Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 11 12 [13] 14 15 ... 20

Author Topic: Risk of Rain - Action Roguelikelike Goodness  (Read 42048 times)

Neonivek

  • Bay Watcher
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #180 on: August 14, 2014, 09:11:44 pm »

My favorite class is so good it is broken!

As in... it breaks the game consistently everytime.

So I just play the acid alien...

The "not everyone is good" is intentional so long as it keeps their score separate... What was that? It doesn't? nevermind.

Risk of Rain is a fun but very flawed game. Its major flaw? The developers just didn't care.
« Last Edit: August 14, 2014, 09:13:25 pm by Neonivek »
Logged

Frumple

  • Bay Watcher
  • The Prettiest Kyuuki
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #181 on: August 14, 2014, 09:20:16 pm »

... so, uh. Which class is it. Your favorite one.
Logged
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

Darkmere

  • Bay Watcher
  • Exploding me won't bring back your honey.
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #182 on: August 14, 2014, 09:21:49 pm »

I think he referred to Acrid somewhere in that ... whatever it was.
Logged
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Neonivek

  • Bay Watcher
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #183 on: August 14, 2014, 09:46:15 pm »

Uhhh... its the one with the dive roll I think. Also has a flash bang... and a super strong single shot.

The Acrid is the one I use now... because the Acrid doesn't glitch and break the game for me.

I actually got pretty good with the Acrid.

Though as is typical with melee characters, except ones with gimmicks, you don't want to stop for melee.

Having the ability to shoot on the move is a powerful one. (The Acid Trail is what makes the Acrid good, without it he would be... ok at best)
« Last Edit: August 14, 2014, 10:00:24 pm by Neonivek »
Logged

Darkmere

  • Bay Watcher
  • Exploding me won't bring back your honey.
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #184 on: August 14, 2014, 10:02:32 pm »

Dive roll is commando. Flashbang is enforcer. Strong single shot is sniper or bandit.
Logged
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

Nighthawk

  • Bay Watcher
  • INT Score: Yes
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #185 on: August 14, 2014, 10:19:24 pm »

I hear tell of people soloing the game as Sniper, but honestly I find it hard to believe. Dealing consistent high damage with him in the heat of battle is really hard, and using the charge shot, which forces to you to stand still, is often too dangerous to pull off.
Logged

Neonivek

  • Bay Watcher
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #186 on: August 14, 2014, 10:20:37 pm »

Dive roll is commando. Flashbang is enforcer. Strong single shot is sniper or bandit.

No wonder I glitch the game.

Its the guy who turns invisible and ruins the game.
Logged

Orb

  • Bay Watcher
  • [Loves_RTS]
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #187 on: August 14, 2014, 10:24:40 pm »

My first solo win was with the sniper. The key to remember is that the charge shot pierces. Get some drones for the boss and you're set. There's a few items that help, like the tesla coil, but it's not too hard.
Logged
[Will:1] You scream. You scream like a little girl in pigtails and a tutu, flailing ineffectually like a starfish on meth.

Frumple

  • Bay Watcher
  • The Prettiest Kyuuki
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #188 on: August 14, 2014, 10:31:55 pm »

Its the guy who turns invisible and ruins the game.
That would be the bandit. Not sure how it ruins the game, though. Didn't find the guy very impressive, m'self... you talking about some kind of actual bug or what?

Personal fav has definitely been the huntress. Straightforward, good mobility, fire on the move. Nice stuff.
Logged
Ask not!
What your country can hump for you.
Ask!
What you can hump for your country.

Neonivek

  • Bay Watcher
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #189 on: August 14, 2014, 10:54:25 pm »

Its the guy who turns invisible and ruins the game.
That would be the bandit. Not sure how it ruins the game, though. Didn't find the guy very impressive, m'self... you talking about some kind of actual bug or what?

Personal fav has definitely been the huntress. Straightforward, good mobility, fire on the move. Nice stuff.

I always without fail eventually glitch the game...

Basically I become permanently invisible and invulnerable. Which for some enemies means they won't show up but spawn anyway... making the game unwinnable.
« Last Edit: August 14, 2014, 11:11:27 pm by Neonivek »
Logged

Darkmere

  • Bay Watcher
  • Exploding me won't bring back your honey.
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #190 on: August 14, 2014, 10:56:47 pm »

I liked the engineer with a bunch of extra missiles to proc off his missiles. For more missiles. Because more. He's kind of a pain in the ass in the late midgame onward if you didn't get lucky with some healing items, though.
Logged
And then, they will be weaponized. Like everything in this game, from kittens to babies, everything is a potential device of murder.
So if baseless speculation is all we have, we might as well treat it like fact.

EnigmaticHat

  • Bay Watcher
  • I vibrate, I die, I vibrate again
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #191 on: August 15, 2014, 12:39:02 am »

I hear tell of people soloing the game as Sniper, but honestly I find it hard to believe. Dealing consistent high damage with him in the heat of battle is really hard, and using the charge shot, which forces to you to stand still, is often too dangerous to pull off.

I've done it.

I forget what it is but a certain thing needs to happen for you to beat the game.  I believe its not drawing sunken tomb... if the third level comes up sunken tomb you're dead.

Also Engi OP, his sentries draw aggro like a player but they can never die
Logged
"T-take this non-euclidean geometry, h-humanity-baka. I m-made it, but not because I l-li-l-like you or anything! I just felt s-sorry for you, b-baka."
You misspelled seance.  Are possessing Draignean?  Are you actually a ghost in the shell? You have to tell us if you are, that's the rule

Neonivek

  • Bay Watcher
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #192 on: August 15, 2014, 12:56:01 am »

Is there any melee character with a half decent ordinary attack? Perhaps a melee range ordinary attack as you run?
Logged

Ygdrad

  • Bay Watcher
  • Overanalyzing and overthinking EVERYTHING.
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #193 on: August 15, 2014, 12:59:48 am »

I find the lack of co-op talk troubling. I haven't played the game in a while and you guys made me want to play it again. Anyone want to play it online? I'm Ygdrad on steam.

Edit: oh snap, I lost my save file :( when I formatted my pc recently, I expected most if not all of my games to store their files in the user's folder and back that up, but apparently this game doesn't... Means lots of playing ahead!
« Last Edit: August 15, 2014, 01:09:03 am by Ygdrad »
Logged
A yawn is a silent scream for coffee.

Neonivek

  • Bay Watcher
    • View Profile
Re: Risk of Rain - Action Roguelikelike Goodness
« Reply #194 on: August 15, 2014, 01:08:16 am »

I can't imagine multiplayer being a superior choice to single. Most of the time you are dodging attacks that will just barely miss you.
Logged
Pages: 1 ... 11 12 [13] 14 15 ... 20