Araline scowled, staying down and acting more wounded then she was...but was already palming a handful of crowns...
Action: Throw a handful of coins into his face when I get the chance-wait till Jarod opens up one of his wounds.
Kill it!
[~] The battle is hard, and long, the Were-beast taking three blows for every one from Jarod, blades clashing with the scream of metal, flesh being rent by cold steel and hard iron. The thrown coins doing not much but angering the beast, before melting and dripping upon the floor.
In the end, Jarod retreated towards his baggage train, taking a grievous blow to retrieve a golden bar. One of his men fell afterwards, saving him from a ghastly blow that would have killed him, and, with a sudden burst of energy, Jarod killed the beast, smashing it's already broken face in with the bar of gold, catching the creature's very blood-stream aflame.
[1]The screaming, burning hulk of blackened flesh, scrambles away from the golden bar, just in time for it to melt in Jarod's hand, the white hot metal catching the flesh of his hand aflame. He's barely saved by one of his men pouring water over it, the pain making him black out. When he comes to a few days later, he notices bits of glimmering gold under the anti-infection salve and bandages, before passing out once more from the overwhelming pain of his wounds.
[3+1] vs [2]
The creature, now a raging inferno of golden fire, takes slow, pained steps towards Araline, the iron sword dropping with the ashes of a hand. He tries to grab her in a fiery, burning embrace, but she swiftly dodges out of the way. She brings her needle-like sword around in a swift arc, parting the warg's head from its neck, and dropping the creature to its knees. The head screams something in a foreign tongue, its wolf-like eyes on Araline, before reverting to a broken, hissing, tongue, but one that she can understand, the one spoken from her home.
"Die. Alone."
In the more calmer part of Nocte..."Oh fuck off. I don't have time for this, go bugger off before I have to send the wargs in."
Say the above, then ride on!
[3]The bandit takes a moment, but eventually seems to figure out robbing a nobleman isn't worth it. He turns to head off, slipping into the forest's edge with a slight frown, and, just in earshot, you hear him tell another the same as he told you. There's a moment of silence, before you hear the sound of fighting.
[1] Another bandit waylays you.[~]Amius, isn't a very big nation, more of a city-state around a copper-mine and indeed, you have to skirt the edge of the Dru border to reach it. But, in the end, after a series of misadventures, you find yourself at the greenish hued malachite main gate. A number of people attempt to sell you cheap copper worked bracelets with stone beads, but you hurry by.
At the gate to the palace, which is just across from the mine, you're halted by one of the four guards, all of which are dressed with heavily polished, spiky, copper pauldrons, bangles, and whatnot over their iron armor. "Halt, who goes there? Identify yourself, stranger!"
Move out towards the barrow and encircle it. Once surrounded, see if the entrance can bl blocked with a stone and if not, stoke up a big fire at the entrance to the barrow to flush them out with heat and smoke to cut them down in the open.
((This will be done over IRC, in the #Ghouls&Barrows channel, in order to be done quickly and speedily. Adwarf, Urist_McDrowner and Ardas are requested to join.))