Back to indexTurn 2.3:The armoryNote 1: Don't forget about the discussion thread! Any questions, doubts, whatever can be answered there!!!Note 2:What do you think so far about the RTD?_____________________________________________________________________________________________________
Tio Volatis "Alright Kathryn, acknowledged. Proto Humans, are a product of human and ancient alien dna splicing. Apart from having all the normal human characteristics, it is unfortunately unknown what else proto humans possess. Though Doctor Staal has theorized that proto humans, can in theory, operate the alien devices without any trouble. Something that generally requires years of research or some very rare and exotic particles. That's why he took the wager of creating , you.
You are potentially the worlds most dangerous weapons and most valuable commodity that any race would want to have. That's all i have access to from the database.
About the shuttle, yes there are automatic destinations. But they are not set. I cannot access the shuttle at the current time, but if you type in destinations, it should show a list of possible destinations. Also, you do know how to operate this shuttle. That data was injected into your mind during your wake-up sequence.
But you cannot remember it, because you are suffering from cryo-amnesia. However, if you focus, you'll remember."
"Kurtis, the device is from unknown origins. It's properties are unknown and it is a alien device from nature. The database suggests it's an artifact."_____________________________________________________________________________________________________
1. Player Actions Scapheap(Clair Adams) "Okay, let see."
Look for some rags to pick it up with so it doesn't glow. Ask Aurora about it.
(-): You look around for some rags and remember that Johnathan found a labcoat earlier.You kindly ask him if he can tear the pocket of the coat and he does.
This time you pick up the pyramid device with the rag and it doesn't glow.
So it works on touch. You decide to wrap it in the rag and take it with you.
You gained Strange device. Dwarmin(Kathryn Fry) Kat resisted the inane urge to start jabbing buttons, instead speaking to the AI.
She adjusted the seat with a small smile, which was as good as claiming the craft for herself.
"Aurora, do you suggest anything that we should do or need to do before we leave this place?
Also, I'm interested in what we heard earlier...what exactly is a proto-human? What is the extent of...our changes? Exactly what was the intention of our re-creation in the first place? I'll understand perfectly if you can't answer me exactly, due to lack of knowledge or programming, whatever, but any help would be nice.
I don't feel very different at all, I mean to say.
And finally, weren't there supposed to be automatic destinations set into the shuttles? How can I view those? Can you give me a rundown on how to fly this thing?
...you can call me Kat if you like, instead of subject, too."
Action: Questions!
Try to get a basic feel for the shuttle controls and systems with Auroras help.
(): [look at the Tio volatis Tab]
Focus eh? You take a deep breathe and think. You look at all the handles and buttons that are there. Then it happens, you remember. All the memories start flowing in, image by image, you learn how to operate the shuttle. Afterwards you have a major headache and feel like having red a couple of hundreds of books.
So you decide to lie on the ground for a while, while the pain goes away.
penguinofhonor (Doris Finnegan) (-):
Spaghetti7(Kurtis Blake) "Woah. What do you think that's all about?"
Listen to what the AI has to say about the thing. Take a glance in the armoury.
(-): [Look at the tio Volatis Tab]
Aurora wasn't that helpful with that, but it's time to check out the armory.
You walk to the iron door, you imagine rows and rows of guns and equipment. When the door slides open, you are surprised by a medium-sized room with a few cabins. In the cabins are terminals like in the cell room.
You are surprised but there is probably more than meets the eye here. You step into one of the cabins and look at the terminal.
There is one button there, 'Start Sequence'. You push it and the cabin closes.
You can hear a hatch opening from the back, quickly you feel a sting in your neck. Followed by a large variety of holograms appearing, holograms of weapons and armor. The holograms stop when a list appears on the terminal.
"Pick suit type."There are 3 Suit types, Combat, Support and mechanical.
Combat: Suits in this category are meant for combat use,thus have often increased armor,movement, tracking system and a variety of other things meant for combat. However, these suits often lack supportive abilities.
Support: Suits in this category are meant for supportive roles of combat suits. These suits have increased utility, energy storage and a variety of other things meant for supportive abilities. However these suits lack the heavy combat abilities of the combat suits.
Mechanical: Suits in this category are a mix between combat and support, they offer the nice things of both combat and support suits, but to an lesser extent. Suits in this category are meant for specialists.
