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Author Topic: Thief 4 - Too polarizing to state quality in the sub-title  (Read 13114 times)

Euld

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #30 on: April 06, 2013, 12:39:50 am »

I enjoyed the stealth of Dishonored, myself, but well... you get so many fun abilities to kill people with and then you're punished with greater difficulty when you use them.  It felt kinda like Dishonored was a bit of a compromise that wasn't great for either.

Haschel

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #31 on: April 06, 2013, 12:41:04 am »

If I was to only play one of the existing Thief games, which should it be?
I've only played the first, and so I can't help but recommend it. I really should play the others, but there's only so much time to play so very many games. Regardless of how this new iteration turns out, the bright side is that it will probably get some people like myself to finally play some of the others in the series.

Why, the bears back then... They were something to see.
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scriver

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #32 on: April 06, 2013, 06:41:57 am »

If I was to only play one of the existing Thief games, which should it be?

Third. It's the easiest one, but it has the Cradle.
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Love, scriver~

lordcooper

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #33 on: April 06, 2013, 07:01:40 am »

If I was to only play one of the existing Thief games, which should it be?

Third. It's the easiest one, but it has the Cradle.

For some reason I inwardly vocalised that the same way I would Ravenholm.
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Idranel

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #34 on: April 06, 2013, 09:36:42 am »

If I was to only play one of the existing Thief games, which should it be?

Third. It's the easiest one, but it has the Cradle.

Aww, the Cradle... has a special spot in gaming history.
Oh and always be sure to read all those notes and letters telling the backstory of the people you're robbing.
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Xotes

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #35 on: April 06, 2013, 11:11:34 am »

I'd personally recommend Thief 2, mostly because there's plenty of actually thievery to be done. The first goes from robbing mansions to zombies and monsters and it keeps switching things up, and while that happens in 2 as well you get to have more standard-issue 'Here are guards, here is loot, here are countermeasures, let's see how you stack up!' type missions.
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nenjin

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #36 on: April 27, 2013, 03:14:49 pm »

http://www.polygon.com/2013/4/26/4269912/thief-reboot-impeded-by-office-politics-high-level-departures

New tales of woe emerging from Eidos Montreal. High turn over in lead developer roles, exorbitant amounts of time spent on tech demos, re-writes abound.....and the game can't currently run in its own engine.
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Mictlantecuhtli

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Re: Thief 4 - There's trouble in the henhouse
« Reply #37 on: April 27, 2013, 03:16:57 pm »

Remember folks, we're trying to count on Eidos.
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Graven

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Re: Thief 4 - There's trouble in the henhouse
« Reply #38 on: April 27, 2013, 03:24:17 pm »

Man, Eidos, someone, anyone, just release Thief I and II HD and leave the poor franchise to someone who knows what a Thief is.
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Moogie

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Re: Thief 4 - There's trouble in the henhouse
« Reply #39 on: April 27, 2013, 05:35:12 pm »

Man, Eidos, someone, anyone, just release Thief I and II HD and leave the poor franchise to someone who knows what a Thief is.

But parkour free-running stabby stab stabbing action smashing through windows silent murder assassinations are KEWL!! Who wants to sit in shadows for ten minutes, fearful of the approaching footsteps of a clumsy drunken guard who babbles about his latest infectious 'growth', and then panic when his patrol partner stumbles across an opened door and draws his sword, suspicions heightened, and calls out into the dark, "I know you're here, Taffer...!" as you fumble for your flashbombs and ready your blackjack in tense anticipation of the fateful encounter?

I do
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ragnar119

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #40 on: April 28, 2013, 05:21:57 pm »

http://www.polygon.com/2013/4/26/4269912/thief-reboot-impeded-by-office-politics-high-level-departures

New tales of woe emerging from Eidos Montreal. High turn over in lead developer roles, exorbitant amounts of time spent on tech demos, re-writes abound.....and the game can't currently run in its own engine.

That doesnt look good  :(.
Hmm I never played Thief 3, is it any good?
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TripJack

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Re: Thief 4 - There's trouble in the henhouse
« Reply #41 on: April 28, 2013, 05:37:27 pm »

Hmm I never played Thief 3, is it any good?
weaker than the first two, but still worth playing
« Last Edit: April 28, 2013, 05:44:36 pm by TripJack »
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Graven

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Re: Thief 4 - There's trouble in the henhouse
« Reply #42 on: April 28, 2013, 06:11:59 pm »

To my greatest shame, it's the only Thief game I've played through to the end [twice].

It's pretty good. Thief II is definitely better, though - Thief 3 has smaller, more linear levels, split up by loading screens, and the engine is somewhat bad.

It's got great atmosphere, the story is decent, and it has one of the best levels in the history of levels - The Shalebridge Cradle. All in all, give it a try - it's worse than its predecessors, but then again, what isn't?
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What a strange and beautiful world I beheld, but dangerous too, I was certain. And I was friendless and homeless. And so I prayed.
"Hear me, exalted spirits. Hear me be you gods or devils, ye who hold dominion here. I am a wizard without a home. I am a wanderer seeking refuge."

Robsoie

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Re: Thief 4 - There's trouble in the henhouse
« Reply #43 on: April 28, 2013, 06:45:55 pm »

To me the major advantage of Thief 2 is that it benefits from several high quality fan missions, some of them being actually of higher quality, creativity, replayability and interest than the actual stock ones.

And Thief 2 got recently patched by some "mysterious guy", improving the engine for modders and compatibility with recent computers.

You can never go wrong even today with getting Thief 2 if you like this sneaking around genre, you have several years worth of replay value.
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TempAcc

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Re: Thief 4 - There's trouble in the henhouse
« Reply #44 on: April 29, 2013, 10:12:55 am »

Yea, thief 3 wasn't a huge disappointment, it just deviated from the previous games a bit, and thief, with the huge cult following it has, is bound to raise more then a few eyebrows if it deviates even a slight bit from the beloved and colossal shadow thief 1 & 2 cast.

I'm rather optimistic about it actualy, sure it will deviate from the original formula a bit, but you can't bring innovation without changing or adding a few new things to the original. Dishonoured gave new life to modern stealth based games. You could play it without powers and it had a definite thief feel to it, altough the setting wasn't as interesting and the levels not as big or complex.

If they're going to give thief 4 an open city, I hope they dont go the assassin's creed way of arbitrary alternative gameplay elements that, while somewhat fun as a distraction, have no point gameplay wise. In assassin's creed you could gather money to buy things to make more money to buy more things, an essentialy pointless effort since you could get everything you'd ever need without ever bothering with that feature. Also I hope that they preserve the massive indoor level design with complex levels and multiple routes, forcing you to organically adapt to every level. Thief is the kind of game that should tell you to rob a huge mansion, while only giving you a hand drawn map and some minor tips, and let you sort yourself out, not putting some silly waypoint and telling you how to overcome every obstacle.
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