The sensation of being punched in the chest by a giant fist is usually what's it described like.
Thunder Wing launches in unison, each prepared in their own way.
[?]
As per training, the six pilots quickly form into reverse triangle formation in preparation of a combined slip jump-only Prospero misjudges his speed, and overshoots the line. He sheepishly activates his retros and moves back into his spot, perhaps enduring some gentle chiding from his fellows.
~This is Prophet. Coordinates are set and locked. Follow us in ten minute intervals if our comms go out. Preparing slip field...now.~Slipspace-and the Slip Fighter-are both vital tools in the wars of this era. Slipping between realities is not an easy task, but far easier for a small vessel. So they go now, each feeling the sting of quick acting sedatives from their IV lines numbing their senses and sending them into dreamless sleep. They have all trained to let themselves lose consciousness at this critical juncture-the alternative does not bare contemplating.
...
The actual jump itself is mostly done by computer, though exceptionally skilled individuals have learned to program the systems prior to their sleeping/waking cycle. Their world fades, and...
Slipjump commencing.
...
There is a sudden shock, as emergency adrenals counter the sedatives and force the members of the Thunder Kings back into consciousness. As before, their training has enforced the need to become immediately aware.
[1][?]
Auron is first to regain complete control of his faculties. He instinctively checks his scanners, then employs the Mk-1 eyeball. What is that?
The others file in unison almost immediately after, checking calls.
They are at the first listening post, or whats left of it. It seems to have been reduced to scrap parts, leaked gas fields, and odd ghost signals...nothing is going to repair that.
Prophets voice echoes on the comm line.
~This is bad. There's nothing left here...my team is hitting the next mark. Thunder Kings, you might consider a in depth search of the area, if you think it's worth it. That said, you could just follow us or split your men. I'll leave it up to you, Cowboy.~Her wing dozes out, not wasting any time.
The Thunder Kings, plus two members of Prophets wing, float in space-contemplating their next move.
Identifying Local POI...
6xUnidentified Wreckage, Large/Medium Mass, Short Range
5xOrganic Forms (Human, Deceased)
Anomalous Repeating Signal Reading (Location undetermined)
Imperial Pulse Beacon (Unactivated)
Ion Gas Field (Hazardous Combustible)
Unidentified Gas Field (? ? ?)
8xSmall Slipspace Signatures (faint readings, Trajectory unknown)
Current Location: Listening Post A1, RG-195 system
0% Fuel cost
To Listening Posts A2-12
5% Fuel cost
To I.S.S Tripoli
To Solartech Station
10% Fuel Cost
To Vancouver Asteroid Belt
To Planet Kingsmount (System capital)
To Planet Masonrift (Industrial world)
20% Fuel Cost
To Praexae Lunarus
To Planet Euclyptus V (Farm world)
To Planet Burnout (Industrial world)
To Planet Loocan (Industrial world)
25% Fuel Cost
To Planet Enduring Song (Munitions Moon)
To Jumpgate-->Storm Coast System (RG-196)
To Jumpgate-->Tala's Heart System (Rg-197)
((Remember, investigating anything takes time.
))
Craft: Typhoon D3
Armor Integrity: 100%
Shield Integrity: 100%
Missiles: 2 remaining (Incendio 'Superhydra' Assualt Multi-Missile 2d6+6 damage)
Fuel Remaining: 95%
Active Bonuses: +1 Piloting, +4 Reflexes
Craft: Thunderchild C6
Armor Integrity: 100%
Shield Integrity: 100%
Missiles: 1 remaining (IA Shredder 4d4 damage)
Fuel Remaining: 95%
Active Bonuses: +3 Piloting, +2 Defense
Craft: Thunderchild C6
Armor Integrity: 100%
Shield Integrity: 100%
Missiles: 1 remaining (IA Shredder 4d4 damage)
Fuel Remaining: 95%
Active Bonuses: +2 Piloting, +2 Defense, +1 Marksmanship
Craft: Thunderchild C6
Armor Integrity: 100%
Shield Integrity: 100%
Missiles: 1 remaining (IA Shredder 4d4 damage)
Fuel Remaining: 95%
Active Bonuses: +2 Piloting, +2 Defense, +1 Marksmanship
Craft: Blackweave
Pilot: Inara
Gunner: Scott
Armor Integrity: 100%
Shield Integrity: 100%
Missiles: 3 remaining (IA Wave Pulse Missiles 1d5+2 damage)
Bombs: 4 remaining (Hullbusters 10% damage vs vessels)
Fuel Remaining: 95%
Active Bonuses: -1 Piloting, +4 Defense