Alright, the embark is all ready, everything set up. Some modifications had to be made for economical reasons, such as cost and a lack of cassiterite. Here are our fine dwarves:
Doren Rovodzes, Novice Miner. She likes pig tail fabric, rum, and whip flour. She dislikes risks, intellectual discussions, and worms.
Alath Lolokber, Novice Miner. He likes orangutans, strawberry wine, and making new friends. He dislikes boredom, disorganization, and people hogging the anchovies.
Stakud Vucaravabok, Proficient Carpenter, Adequate Bowyer and Woodcrafter, Novice Woodcutter. He likes linguistic puzzles, sewer brew, and routine. He dislikes the flu, spiders that jump, and poetry slams (if he has to participate).
Catten Kolvel, Adequate Mechanic, Novice Omnismith. She likes rose gold, anvils, and gauntlets. She dislikes flies, crowds, and poetry slams where she or Stakud participate.
Olon Ittasstukos, Adequate Axedwarf. He likes thrils, cassiterite, and two-humped camel cheese (only two-humped--he claims one-humped camel cheese is too "lumpy"). He dislikes brown recluses, word games, and compromises.
Tekkud Dastotilum, Adequate Marksdwarf. He likes showing off his strength, speed, and stamina, maces, and good wine. He dislikes risk, snails, and exertion.
Amost Amkolkikrost, Novice Stonecrafter, Novice Trader, Novice Bookie. He likes turkeys, poetry slams, and friends. He dislikes arguments, flies, and "those who let their minds wander into the clouds rather than keeping them in the caverns where something's trying to kill them."
I call Amost. Anyone else want dwarves? Perhaps Insanity wants Olon?
Anyways, before we worry about claiming dwarves, we need to do something very important. Two somethings.
1. WHAT will we name our fortress? (Game's Suggestion: Painthelms)
2. WHO is the group which settles it? (Game's Suggestion: The Banded Tomes)
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mastahcheese, I'll give you the first migrant if you remind me. And which mod were you thinking of?