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Author Topic: Heavenly Shades of Nightfall/Mission 1: Cold Hearth/Turn 1.3 Missing something  (Read 7660 times)

Dwarmin

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The Empire you grew up in has been fading since before you were born. In truth, it has already fallen-though you do not know it yet.

The tales of great conquests and legendary heroes are figments of a forgotten past-as the Human Empire spread from it's home system and grew more wealthy, it also grew more decadent, and every age has been progressively worse than the one that came before...everyone agrees, it's time for a change.

But change is always painful.

You are perhaps, one of her last true defenders. A newly graduated Slipfighter pilot, you command a small subspace vessel of unmatched destructive potential. The Empire has increasingly relied on the heroic efforts of men and women such as yourself to respond to threats-subtle and cunning enemies who hit and fade before the ponderous big gun battleships and cruisers can even arrive.

Your first assignment, on board the small Advant class carrier, the I.S.S Tripoli, has been to be assigned to defend the Solartech Outpost-a small, yet tactically important Imperial base on the outer rim...

This is the end of an Age, and it has saved it's greatest heroes for last.


Current Flight Roster
1. Unholy Pariah (Auron Kell, Callsign Ironsight)
Spoiler: Pilot Stats (click to show/hide)

2. lawastooshort (Jimmy Aslak, Callsign Larch)
Spoiler: Pilot Stats (click to show/hide)

3. Digital Hellhound (Prospero Travieso, Callsign Carcass)
Spoiler: Pilot Stats (click to show/hide)

4. Skyrunner (Solana Aceae, Callsign Paprika)
Spoiler: Pilot Stats (click to show/hide)

5. Tiruin (Inara M. Taragon, Callsign Ruin)
Spoiler: Pilot Stats (click to show/hide)

6. Sercon (Scott Robinson, Callsign Cowboy)
Spoiler: Pilot Stats (click to show/hide)

Also, reserving THREE posts below here...wait a bit, yeah?

Link to OOC Thread and Signups: http://www.bay12forums.com/smf/index.php?topic=123393.0
Dont sign up here, please! This is for the players. :I
« Last Edit: March 24, 2013, 03:09:28 am by Dwarmin »
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Dwarmin

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #1 on: March 02, 2013, 05:15:36 am »

Reserved, yo!
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Dwarmin

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #2 on: March 02, 2013, 05:21:24 am »

Lore

Slipfighters

Human Imperial Fleet
Spoiler: Thunderchild (click to show/hide)
Spoiler: Typhoon (click to show/hide)
Spoiler: Blackweave (click to show/hide)

Planets and Locations of Note
New Adelaide
A system nearly tapped of mineral and biological resources-rapidly running out of habitable room, New Adelaide has nevertheless become a rallying point for the Empire after a peaceful mining strike turned violent. Rebels and Pirates use the extensive fields for cover in their raids, and Imperial intelligence suggests their are a few thousand people living somewhere within, free of government control.

Neo-Babylon
The Garden Cities of Sin and Pleasure-Neo Babylon is a magnificent crown jewel of the Empire, home to some it's most powerful and influential citizens. There is little to want here-the magnificent towers and renowned Imperial architecture hallmarks of greatness undimmed...yet beneath it all, is a city that requires vast resources and manpower to sustain. This underclass has only grown restless and more numerous as the centuries have passed, and though Neo-Babylonians are known to joke in a literary fashion about the 'Morlocks' rising to consume them from below, the threat is in fact real, and growing.

But amongst the Gardens, one can forget such things. For a time.

Anima
A world with amazing beauty and profound history, it was in fact one of the first worlds ever settled during the exodus from Earth-That-Was. Though not intentionally. A slipjump went far further than intended, and the settlers put themselves into cryo and went to the closest habitable planet. Many generations grew and died, their technology and knowledge slowly withering until they descended into a semi-feudal society.

When the Empire rediscovered them, there was a brief and pointless conflict, and they were quickly reintegrated.

Mineral Surveys are currently being conducted in anticipation of a wealth of resources to be drained from the relatively untapped planet.

Technology
HERA
The acronym for Heuristic Energetic Response Array, HERA is an advanced AI spread over the Imperial Military-Holo Net. She serves as supervisor and assistant, gathering information and dispensing it according to her programming functions. Anyone, from pilot to Admiral, can call upon her for help.

Given her program is a learning and evolving system, some have noted HERA has develop a personality of a sort in the last few years-showing increasing bouts of unprogrammed emotional responses, and even learning to befriend or hold grudges against certain pilots. Whether this is a natural part of her as of yet untested life cycle or indicative of future logic faults is currently unknown.

