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Author Topic: Booze efficiency  (Read 448 times)

Gigaz

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Booze efficiency
« on: March 08, 2013, 12:55:07 pm »

Hi all

Not long ago, I got the idea to enforce a legal drinking age of 12 in my fortress. I have no efficiency gain if my children drink alcohol, so I can save a lot of dwarfpower.
Not difficult at all, because children obey burrows.

Now that got me thinking that this idea can be extended. A dwarf drinks 4 units of booze per season. According to the wiki, he won't start to work more slowly from drinking water until 3 months have passed. From the children I know that they don't get any negative thoughts if they get a proper well for drinking.
It should in principle be possible to run the fortress on 25% booze and 75% water without any negative impact.
So this got me thinking about engineering the whole thing without extreme micromanagement.

I think the most straightforward method would be the following:

The brewers must be completely locked away from the rest of the fortress. Plants and barrels go in with minecarts, seeds and booze go out with minecarts.

The booze stockpile is open for everyone (except for the brewers), but it can only be accessed for 21 days per season. Minecarts can be utilized to make dwarfs leave the stockpile without being able to enter it again.

The remaining problem is now: How can I create an easy timer to lock and unlock the booze stockpile? It doesn't matter if it's 20 or 22 days and it's not supposed to be some kind of megaproject. Any ideas?
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Garath

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Re: Booze efficiency
« Reply #1 on: March 08, 2013, 01:43:33 pm »

someone made a water powered clock some time ago

http://dwarffortresswiki.org/index.php/DF2012:Repeater#Clock_Generation

adapt as needed

edit:

While most of these don't really count as megaprojects, they might be 'semi-megaprojects' also for the finetuning, but outside of this or possibly a minecart that races a standard time around a project, I can't see anything working inside the game
« Last Edit: March 09, 2013, 05:03:26 am by Garath »
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Aussiemon

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Re: Booze efficiency
« Reply #2 on: March 09, 2013, 04:45:48 am »

You monster! That's a violation of basic Dwarven rights and decency!

(In all seriousness though, I love this idea.)
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