Attempt to regroup with Ardas
[3+1] vs [5]
[3]As you and your scouting party head back towards the main camp, you hear a rustling behind you, and turn swift enough to duck under a blow from a set of claws, one that would have ripped through your spinal column and sever most of your organs, near-instantly. The man standing beside you isn't so lucky, the claws ripping through him like sword through tissue paper.
Three ghouls slip back away out of sword range as you scramble to your feet.
[4+1] vs [4]
You lunge forward, blocking a scything claw and returning the favor with an underhanded swing that impacts the creature's flesh and smashes into its jaw bone. However, the beast, even though it's face is horribly smashed, slips back, lunging towards you once more like a wild animal.
[4+1] vs [4]
You hack into the creature's shoulder blade, driving your mace down hard into the rotten, surprisingly tough flesh. It hisses fetid air into your face, before you dodge away from a heavy blow.
[3+1] vs [4]
The creature you're fighting with dodges the next blow, swinging it's claws clumsily at your face.
[5+1] vs [2]
You block the next slash, cracking another's skull with your mace before rounding back on the beast in front of you. One of the scouts circle it, slamming his spear into it's hip and twisting it cruelly, before dodging out of the way once more.
[6+1] vs [4]
The other falls as you drive your mace deep into the lead Ghoul's skull, the creature collapsing down to the ground, twitching feebly before the flanking scout hops on its head a few times.
[4] You make it back to the camp without any other incident, a scout dragging the mutilated remains of his comrade over his shoulder.
"Oh, nothing. Just the glances I made at you during my talk with the captain."
Meet with the escorts and head off to the capitol.
[2+1] The woman turns to watch you for a few long moments, before shrugging her shoulders and heading out, glancing over her shoulder every now and then to see if you're still following.
[1] And, when you finally meet up with the other party, who seem to be resting in a number of small tents around, what you can only call, a massive bonfire. The peasants look at the encampment with obvious distaste but keep their mouths shut. And, sitting by the bonfire, roasting a bit of what looks like squirrel, is the Amius Diplomat.
Action: My front line army raises an unholy racket, trying to goad the wolves into charging and building up our confidence. Warg parts harvested earlier are tossed at their former comrades to enrage them.
Fortification work continues-try to complete the ditch and stake line in as much time as we are given.
Archers continue their sniping efforts at the black warg when and if he comes into range. Otherwise, hold in defense. Araline has her scouts keep a watch on the armies rear and sides for potential flankers.
[6] vs [4-1]
The Black Warg strides forward, crushing the head underfoot like a brittle twig, muscles bulging as he applies pressure. However, a howl rises up from the rest, and they rush towards the hill, despite The Black Warg attempting to stop the charge by killing one of it's packmates, the rest don't seem to notice, consumed by blood hunger as they are. And, deciding not to fight the tide of rushing beasts, joins in.
Dwarmin: 1 Infantry, 2 Heavy Tactician, 1 Archer I, 1 Scout -> Defensive -> 1d9.5
Wargs: 2 Heavy Calvary -> Offensive Bonus -> 1d6.6
[8.4] vs [3.2]
The Wargs are peppered with arrows, felling a few and killing them. The axes and blades of the heavy regiments hack and cleave flesh, drawing the beasts blood and crippling, hobbling quite a few. Horses are torn out from under officers as the creatures descend into blood lust. Men are torn to shreds and ripped apart, but beasts are felled with lucky arrow shots and swift, harsh blades.
[1] The arrows bristle from the flesh of The Black Warg, one even moving along with his eye. But, it doesn't mind, and the creature itself rips and tears its way through your men, blades sink into its flesh, but death doesn't come to the beast even when some unlucky soul rams a spear deep into its chest.
"Blah blah blah."
--------------
In the middle of nowhere...
Keep on pressing north with all troops. A few men are not worth delaying an army, especially not deserters.
[1,3,3]+1
All wish you luck, and the two priests who donated regiments to you agree to pay their salaries after a few moments of discussion between the two. Their wish of luck and the Spokesman's blessing are more sincere, and the spokesman, as he's leaving, clasps you on the shoulder, before heading out.
[4-1]You manage to make it to where Araline is entrenched, just in time to see the Wargs attack the hill her men are camped on. Growls, the howling of beasts, their whimpering of pain, and the sound of men and women dying and being torn to shreds hits your ears and a few, if not all, of your men go pale at the site.