Stimsims and the Farnet
An evolution of multimedia, the Farnet is a system of holographic and exographic information systems that the public can freely use-it is a source for news and entertainment for the countless billions and billions of lifeforms that inhabit her worlds, allowing peerless communication between any two points in her vast Empire.

It's main draws-among Holoheality, Mindriding and Slipthink-is the Stimsim, a program that allows it's users to literally step into the action-feeling as if they are there, every moment. Aside from the possibility of death, every other feeling can be replicated almost perfectly. So much that long term use is generally restricted for fear of losing oneself in that reality.

The needs of Entertainment became another responsibility of the Empire not 30 years ago, when they seized it. They generally control the Farnet and must approve of all programming-though inevitably an underground formed that has managed to elude their most seasoned operators-and seems to be a hotbed of revolutionist thinking.

Wars and Conflicts
Klendathwui Conflict
During the Empires rise to Greatness, in inevitably came into conflict with a rival-the Klendathwui Combine. There was no warning shots. No diplomatic overtures. No one is sure who struck first-but it lead to 150 years of on and off again conflicts. The Klentathwui Fleets were both numerous and technologically superior at the start, and came close to taking many important systems...yet, despite their vast numbers, Humanity stood firm. The death toll was suitably catastrophic-especially during ground fighting-but many heroes and legends were born of the age.

In the End, the Empire struck a killing blow against the Klendathwui hordes-the Legendary Thunder Kings slipfighter wing ghosted to the center of their main fleet mere minutes before the momentous battle of the war, detonating a powerful dimension bomb near their flagship-such was their sacrifice, the Empire carried the day-and eventually chased the Klendathwui all the way back to their home planet, seizing many valuable resource worlds in the bargain.

Their eventual surrender was not accepted. The Empire razed the homeworld of the Klendathwui Combine to ashes with orbital bombardments, killing every living thing and allowing nothing to escape. It stands today as a grave world, stripped of life and resources, and only used for testing deadly weapons.

Modern Klendathwui, what few are left, are considered more or less model Imperial citizens...though recent troubles have indicated some or  many of them are involved in a growing racial superiority movement, one that intends to reclaim what they lost.

~~Race (Klendathwui)
A near humanoid species possessed of superior strength, taller and thinner than Humans, with little natural hair. Their skin is pale white to deep grey like the color of stone, their eyes usually blue or purple-and in their heyday, they preferred low gravity planets with long night hours. They have an aversion to bright lights and sounds, and are usually encountered wearing elaborate gear to muffle the chaos around them. It is not unknown for Imperial citizens to brand them 'Skinnys', 'Greys', 'Tallboys' or 'Statue-men'. Their own race has long been conquered and absorbed by the Empire. Emotionally, they tend to be pragmatic and reasonable-but are prone to acts of irrationality when frightened or insulted.
« Last Edit: March 14, 2013, 07:44:12 am by Dwarmin »
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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #3 on: March 02, 2013, 05:24:42 am »

Aaaand thats three!
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Unholy_Pariah

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #4 on: March 02, 2013, 05:31:00 am »

Nothing to see here, move along folks
« Last Edit: March 05, 2013, 09:55:58 am by Unholy_Pariah »
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Dwarmin

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #5 on: March 02, 2013, 06:36:27 am »

So it begins.

Let's take a look-these would be heroes, or perhaps destroyers.

The real story is with them.


Auron Kell (Ironsight)

Strange, what sticks with you-the day you met former I.S.S Captain Anderson, the air was thick with the smell of pale beer, bitter hops and fried food. The romantic would call it an 'air of palpable despair', the pragmatic would mention 'the leavings of a thousand spacers long gone to the grave'.

"Glory...it's all moonshine. Or whatever you want to call it. Nonsense." He had said to you-or maybe not to you, exactly. Sometimes it seemed her barely noticed you were there at all, drinking copious amounts of an alcohol that would probably kill an augmented human. Occasionally, his biomechanical arm tapped the table, seemingly of its own accord-it seemed to be in need of repairs.

"I fought for the Empire, yes. They gave me this arm, and told me I was a hero..."He continued.

"...but I don't feel like one. I just survived, is all-lots didn't. I had to do some terrible things, you know...all for the good of the Empire. Though I usually felt I had to do it for the men and women who counted on me. Thats what I tell myself, yes."

