I think looking at
this post by MoaCube will give you a good idea on what I'm thinking about now.
I love twitter because it keeps me from wasting time on big dev updates when I should be... well, developing. Facebook has been our best way to reach our old fans, new fans, and new potential fans, though as MoaCube says as well that's been changing.
Really, I hope we'll save the rest of this conversation until after the game is launched. I plan on making a direct info page on the web site, which will show the Twitter dev updates on top, the post updates (launch, content updates, important things) under that, and links to the social communities and wiki. The individual communities will get crossposts to what matters to them. Basically i need to push content to where people are instead of making them go out of their way to check yet-another-site, because if it comes down to it they simply wont.
As for Kickstarter, you should know that the backend for posting updates is actually completely horrible. They have a terrible editor that often screws up your work as you're writing it, no draft option, no useful way to sort/find users, and a bunch of other crap that just gets the way. Not to mention, it's only good for existing backers (many of which only use kickstarter to buy things, not as a community, as it's not very good at that), and new people are excluded, splitting the community again. I do want to reach out to people where they are, but they're on social platforms like Facebook, Reddit, Twitter, etc.
As for hangouts, they broadcast to youtube, you don't need an account to see them (or the G+ page for that matter). the text thing is an issue but i was mainly planning on using it to talk to the community in a more face to face manner. i'll switch to some other streaming thing if they don't get their act together and deal with the image quality.
I asked for feedback, it's all good
We do have forums, but until the launch at the end of the month there's not much content to share. Basically this whole conversation should really be tabled until i'm on the content schedule we'll have, since there's not much to say now.
Speaking of, I need to get back to work!