they may be nice worshipers for the god of Darkness

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War must be, while we defend our lives against a destroyer who would devour all; but I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.
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