Rolepgeek(Johnathan 'Hefter' Hennson) "Uhh...I don't really know what the colors mean. How about this. Green for yes, red for no. Blue for you don't understand, maybe? Can you glow blue? And if you don't have a name...I'll cally you Jill."
(-): Shared turn with Persus13/ Together you start solving the mystery of the Jellyfish colors. You both start asking the jellyfish questions. The jellyfish responds in the same colors as earlier, so you aren't getting anywhere.
Suddenly James got a idea, he borrows some food from Kathryn's jar and offers it to the jellyfish. It glows pink-red, he repeats it twice and the results is the same. James draws the conclusion that color pink-red means '
To like something/someone, or happiness', James tries the same experiment but with some random items that are not food. The jellyfish responds 3 times with green. The color green means, '
Not interested, don't like, or maybe don't know.'
After that James runs out of idea's on how to test the jellyfish further, but you do get some idea's.
You point at James and asks. 'Did he give the the candy bar?', the jellyfish glows red. You point at Kathryn which is lying on the ground, 'Did she give the candy bar?', the jellyfish glows red. You then point at yourself and repeat the question, however this time the jellyfish glows blue.
You assume that red means
'no' and blue
'yes'.
So you think that the colors go as following.
Blue = Yes
Red = No
Pink-red = Like/yummy
Green = not interested/ curiosity/ ??
Persus13(James Macalroy) Exiting the shuttle, James walks towards Johnathen to help him out. "Hey, askit a question you know it'll say yes too, like are you a jellyfish? and she how it responds."
(-): Shared turn with Rolepgeek.
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2.Player Data_____________________________________________________________________________________________________
Age: 50
Skin color: White
Facial characteristics: A very mean looking old lady. Her silvery hair is in a tight bun and her eyes are always squinting like she's suspicious.
Participation number: 13
Bio: Doris was born in 1965 and spent most of her youth cherishing the end of the hippie era. As she grew older, she watched the culture of her childhood disappear and did all she could to keep it alive. She spent her twenties alternating between activism and partying, sometimes combining them. She was arrested once for participating in "Smoke and Dye," the largest combination tie-dye and marijauna smoke-out protest against tobacco since 1974.
Her life grew much less exciting as she matured, as all of her friends straightened out and left her behind. She spent this period jumping between sub-managerial positions at various restaurants and hanging out at parties she was much too old for. Eventually, as her forties grew near, she realized that she was mostly without friends and retreated to her house at the edge of the city with only her many cats and the occasional acid flashback to keep her company.
When Colorado legalized medical marijuana, Doris took it as a sign that the good times were coming back and got herself a card. Most of her forties were spent in a stoned haze, where she used her skill at looking sober from her youth to appear like an upset and unapproachable old lady no matter what her state of mind may be. She used her new prescription and persona to explore the city and see beauty in it that she hadn't experienced for nearly thirty years. Servers from across Denver knew of her as the best-tipping angry old lady they'd ever met.
Every night, Doris returned to her cats, which were her pride and joy. There was Snoop Dogg (he was the oldest, nearly nineteen), Samantha (a fluffy stray cat that had follwed her home), Possum (a thin gray cat), Pikachu (she adopted it from a neighbor's daughter when they couldn't keep it), Fritz (a large white cat), and Snoop Lion (the youngest, and most excitable).
Two days before her 51st birthday, Doris came home from one of her normal strolls to find that Snoop Dog had died sometime that day. Dismayed, she found an old drug buddy and made some arrangements. The next evening, she sat in her rocking chair, a dirty needle full of heroin in her hand. She stuck it into her other arm, injected, and died of an overdose shortly before midnight.
Age: 26
Skin color: Caucasian/Tan
Facial characteristics: A young woman with a sheath of long red hair, tresses and pale green eyes. Tall and sprightly, with a surfers build and long, athletic legs and arms. Round, narrows eyes that give her a questioning look, and a strong well muscled jaw.
Spoiler: Visual (click to show/hide)
Bio: Kathryn is-was-the daughter of a popular politician, one Malcolm Fry of the former United States. This is how her life was defined. A prop used to supplement campaign ads. She spent her all too short life in a constant state of lonely flux, drifting from interest to interest-art, science, music, sports...but her true calling was the sea. Much to her families dismay, she became a professional surfer and beach enthusiast. In time, her talents matured and she began to take on her politics herself-another voice added to the cause. She usually chose to champion the downtrodden, the abused, the neglected-be it a littered stretch of beach or a people facing ostracization, she found it to her liking to protect them-and her oratory skills and sometimes beguiling beauty made her fierce in a debate. It was in truth, as much a cry for attention as a need to be acknowledged-beneath her good intentions, there was a young woman who was both insecure, fiercely proud and bitterly vain, demanding recognition as much as perceived justice.
