So there's this one fortress I've had, which I've thrown reclaim parties and an adventurer at repeatedly to try and make it inhabitable.
The problem? It's in an evil biome.
Yeah.
The site is covered with bodies and hastily-made constructions to try and make a safe place to live before the zombies overwhelmed them. Abandoned wagons and scattered clothes, along with empty, broken barrels form homes for the terrified rats and other vermin trying to avoid notice of the walking corpses. You can't walk ten feet without finding a pit or stepping on a tool of tarnished copper or something. And, of course, the dead lie in wait.
Oh, and clouds of lavender mist known as Abominable Gloom drift by. They are known to cause numbness, which actually mightn't be so bad.
This place is your challenge.
There are three levels to this challenge:
Cheesemaker: Make a functioning fortress with your Starting Seven.
Dwarf: Figure out a way to let migrants and traders into the fortress safely(ish).
Dorf: Drive out the undead and leave the fortress site as safe as it can be; if a dwarf wanders outside when there isn't a siege, they should have a higher chance of dying from invaders than zombies.
If you've completed the challenge, zip up your save, upload it, and you'll get into the Unliveable Fortress Hall of Fame.
Whatever you do, it would be nice if you'd record it. Number of reclaim attempts, notable events, any adventurers used, etc. That kind of stuff is way more interesting than a clean fortress uploaded.
The Save.
It should be the only reclaimable fort. Regardless of what should be, it isn't. Look for Umomudar.