He had turned to you then directly, and clamped his real hand on your shoulder. "I can see it in your eyes. You got the wanderlust. You want to go places you're not allowed, find lost things, dance with pretty women orbiting over planets you don't know the name of.

I was the same way. The Empire gets us all, I guess...the promise of the medal, the old mens way of telling you to throw yourself forward unto the breach, it steals your drive, turns it into want they want-a killer of men. They promise alot of things. But we lie to you. We all lie to you.

...I can give you a small piece of advice.

Don't let them change who you are...
"


His look was of a haunted man.

There was more after that-but that was the part...that always stuck with you.

...

And so, many years later, you find yourself in the C&C of the I.S.S Tripoli, with your new squadmates-your first mission briefing is about to cap, and you've got a chill up your spine.

What if I do good? You think oddly.

What if they give me a medal? Your mind ponders, and you shiver involuntarily.

J Aslak (Larch)

There were times back in the Tundra you felt you had achieved a state of oneness with the turn of the worlds.

Not that you would phrase it that way.

You merely felt...content. The pure cold air, the beautiful and terrible dancing lights in the night sky (almost always a war on, your mother has once told you, in her usual stoic matter), the feel of a caribous warm matted fur and muscle under your thickly gloved hands-real leather, not synthetic. There feelings and emotions will always stay with you. They bled into your skin and bones, and became part of you.

But in time, the restlessness began.

It was not exactly a feeling of not belonging...it was more like a longing to move, to go, to seek.

To Walkabout.

And so you did-with the knowledge that you might not ever return home...but perhaps you have made peace with that.

...

And so, here and now.

The frigid purity of the icy air has been replaced with the recycled and slightly oily tang of oxygen and CO2 on the carrier I.S.S Tripoli. It slightly nauseates you, but such things you do not complain about. You were brought up to be strong, after all-one has to be, to survive.

You wonder if this might one day become your new home-the feel of a slipfighter baring down on an enemy, the satisfaction of a mission done well. Might you obtain that certain oneness (so like a faded memory of childhood) here, as well?

Time will tell, your mother was also known to say.

Solana Aceae (Paprika)

They said flying was in your blood.

In truth, you were terrified and thrilled-and amazed at what sprang from your hands with a bit of training. The time honored ability to bring death, in it's so many hues and shapes.

Maybe they were right.

You've been hooked on flying as easily and completely as any drug-when you're on the edge, pushing it even-thats when you most feel alive. Sometimes you wonder about that, but most of the time you don't.

And, the knowledge that the icy void of space is only  few inches of armor and shielding away from your fragile Human shell, ready to drain your tiny life into it's ponderous extremities? Glorious. Transcendent. Utterly Terrifying.

But you will never let it reach you, will you? It feels like defying some great force, a living Godddess, for no other reason than you can. You're the fastest pilot alive, and it will never reach you.

Never.

...

Right here, right now.

The briefing will begin soon enough...the black is out there waiting-always waiting-and you yearn to test yourself against it once more.

...

Wonders of the stars, right? You spot your old friend Inara sitting a few row ahead-studying her nails intently. It was so fortunate you got the same posting.

And the Devil of Doubt whispers in the back of your head...The question is, do you really trust her with your life? Do you trust yourself with hers?

Prospero Travieso (Carcass)

The noted dictator and enthusiastic torturer Shan Yu once said...

"Live with a man 40 years. Share his house, his meals. Speak on every subject. Then tie him up, and hold him over the volcano's edge. And on that day, you will finally meet the man."

it's odd that one comes to you now. There are many ways to take it-the ruminations of the penitent, the gloating of a madman-but you tend to think of it in a wider sense. Sometimes what people say eclipses their own life and experiences.
 
Only the fear of death brings about the truth. Only when one faces the loss of everything, does it precipate momentous change.

And there was never in the history of man, a people that needed change as much as your beloved Empire.

You quickly grew tired with the propaganda pamphlets-the siege of Earth by the Voidhounds, the 150 year Klendathwui war, the breaking of slipspace and the taming of what lay within-these stories you had heard long before.

You were more interested in what was happening here and now. How the Empire was slowly and quietly retreating from areas it had spilled generations of blood over. Abandoning it's colonies in some places, clamping down on them with paranoiac zeal in others. A hundred small uprisings quickly became thousands of revolutions. The tighter the grip, the wilder the thrashing to be free. You had read about those before-the Old Earth countries of Oceania, Pan-Asia and the Neo-Euro Union had all begun their own precipitous falls in the same way...

And no one was talking about it.