All too quick, her little lifes candle was quietly snuffed out. She was kidnapped from her beach loft by a radical group opposed to her fathers beliefs-for no other reason then they could get to her to hurt him and make a bigger headline, or so most thought. The group killed everyone there, as well. At least a week passed while she secreted away in a bunker under the deserts of Nevada, where she was likely tortured mentally and physically during the time-the final video, with its gruesome live camera execution, could show evidence that. But the impact was not as great as the group could have hoped-for no word of penance passed her lips. The words prepared for her she did not read. She did not beg for mercy. She fought the ropes even as the gun was lowered.
Her death was a media frenzy, the story of the year-and what could be better than the stoic, high minded rebel daughter dying for beliefs that were not even her own? It spawned at least three movies-dozens of books-and a line of 'Don't miss any waves' inspirational line of clothing. Of course, Conspiracy theorists have never stopped ruminating on the convenient timing of the event and the unusually quick response from the Fry family.
As per her wishes, she was buried at sea-along with a simple ocean marker stating 'I was here. Then I was gone. So, don't miss any waves on my account.' Some said Kathryn had never used the line or expressed need for a memorial, that it was merely the ruse of a clever and ruthless marketeer. They were right.
After the manhunt, capture and summary execution of her killers, Malcolm Fry decided to have what little remained of his daughter preserved in the Gene Bank, a system of saving strong people for future a use that he had once opposed-her image and rallying cry was no doubt instrumental in his ensuing victories against his opponents.
When considering her usefulness to the program, Kathryn's merits were discussed-she was naturally robust and physically fit, with an amazing amount of self control and personal dexterity. Given but a little incentive, her athleticism could be driven to any number of tasks. Her intelligence was above average, and she had good foundations in many fields from art to science-if undeveloped at her time of life.
Aside from her natural photogenic qualities, Kathryn herself is quite charismatic-a natural leader-and a born diplomat and negotiator. The drive to success, combined with her strong willpower, could certainly be an asset to the program...
Alien bone:[Blunt Damage, not very durable.]
4 diamond coated scalps:[Don't touch the blade edge.]
Medical Scanner:[Trioch Corps MS-5]
1 half-filled jar with food: [Looks like dogfood]
1 half-filled jar with Kolto.: [Enhances healing rate]
Age: 24
Skin color: Caucasian
Facial characteristics: A man in his prime, relatively skinny with short brown hair. He has exceptionally dark eyes, with almost black irises and a gaunt face, looking young before his time.
Bio: Kurtis was born to a relatively poor district in the suburbs of London. He had a difficult upbringing, with food scarce and his father even more scarce. Every night he would be out protesting against the current, corrupt government, often drunk. One night he simply didn't return. A year later, when he was fifteen, a police unit at the door told his family they were to face charges of housing a dissident. Kurt heard the conversation and ran out of the back, ducking through the side streets. Heard the angry shouts asking for his whereabouts. Listened to the gunshots. After being told about their deaths the next day, he kept running and never looked back.
Joining up with a rebel fraction he participated in many guerrilla raids against government buildings. If they could kill his family without caring, he would kill dozens without remorse. Soon he was promoted and became a captain in the growing resistance movement, now leading the very raids he had participated in as a recruit. Finally, after a few years, the group was deemed strong enough to face the government. They stormed the police station by force and barricaded themselves in there until political demands were met, including the resignation of the current prime minister. Instead of the diplomat they were waiting for, the army turned up on their doorstep. Grenades blew in barricaded doors and windows, and bullets silenced calls for reforms. The government's forces pushed the rebels all the way to the top floor, before their losses became too many and they were forced to turn back. Kurtis took the opportunity to barricade themselves there and prepared himself for the last stand. He had made them pay for what they had done to him, and was ready to die in a fair fight.
