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Author Topic: Thief 4 - Too polarizing to state quality in the sub-title  (Read 13087 times)

nenjin

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Thief 4 - Too polarizing to state quality in the sub-title
« on: March 05, 2013, 05:40:42 pm »



http://www.rockpapershotgun.com/2013/03/05/thief-4-screenshots/



So, this game probably needs no introduction. We've been waiting for it forever. A year ago or two ago there were dumb branding issues striking terror into the hearts of sneak-fans everywhere...and then the game went dark. Well, it's back out of the shadows again, with some leaked art and screenshots in advance of the newest issue of Game Informer, where the game gets a spot on the cover.

I'm not going to drill down into specifics on the game right now because a) I'm not up to date, b) there's not much known and c) I'm feeling a little lazy. What I will tell you though are these things:

-It's being made by the guys who did Deus Ex: HR. Depending on how much you liked the game, that's either a cause of concern or a reason to be reassured.
-Release sometime in 2014.

Now, commence with all the comparisons to Dishonored and talk of how DE:HR was or wasn't a true sequel.

Check the RPS article for more dericious screen shots.
« Last Edit: February 28, 2014, 10:46:11 am by nenjin »
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MorleyDev

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #1 on: March 05, 2013, 05:55:37 pm »

So long as they don't get given a mandate for bosses by their publisher's and dislike it so much they completely outsource them to another company this time (only really black mark against Human Revolution for me)...I would like to request a change of pants and trousers since I have evidently fangasmed all over mine.
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Neonivek

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #2 on: March 05, 2013, 06:00:07 pm »

I am curious as to what game destroying modernisation they are going to introduce to this game.

Or what silly modern aspects they are going to add... Like Combo attacks or a regenerating health bar.
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Haschel

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #3 on: March 05, 2013, 06:03:19 pm »

Deus Ex: HR kinda missed the mark on storytelling, but aside from that it was really solid gameplay-wise and did a decent job of keeping the spirit of the original (to me at least). I'm pretty optimistic about this.
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Graven

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #4 on: March 05, 2013, 06:07:15 pm »

Honestly by now I just want Thief 1&2 HD. Croteam were geniuses to release Serious Sam HD, so why can't more people follow? Why can't I have my Sacrifice HD  :'(

Still though, I actually really liked Thief 3 which means I'll probably also like THIAF or whatever they're calling it now.

One thing that's bothering me is that all these screenshots are way too light. I want to creep unseen through the shadows, not ambush people from rooftops.
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Neonivek

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #5 on: March 05, 2013, 06:07:29 pm »

Deus Ex: HR kinda missed the mark on storytelling, but aside from that it was really solid gameplay-wise and did a decent job of keeping the spirit of the original (to me at least). I'm pretty optimistic about this.

Yeah but it is Dues Ex it was already really close to a modern game.

This is Thief a game where stealth and exploration are the pillars of which the game stands. Both things that modern games HATE and would want to streamline into pointlessness.

Even Assasines Creed kept getting more and more about flat out action and wanted to remove exploration more and more.
« Last Edit: March 05, 2013, 06:14:04 pm by Neonivek »
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nenjin

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #6 on: March 05, 2013, 06:51:22 pm »

AC's problem with exploration is that the "point" of it to them boiled down to boring ass collectibles. Your enthusiasm for exploration was quickly co-opted into simply achievement hunting and box-ticking. Like it would really bug me going after a treasure and entering this really cool area that frames it.....only to find out it's sitting on a ledge, or a balcony, or in a room with 1 door and no windows. Or on the boardwalk next to the canal. Or finding some obviously well-hidden area only to discover!!.....200 florins.

At least with Thief you'd find a candlestick, which is just another container for value....but the fact it was an individualized thing made you think a dev actually sat down and put it there and put some thought into it. Whereas in AC, an intern could have probably placed all the treasures and collectibles as easily as a dev, for how much effort obviously went into it.

Compare and contrast something like Castlevania where good and fun items were often hidden, so only those who went looking for them found them. In AC there's nothing off the beaten path that's worth having, by design.
« Last Edit: March 05, 2013, 06:53:35 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Neonivek

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #7 on: March 05, 2013, 06:52:45 pm »

There were a few things uninvolved in the collect-a-thon that exploration got you in AC.

Though your statement is likely shared with developers and their hatred of exploration.

As well Theif's exploration was not JUST for money it was also "how you played the game" as they didn't always give the way into the enemy locations and you had to not only discover it but sometimes find alternate paths.
« Last Edit: March 05, 2013, 06:54:25 pm by Neonivek »
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nenjin

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #8 on: March 05, 2013, 06:55:24 pm »

I suppose we shouldn't be too hard on AC considering one is an open world and the other is a game built from distinct levels and scenarios. That said, what closed levels AC did offer, they still did nothing exceptional with them.
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

Neonivek

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #9 on: March 05, 2013, 06:56:46 pm »

I suppose we shouldn't be too hard on AC considering one is an open world and the other is a game built from distinct levels and scenarios. That said, what closed levels AC did offer, they still did nothing exceptional with them.

I know I am just saying that AC a game that is set up to have exploration and stealth has set out to diminish that role after the very first game.

What hope does Theif have to feeling like a thief game in this mixed up modern world?
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nenjin

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #10 on: March 05, 2013, 07:04:05 pm »

I suppose we shouldn't be too hard on AC considering one is an open world and the other is a game built from distinct levels and scenarios. That said, what closed levels AC did offer, they still did nothing exceptional with them.

I know I am just saying that AC a game that is set up to have exploration and stealth has set out to diminish that role after the very first game.

What hope does Theif have to feeling like a thief game in this mixed up modern world?

I dunno. Did you play Dishonored? How did that turn out?

With the last Thief release being for the Xbox, I do worry what it's going to look like after it inevitably has to compromise with market realities and the publisher. Who knows, maybe it will be a Renaissance game just like Dark Souls was.....but I kind of doubt it. Thief has a market presence and lots of good memories and good will with gamers. That's generally been a recipe for "re-invention." Something neckbeards hate.

I'll probably know for sure, personally, how I feel about it if a stealth-kill QTE shows its face. And tbh, the sheer badassery of it aside, the concept art makes him look like an assassin to me.
« Last Edit: March 05, 2013, 07:07:21 pm by nenjin »
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Cautivo del Milagro seamos, Penitente.
Quote from: Viktor Frankl
When we are no longer able to change a situation, we are challenged to change ourselves.
Quote from: Sindain
Its kinda silly to complain that a friendly NPC isn't a well designed boss fight.
Quote from: Eric Blank
How will I cheese now assholes?
Quote from: MrRoboto75
Always spaghetti, never forghetti

scriver

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #11 on: March 05, 2013, 07:15:45 pm »

I'd be excited for another Thief game, but I'm not going to trust this is anything like one until I play it.
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Levi

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #12 on: March 05, 2013, 07:17:03 pm »

I'm looking forward to it, but I'm pretty happy whenever I'm stealthy and in first person.
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Neonivek

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #13 on: March 05, 2013, 07:25:35 pm »

Ohh I might as well do this but looking at the screenshots

I think it is safe to assume there is going to be Quick Time Events.
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Hoverdog

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Re: Thief 4 - Subtitle too stealthy to be noticed
« Reply #14 on: March 05, 2013, 07:27:54 pm »

Quote
We want you to play as a thief, but we don't want to force you to play as a thief.

thanks but no thanks.
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