Your family and friends, as much you loved them, did not want to see or hear.

Your life was supposed to be well planned out, they assumed. 25 or 30 years of ceaseless hedonism and frolicking amongst the greenery and bright lights of Neo-Babylon (not that you shunned what time you had before), then installment in a political office of some minor import. Marriage, children, and inheritance of family business and responsibility.

All while the worlds fell apart around you.

Don't they know? Can't they understand?

If someone doesn't do something...anything...there might not be an Empire in 25 or 30 years.

You smelled the smoke on the wind, in the Gardens of Neo-Babylon. Prelude to the flames.

...

So, here you are, right at this moment. Waiting to be briefed.

Unlike some of the others here, you are in full military kit-looking sharp, in other words. You have never lost that blue blooded pride that comes from being one of the elite, even when you have struggled to not let it turn into condescenion toward your fellow pilots.

You wonder if your family pulled strings to get you here. This small and heavily armored carrier, in a mostly safe star system, away from any major rebellions and trouble...

But no place is really safe these days-they probably don't know that. Will it take the death of a son to show them what must be done?

Oddly, that last thought brings a smile to your face.

Inara M. Taragon (Ruin)

You remember Anima. Harsh and dusky light slanting through thick green leaves. A tapestry of exotic tastes, from your peoples eminately skilled chefs. The ominous and electric smell of the wet dust before an oncoming storm. The soft feel of the sea breeze and the tingly sing of Aanka Bone-wind chimes as you woke up in the morning.

You love it still, not but the beautiful climate and harsh terrain-a place that bore out weakness and replaced strength-but for it's people and animals. Even the predatory Aanka Cats and Mud Theshers were awe inspiring in their fury and hunger.

It was a beautiful, wild place-more so because of the ruins of those who had come before. It gave the place a feel of profound melancholy and loss. Old homes and forlorn bunkers, spun with webs so thick with the dust of ages they could not be made out. A small child's toy robot laying on it's side in a puddle of ancient solidified coolant, looking like it was made to lie there. Rows and rows of graves with barely read names and heartfelt goodbyes.

A feeling that intensified as you saw what was becoming of the wider world, a world that increasingly conjoined with your own.

People were suffering, everywhere. The great halls and libraries were being abandoned. Angry chanting in the street. And all in power turned a blind eye...

You were not the sort of blessed by ignorance. Anima was part of the Empire. If the Empire fell...logic would suggest it's component pieces would suffer similiary. It would have been easy to say, let the piece fall and your home would be untouched-let someone else do it-it's not my problem.

But you were never that sort of person.

So you left your dreams and home behind-family, friends and those sweet upon you as well-and became a slipfighter pilot.

You are Ruin.

Ruin to your enemies? The herald of the Empires fall?

Who knows but you?

...

And this, we arrive in the here and now.

You study your nails uncomfortably in the front row of the C&C, feeling a bit out of place here. The room is so...small. You like wide open spaces. Here, it's like the walls are closed in about you...like a cage.

If it is a cage, it is one you must endure-so you have reasoned-for the  good of all.

For the good of all is a best a cause as any.

Scott Robinson (Cowboy)

You can't help but laugh at the good times you had. Sometimes with friends and very good friends-their faces fade as the years go by, but they never really leave you.

It was freedom, pure and undiluted-there was always another bar, another woman, another brawl to be had. Live, Love, and Die hard was a good thing to live by-that wasn't your motto, but you got it from a popular holo anyway. And the dying part was overrated, anyway.

While you take pride in the fact you never started a fight, you certainly finished most of them. A slug to the chest, a punch to the chin, a chair over the head-all in good humor, of course.

Piloting started out as another game to you-but it was more than fun, it was thrilling-vicious-satisfying. That your first ship was stolen, and your first experience was dodging the thankfully ancient planetary defense guns they had fired in your direction was some part of it.

After that, you found a whole galaxy of bars, women and brawls-and praise to the powers that be, you were actually good at this piloting thing. People liked to think you dependable. It wasn't long before you were roped in by the Empire-that monolithic entity which had only existed to tax you, until then.

They knew you were good, and offered you a choice-enlistment in the slipfighter academy, or jail time for theft. Of course you took option A! What's better than getting paid to do what you love, and not rotting in an asteroid-penal colony?

You only made one stipulation-you kept the hat.

In any case, even a down to the earth (an oddly enduring phrase) person like yourself can appreciate the gravity of the situation. The Empire isn't looking so hot these days. Maybe you want it to go and maybe you don't-but you wouldn't put any bets on it's longevity.