The government, however, were not prepared to be fair. Explosions suddenly rocked the building as army aircraft pounded the building before, finally, one smashed through a top floor window and exploded inside the building. Kurtis was thrown from the building and in to the rubble and bodies of his comrades last stand. He was barely conscious when the troops found him and propped him against the last remaining wall around the crumbled compound. He could barely stand as the government troops lined up their rifles, barely having his eyes open when the order was barked by the commanding officer. The bullets slammed in to his body, pushing him against the wall before he fell to the ground, at rest at last.
After pleading with the politicians, his uncle managed to get him buried with his mother and brother.
Alien bone:[Blunt Damage, not very durable.]
Mobile AI core :[Contains AI: Aurora]
Age: 20
Skin color: Caucasian
Facial characteristics: Long red hair and blue eyes. Slender build.
Thinking about it, my mind eye is seeing her like Kushina so pic.
Bio: A bandit from the wild west, never did anything big like Billy the kid or Calamity Jane so the history books tend to skip over her deeds however unlike them, she live a long time, passing away in her sleep at 73.
She started banditry at the age of 14 when her father, who she was riding with to Riverstone, was shot and killed. In a panic she drew her father's gun and shot the assassin in the head. Since she didn't know the routes, she got lost wandering and had to turn to banditry to survive.
Still using her father's gun, she attacked lone travelers for food and water and started making a name for herself, leading to requests of her services. She tried not to kill anyone, but accidents happen. Due to her methods, she gained several bounties and names, her favorites being Red Viper, the Huntress and the Angel of Mercy. She is proud of the fact no one worked out that they were all the same person till long after her death.
She took oaths to stop her becoming as bad as some bandits she had heard of, never shoot a bystander, never shoot a child, honer the spirit of your word not just the letters, never take a assassination mission, never turn a blind eye to true injustice.
Strange device:[Pyramid form, glows when directly touched.]
Age: 37
Description: Heavily built with a tan on his lower arms, face, and torso, Big Johnny has dark eyes and darker hair.
Participation Number: 8
Bio: Johnathan was born to a loving set of parents, and two older sisters who he mostly got along with. His six year younger brother on the other hand, was born to parents who were beginning to fight over financial troubles. When Johnny was 13, they got divorced. The child, barely getting into puberty, bulky and strong for his size, immersed himself in games to cope; both sports and video. This ended up making him extremely competite in a very short time, and he broke both of his arms when he was fifteen, because someone told him he couldn't. When he was sixteen, he was doing well in most of his subjects, save math, and was diagnosed in a few months with a late-onset ADHD. When he graduated, though, he decided to join the army and follow in the footsteps of his aunts and uncles. That, and his family didn't have the money to send him to college. An infantryman for years, John's strength and skill with heavy weapons earned him the nickname 'Hefter Hennson'. After he finished his tours, and when he finally got PTSD, Johnny used the scholarship veterans got, and went to college. After six years, he found that he was unable to get a job, as the war had been unpopular and the veterans were disliked. After several years of depression and unemployment, he finally found a job as an algebra teacher in a high school. It was here that he died, when a gunman began shooting up the school. The shooter had been patrolling the hallways, and despite the warnings of the police, John had stayed in the school, getting his kids to safety, and then planning to kill the gunner. Jumping out from behind a door with a knife, he got his gut blasted by an assault rifle, but his weight let his momentum keep him going for the few seconds it took him to put the pain aside, ignoring the fact that he was bleeding massively, and jamming the knife into the man's neck. Then he threw the assault rifle and aside and collapsed. Despite extensive surgery, he did not survive.
1 chocolate candy bar: A whole bar of chocolate goodyness!
2 wooden pencils:Not very useful as weapon, you can surprise stab.
white labcoat: Bit dirty, but wearable.
Age: 30
Skin color: White
Facial characteristics: charlie chaplin mustache, red hair, black eyes.
Bio (if history can be created): James served in the British space navy in the 23rd century and fought for king and country in many conflicts. After the second pakistani space war, James became a military engineer cleaning up the demilitarized space zone where the battle (and planet) of New New Delhi had been of debris, scrap and all sorts of old weapons. An explosion from a unexploded missile took out his ship and exposed him and his friends to radiation. He was unaffected but had to get blood tested anyway. He enjoyed his job a lot, but when Pakistan opened the third pakistani space war by charging through the DMZ, they blew up his ship.
Metal Research Pipe : (Blunt damage)
Cyber Upgrade Disk:(TR4, GHAST and YY22 algorithms)