Ralu:
The others are fine. You, on the other hand...
Also,
you blame it on your ADD, baby! ((No matter what the genre, I had to make that joke.))
Ith:
The next locker contains a pack of cigarettes, a lighter, and five Sevens of Diamonds, each from a different set.
Alex:
There are five boards.
The first one practically falls off upon touching it. The second one puts up a lot more resistance, but comes off. Third has to be smashed off. Fourth is almost as weak as the first.
The fifth one is difficult. You strike at it with the pipe at least eight times before it breaks in two, and then have to force it out of the way of the window, which you seem to have broken.
You look out the window. It's even closer to dark, but the open window drastically improves the light levels of the room, in addition to letting the smell of death that's been trapped with you in there out. You look down from what looks like the third floor of a four story building at a courtyard. Bodies. Just a field of bodies, lying on the concrete, grass, dirt, and metal. There are towers out there, on the corners. This place was well defended before whatever did this happened. You start to cough. It's still raining, and the air is hard to breathe. Outside the walls, multiple sets of glowing white eyes stare at the bodies. There are no corpses near the closed entrance gate. Every few minutes, a pair of eyes will dash over the gate at disturbing speed and leave carrying a body, unhindered by the weight.
A truck rests near the entrance gate, driver's door ripped off and tossed across the yard. The windows are broken, the tires are shredded, and the massive bloodstain coating the inside of the car, the outside of the car, the ground, and the walls is likely the driver. The truck's bed is full of metal crates that were completely left alone. Someone with better eyes might be able to tell you what they say.
Aaktuvus:
Now that it's bright, you can see him clearly. He's that guy standing next to the recently opened window looking out.