A frantic scrap for the important tools begun.
"I brought the pick and the axe! They're mine!" Dismas the Thief shouted.
"Yours? You mean, stolen?" Peregarrette the Priestess retorted.
When the dust settled, Vendix the Treasurer had claimed the pick, while Dismas ran for the hills with his axe.
Vendix got to work digging out a vault for all his treasure. It was too bad he didn't have any treasure yet.
Nevertheless, he posted his fearsome dog at the entrance. No one would be able to steal his thin air now.
Dismas began cutting down trees. He'd need many for a proper ill reputed tavern.
When Vendix was done with the pick, Loach the Fool dug out her own hole...
...and filled it with rum and clown loaches. She made a couple small plump helmet and cave wheat farms as well.
Silver the Assassin had already started crossing the river, in the dwarfiest way possible: digging a tunnel below it. He'd wrestle giant sponges some other day.
Once he was through, he began sneaking up on trees and slitting their trunks.
The next hole up the river was that of Vevois the Scientist. He made a scientific analysis of the local terrain, finding mostly rock salt, petrified wood and tetrahedrite, but also gneiss further down. Satisfied with his findings, he set up a workshop and began crafting stone blocks.
Peregarrette struck the ground filled with divine inspiration, and dug out workshop spaces as well as piously small cells. She carved the stone into blocks...
...and Katthir's Tower began to rise.
A pack of buzzards swooped in from the skies, screaming in bloodthirst. Crow the Mage started charging an annihilation spell. Peregarrette prayed to Sarvesh that she would burn them in divine fire. Silver began tracking their movements and finding their weak spots.
Before anyone could finish, the war dogs jumped at the buzzards and killed them.
Crow sought the place where the winds of magic were most accessible; the top of the nearby hill. With a tower on top of it, she would be able to tap into them even better. She cast an excavation spell, creating a round basement to the tower. The stoneshape spell she had been researching was not quite functional yet, however; the rocks just turned into weird chicken-reptiles and ladies with snake hair for a second before changing back. She had to carve them manually.
As she carried on with her dull task, her thoughts drifted off... to Vendix the Treasurer. And his beautiful jade eyes. Fitting for a lover of precious minerals. But couldn't he love something else? Like... a mage?
Dismas' shady tavern was just about ready, complete with an even shadier backroom. Though liquor production had not started yet, sadly.
Suddenly unfamiliar faces appeared over the horizon. Brave souls seeking their fortune in the guilds...
A cheerful shout was heard from Peregarette.
"Migrants! Praise Asmel!"
---
Current fortress stats.
Here are the important levels of the map:
And here are the personalities of our Guildmasters.
Crow the Mage:
Dismas the Thief:
Loach the Fool:
Peregarrette the Priestess:
Silver the Assassin:
Vendix the Treasurer:
Vevois the Scientist:
The following migrants are open to dwarfing. They are grouped according to family. If you want to be dwarfed, post what dwarf you want, a name, and what guild you want to join. Oh, and married dwarves can join different guilds...
Paintamber, male brewer/cook/shearer. Pet: a piglet.
Clobberedbolt, male child, age 9.
Toweramuse, female macedwarf/marksdwarf/shield user/armor user/dodger/animal caretaker/fish dissector/animal dissector/fish cleaner/trapper/miller/fisherdwarf/persuader/negotiator/flatterer/tracker.
Inktrades, male beekeeper.
Subtlefloor, female marksdwarf/shield user/armor user/dodger/animal trainer/animal dissector/ambusher/tracker. Brought a crossbow and a quiver with 37 bolts.
Wheelscoured, male child, age 5.
Portalcontained, female child, age 4.
Problemcloistered, female child, age 2.
Two adult dwarves are reserved for Korbac and Firehawk45.