Take a bottle of water
You do so.
Saddle up! Maybe see if I can find the Bowie knife that I lost a couple years ago. Because I've lived here. Totally.
[?] You saddle the horse quickly. [4] You find the bowie knife.
Rodger will try and find some useful survival supplies. Water purification pills, tinned food, a hunting knife, at least twenty yards of rope, and whatever else that's out there. Flash-lights and batteries would be nice, but prioritize matches over them.
[?][?][?] You don't manage to find any additional food, but you do find a knife, rope, and matches.
See if I can find some duct tape and a stick, or some other way to make that sharp sheet metal into a weapon.
[4] You manage to stick a small piece of the metal onto the end of a stick. It won't do much for cutting, but stabbing a human it might at least cause some pain.
Take the .22 Pistol and two boxes of ammo and then go and investigate the engine noise.
You grab the pistol and ammo, remembering to reload it before heading out to the road. After about ten minutes, the engine noise seems quite close, it's coming nearer.
Grab a .22 Rifle and two boxes of ammo, take a defensive position to cover Robert from afar while he investigates the engine noise.
You grab the rifle and load it. You follow Robert from about 100 metres away, and once he stops, you do as well.
---------------------------------------------------------------------
Old Man (GWG)Blood: 98/100
Injuries:
Mild cut (Left Hand)Charleston (Greenstar)Blood: 100/100
Injuries:
Clair (Scrapheap)Blood: 100/100
Injuries:
Robert (Flintus10)Blood: 100/100
Injuries:
Terrence (Krath)Blood: 100/100
Injuries:
Rodger (Caerwyn)Blood: 98/100
Injuries:
Mild piercing (Left Foot)---------------------------------------------------------------------
The ranch is nestled between peaceful hills. There's a main farmhouse with a good sized stash of food, as well as a couple guns. The stables have enough gear for the three horses that are still alive, as well as 10 50-pound feed bags. There's 3 homes within a mile, but you picked them clean a week ago. There's a couple other buildings you haven't explored yet. Parked outside the main farmhouse are your transportation, as well as the ranch's pickup. There's a well on the property.
Known Items:
1x 12 gauge Shotgun
1x .22 Rifle
1x Lead Pipe
2 boxes .22 ammo
3 boxes 12 gauge ammo
43 cans of food
61 bottles of water
2x gas cans (empty)
6x 50-pound feed bags
2x Pickup truck (Good condition) (7 gallons gas) (4 gallons gas)
3x horses
1x Sandria (Horse)
1x Bicycle (Good condition)
2x Sedan (Good condition) (12 gallons gas) (10 gallons gas)
1x Motorcycle
Player: GWG
Age: 64
Sex: Male
Residence: None...oh, you mean before the Apocalypse? Some small town in the southeast.
Job: Retiree (former colonel)
Social Group: Armed Forces
Trade: Rifles
Skills:
-Brawling
-Tactics
-Stories (not actually serious)
Inventory:
Clothes
Nice Hat
Copper Pipe
Rickety Spear
Player:Greenstar
Age: 27
Sex: Male
Residence: HOUSTON. TEXAS.
Job: Farmhand
Social Group: Sheriffs. AKA, Law Enforcement
Trade: Animal Care
Skills:
- Riding (Horses)
- Sharpshooting
Inventory:
Clothes
Mosin Nagant (5)
7.62x54mmR ammo box (2)
Bowie Knife
Player: Scrapheap
Age:34
Sex:Female
Residence: Hell, Michigan
Job: Mailwoman(read the above link for why that one)
Social Group: United States Postal Service
Trade: Exceptional Sight
Skills:
-Dodging
-Speech
Inventory: (Just clothes for now)
Clothes
Rusted Machete
Bottle of water
Player: Flintus10
Residence: New York (Formerly Ireland)
Age: 25
Job: Campus Bartender
Social Group: College
Trade: Cooking
Skills:
-Charismatic
-Improvised Weaponry
Inventory
-Clothes
-2 boxes .22 ammo
-.22 pistol
Player: Krath
Age: 27
Sex: Male
Residence: Baltimore, Maryland
Job: Surgeon
Social Group: Hospital
Trade: Calm
Skills:
- First Aid
- Rifles
Inventory:
Clothes
Bottle of Aspirin (1/2)
.22 rifle
2 boxes .22 ammo
Player: Caerwyn
Age: 34
Sex: Make
Residence: Moose Jaw
Job: Thief
Social Group: Thieves
Trade:
Skills:
-Stealth
-Looting
Inventory:
Clothes
Knife
10 metre Rope
Book of matches