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Author Topic: Net Gain: Corporate Espionage in 2043. Development probably abandoned.  (Read 62721 times)

Draco18s

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The projection is between 27k and 30k, which is narrowing in at right about where I said it'd finish.
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ScriptWolf

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Hmm now with the war room we can advance within the company as a broker I wonder if we can get other brokers as operatives ? That would be interesting.
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nenjin

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'cause I felt motivated, I mocked up what I think a nice roadmap snapshot might look like:

Spoiler (click to show/hide)

And I think I oops'd the 1.0 release date. Wishful thinking I guess. :P
« Last Edit: March 23, 2013, 05:53:50 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Draco18s

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I highly advise that people go vote for the next stretch goal (even though I don't think it'll happen).

Personally I want The Feed because it makes the game deeper, whereas I would get no benefit from Mobile Ops (my phone is 5 years old).
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nenjin

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I had to vote for mobile ops, ultimately. It offers more active things for the player to do, and while I loves me some aesthetic, non-interactive flourishes, ultimately I thought about which has the potential to draw in more backers.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

sparkbolt

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    • Level Zero Games

Hey all! Dont know why it wasn't updating me about thread activity...
Remember, Mobile Ops is actually a lot of core game stuff, and the actual mobile phone element is a smaller part of that. The poll has in depth writeups on the goals!

Also, whatever I do end up getting for the stretch goal, even if the goal isn't hit, can still be applied towards getting at least some of the elements from that goal in the game!

Nenjin: Awesome! I suppose I should have made a graph like that, it would have helped... but I al quite literally out of free time, now. right after I finish this post I gotta scout a location for our Net Gain GDC meetup, then more emails/press begging (RPS is going to write another article for us tomorrow!), and then the rest of the week is constant bootcamps, tutorials, lectures, events, parties, and networking... hopefully with some sleep in there as well. If I ever do something like this again, I think I'd want to LAUNCH with GDC, not end with it. (though I didn't really have much leeway in the timing, this time around)

Scriptwolf: the other brokers are brokers! You have other guys working in the firm with you for the company, and vying for the same promotions! Whenyou advance above them, you get some pseudo-control over them (remember, brokers - like the players - are largely autonomous) by issuing directives like "I want to take that corporation down" or "we could use more assets for our robotics industry companies")

Kaje: RPS is getting us again, Kotaku remains coldly silent.

Spy and Sandbaggers added to my list of shows to watch on one monitor while I code on the other :D

Feature lists are a bit tricky and something I'm wary of putting up. I've got core design docs, but honestly just in the time that I've been running this Kickstarter I've iterated, added, or removed various features based on what people have been saying. I'd hate to list an ancillary feature that someone absolutely loves only to have to cut it to make room for something else. The chart is keen though, I'll see if I can make one if I can find some free time and if this tiny crappy netbook behaves itself long enough.
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Net Gain: Corporate Espionage.
Cyberpunk Espionage Strategy by Level Zero Games!

ScriptWolf

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Spark is there any chance you could lower the stretch goal for a cut down version of mobile ops ? Without the mobile phone app part, I feel it's quite a important part of your operatives to give them more things to do and would leave a large gap in the game if left out.

Also I left a rather large amount of questions on the kickstarter hehe.

Also I upped my pledge to $50 spark could I make both a specialist and a company and have the specialist in the company ?

Also I wonder how many bay12 style company's/operatives there will be.

I know my company is being called Forges of Armok
« Last Edit: March 24, 2013, 03:30:42 pm by ScriptWolf »
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sparkbolt

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The heart of the game is the broker making missions and planning these networks of operations. The interaction with the operatives - while I find it to be a huge new feature and definitely a rich thing to add - is still an extension of that core game.

The mobile phone app thing is actually what keeps Mobile Ops from having a *higher* goal. Making the phone app is incredibly simple with unity, given that the gui and mechanics for it are built out of the core game. The new market and players that the mobile app is going to bring in is subsidizing the development of Mobile Ops. Basically, I'm putting up my own money to cover the difference in development time over the stretch goal, because I'm confident the free app will bring in far more paying customers than the extra time will cost.

Hahaha, and so you did! I'll answer the barrage on the KS when I get a chance this evening, or earlier if I'm stuck waiting and my phone still has battery!
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Net Gain: Corporate Espionage.
Cyberpunk Espionage Strategy by Level Zero Games!

ScriptWolf

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Thanks spark :) also sorry about repeating some things :P
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hemmingjay

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I quadrupled my contribution as promised and might have to bump it up slightly again if we come too close. I would project the total to be right around $32650 when finished but I hope I am underestimating.
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ScriptWolf

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Is there anything else we can do to give this more coverage? 

Is it on /v/ yet ?
« Last Edit: March 24, 2013, 04:07:21 pm by ScriptWolf »
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Draco18s

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Has net gain been posted on /v/ yet ?

If it hasn't, I advise against the project creators from posting it themselves.  From what I hear, reddit has a thing against people posting about their OWN creations.
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sparkbolt

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>>Calling /v/ "Reddit"
Sure that's a faster way to earn their ire ;)
I post frequently on /tg/ and actually talked with them over the last few months while I developed the project. I don't post on /v/ or /vg/ as - like you say - they hate when people promote their own stuff. I've seen one or two mentions but I'm sure they could do with more.

All I can think of is to keep emailing (and especially twittering!) blogs and writers getting them to put some coverage up about the game. hopefully I'll convince some devs here to talk about us on thier fb/twitter/blog.

HemmingJay: Extremely appreciated! Every bit of support helps!

ScriptWolf: no worries! I like answering people's questions! And soon I'll be able to show you instead of just saying it.

Also, nenjin, I wnet ahead and threw this together :)
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Net Gain: Corporate Espionage.
Cyberpunk Espionage Strategy by Level Zero Games!

ScriptWolf

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Be able to show me ? Now you have my attention !

Also that graph makes me really wish this game had more funding, so much more content for $45,000 :(
« Last Edit: March 24, 2013, 04:45:08 pm by ScriptWolf »
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nenjin

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Sexy.

Once the KS is finished though, I'd still want a bullet-pointed list of things. Normally I'm ok with the initial broad overview of features, but in Net Gain's case all the goodness isn't something you can easily point to. Differences between the prototype and 1.0 would be good to have on hand, especially for the backers who may not check up on the game til they can d/l it.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti
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