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Author Topic: Military Issues  (Read 548 times)

MystRunner

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Military Issues
« on: March 07, 2013, 10:01:51 pm »

I know there's a few very mild bugs with military in DF. I'm currently having issues getting my archer squad to ACTUALLY practice their archery. My entire archery range sits unused and all the targets are selected for training and everything and they still don't use it. I dismissed the squad made a new squad with the same dorfs and tried again and I seem to still be having this issues. I only have bone bolts selected at this moment for training and combat until they get their levels up more. But is there something I'm missing trying to get them to actually practice archery.
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I don't know what is more impressive, that dwarves can skip salting and curing meat opting for zombiefication, or that the dark art of necromancy has been twisted to the cause of curing meats.

Dwarf Fortress : Crimes Against Nature Simulator.

MystRunner

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Re: Military Issues
« Reply #1 on: March 07, 2013, 10:08:50 pm »

And now the redone archer squad seems to be gleefully standing outside my fort shooting at a mosquito woman who's anywhere from 3 to 5 z levels above them like idiots with my stockpiles metal bolts. *sighs* Well at least they are shooting...they were just bashing creatures to death before.
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I don't know what is more impressive, that dwarves can skip salting and curing meat opting for zombiefication, or that the dark art of necromancy has been twisted to the cause of curing meats.

Dwarf Fortress : Crimes Against Nature Simulator.

Larix

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Re: Military Issues
« Reply #2 on: March 08, 2013, 05:28:57 am »

Are the dwarfs off-duty? Archery practice is _not_ treated as training but rather as a civilian job. They will only do this when they aren't under active commands - either completely inactive or in a month without scheduled commands.
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Boltgun

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Re: Military Issues
« Reply #3 on: March 08, 2013, 08:03:15 am »

I managed to get my archers to train slowly while in duty.
I set up the use of wooden and bone bolts for training and metal for combat.
Then I designed an archery range with 4 targets. I designed all 4 as a separate archery range, even if those are in the same room, and activated training for the squad.

Then I made a standard training barracks like I do for my melee fighters and put them in training there. They usually spar while a couple of archers goes to the archery range. It does not train their archery well but at least they train defensive skills. Their role is more to spam bolts at an enemy while my melee fighters charge anyway.

Edit : And check your archery range direction ! Took me a year to figure they were the wrong way.
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Kon

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Re: Military Issues
« Reply #4 on: March 08, 2013, 09:37:34 am »

Are the dwarfs off-duty? Archery practice is _not_ treated as training but rather as a civilian job. They will only do this when they aren't under active commands - either completely inactive or in a month without scheduled commands.

I don't have problems with dwarves training at archery targets when set to train. I very rarely make any of my military inactive. I always assign bolts to be used for both training and combat. If I want a squad to train at the archery targets, I assign the squad several archery targets. When I no longer want them to train at the archery targets, I unassign them to the archery targets. Also, from the time the squad is formed, they have a barracks assigned to them. It is a myth that dwarves set to train won't use archery targets.
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MystRunner

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Re: Military Issues
« Reply #5 on: March 08, 2013, 12:58:37 pm »

I managed to get my archers to train slowly while in duty.
I set up the use of wooden and bone bolts for training and metal for combat.
Then I designed an archery range with 4 targets. I designed all 4 as a separate archery range, even if those are in the same room, and activated training for the squad.

Then I made a standard training barracks like I do for my melee fighters and put them in training there. They usually spar while a couple of archers goes to the archery range. It does not train their archery well but at least they train defensive skills. Their role is more to spam bolts at an enemy while my melee fighters charge anyway.

Edit : And check your archery range direction ! Took me a year to figure they were the wrong way.

See that's just it I have absolutely everything set up right for them to train. Archery range is set up barracks everything. Instead they'll stand around like either in the military stock pile room or int he dinning hall with the job 'Go To Archery Practice' and this is several dwarfs that are having this issue. I've deconstructed, reconstructed, reassigned, and even removed all archers from their unit and get them to un-equip before reassigning them and re-equipping them. If I tell them to go kill something for practice on the map...like a Yak. They run up to it and smash it to death with their crossbows instead of shooting at it even though they have bolts in their quivers (I've checked)
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I don't know what is more impressive, that dwarves can skip salting and curing meat opting for zombiefication, or that the dark art of necromancy has been twisted to the cause of curing meats.

Dwarf Fortress : Crimes Against Nature Simulator.

MystRunner

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Re: Military Issues
« Reply #6 on: March 08, 2013, 01:53:37 pm »

OH MY GOD They are practicing!

So okay for any who stumble upon this and wonder. My set my squads to Inactive in an attempt to get them to reequip bolts. SUDDENLY the buggers started to practice. So little dwarf science shall happen and we will see. But I have a strange inkling that archer dorfs will not practice marksmanship UNLESS they are off duty. We shall see.
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I don't know what is more impressive, that dwarves can skip salting and curing meat opting for zombiefication, or that the dark art of necromancy has been twisted to the cause of curing meats.

Dwarf Fortress : Crimes Against Nature Simulator.

Garath

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Re: Military Issues
« Reply #7 on: March 08, 2013, 02:00:58 pm »

OH MY GOD They are practicing!

So okay for any who stumble upon this and wonder. My set my squads to Inactive in an attempt to get them to reequip bolts. SUDDENLY the buggers started to practice. So little dwarf science shall happen and we will see. But I have a strange inkling that archer dorfs will not practice marksmanship UNLESS they are off duty. We shall see.

you certainly read your replies

Are the dwarfs off-duty? Archery practice is _not_ treated as training but rather as a civilian job. They will only do this when they aren't under active commands - either completely inactive or in a month without scheduled commands.
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MystRunner

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Re: Military Issues
« Reply #8 on: March 08, 2013, 02:49:28 pm »

OH MY GOD They are practicing!

So okay for any who stumble upon this and wonder. My set my squads to Inactive in an attempt to get them to reequip bolts. SUDDENLY the buggers started to practice. So little dwarf science shall happen and we will see. But I have a strange inkling that archer dorfs will not practice marksmanship UNLESS they are off duty. We shall see.

you certainly read your replies

Are the dwarfs off-duty? Archery practice is _not_ treated as training but rather as a civilian job. They will only do this when they aren't under active commands - either completely inactive or in a month without scheduled commands.

Yep I do read my replies. Just some of it was contradicting. Now one wonderful thing I did find out in my fiddling with this was that to get the marks dorfs to train their marks dorf skills and that's all you CAN NOT have a 'Training' barracks assigned to them or all they will do is spar they won't practice their marksdorfmanship. So there we go. My Marksdorfs are getting better! Now to figure out how to not loose so many bolts.
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I don't know what is more impressive, that dwarves can skip salting and curing meat opting for zombiefication, or that the dark art of necromancy has been twisted to the cause of curing meats.

Dwarf Fortress : Crimes Against Nature Simulator.

Garath

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Re: Military Issues
« Reply #9 on: March 08, 2013, 02:53:30 pm »

channels to the side and, if applicable, between targets. If they miss a target and hit a wall instead, they won't be destroyed as long as they can 'drop' a level

edit:
they = bolt
« Last Edit: March 09, 2013, 10:14:42 am by Garath »
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Quote from: Urist Imiknorris
Jam a door with its corpse and let all the goblins in. Hey, nobody said it had to be a weapon against your enemies.
Quote from: Frogwarrior
And then everyone melted.

0cu

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Re: Military Issues
« Reply #10 on: March 09, 2013, 10:09:02 am »

Set em to inactive and the little buggers will practice when they have time to. I have experienced that myself.
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