When...if...that happens, you'll be free to roam again.

Until then, well, you've got a job to do.

...

And right here, in this moment.

You sit in the back row of the briefing room, taking a look at all your fellows-five other pilots in your wing, and 18 from the other four.

You wonder if they're as half as good as you are. Probably not.

You wonder who you're about to brawl with. If they deserve the fire.

You wonder whose the prettiest of them. Easy bets on the dark haired girl in the front.

You wonder if the ships mess has a good bar...

----------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------------

The Tripolis mission coordinator-a fair haired woman who all of you know only as Jaxo-coughs, clearing the room of chatter and idle thoughts in a heartbeats pace.

"I'm glad you all are paying attention." She says primly-her eyes dance dangerously. "Before the briefing, i'd like to introduce you all to our new wing of slipfighters...I know it's very soon...after what happened to White Wing, but I hope you'll all treat the replacements with all due respect. Might you all mingle a bit, while I get todays briefing up?

Get to know them. You will hold each others lives in your hands.

As for you new blood-get used to the title of nugget. That's what you'll be till you earn your blood like the rest of us. I expect you to have settled on a team leader and a wing name by the time I'm ready.

We expect great things from you, just remember that. The men and women who died so you could be here will not be easily replaced."
She finishes, turning back to her notes with a slight frown.

OOC: Will put up mission briefing when I well, wake up. Until then, RP away and tell me if I'm doing your character well in the OOC thread.
You guys need to decide on a wing leader and wing name. RP here, discussion in OOC :P
« Last Edit: March 02, 2013, 02:02:08 pm by Dwarmin »
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"The hats never coming off."

SeriousConcentrate

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #6 on: March 02, 2013, 01:44:00 pm »

Scott leaned back in his seat, putting his arms over the seatbacks next to him, and got comfortable. "You guys can go ahead and decide who is the team leader. I ain't interested in arguing over that," he said. "Just let me know whenever you start voting on team names." He pulled his hat down over his eyes and settled in.
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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #7 on: March 02, 2013, 04:27:31 pm »

Team leader? Pfff. Jimmy wasn't sure he wanted any of that. But then perhaps it would be a good start to getting a step up and... Nah. Jimmy hadn't flown with others much before, although he had led small exploration expeditions, and didn't know that he wanted to confuse things unnecessarily. He didn't reckon he knew enough about combat to give his team a helping hand or to be able to look out for them like that.

"Not for me, flightmates... If we need a navigator, then sure, I'll step forward, but most of my flying hours were alone. I don't know that listening to me in combat would give us much of an edge yet... 'Course, I led men a few times before, at least organised 'em and told 'em what to do and where to go, so if no one else wants to take that up..."

Jimmy adjusted himself on his seat and looked over the four who hadn't yet declined.

"And, you know, I quite like white..."
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Unholy_Pariah

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #8 on: March 02, 2013, 05:28:38 pm »

Sighing softly Auron looked at his crewmates i am afraid that i too shall decline the role of team leader, i simply cannot stand all the buerocratic nonsense that comes with that kind of responsibility
Then leaning back in his chair and grinning mischeviously he spoke again perhaps we should elect scott while hes napping?
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Skyrunner

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #9 on: March 02, 2013, 11:30:30 pm »

"Yes," she says quietly to herself. She snaps back to attention, looking around, trying to find out the topic. Everyone's declining.

"Clearly, all of you men have not a bone in your spines," she says, laughing lightly. She still feels giddy from the short trip to this station, a shuttle hop from the main station to this facility. "Well, maybe you do. But the rest of you don't." What she says doesn't quite register in her mind right now, but then again that means she's not hiding the truth behind politeness, either. "I mean, who doesn't want to lead a wing of fighters, first to be shot down, shouldering a bunch of papers on one hand, the lives of his flight members on the other, then with the weight of the standard regulation field pack on his actual shoulders? Not me. But I can do it." She shakes her head. Still dizzy. Good thing this didn't happen when she was at the yoke.

Solana sits back down, having stood up sometime during her talk. "Bleh. For a color, why not ... black? Sounds sinister."
I'm a nugget now! she thinks.
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SeriousConcentrate

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #10 on: March 02, 2013, 11:47:19 pm »

Scott pushed his hat up. "Never said I couldn't or wouldn't do it, girlie. Just that I don't wanna argue about it. Now you can take that to mean I'm taking the leader position and that's the way it's gonna be, or you can bandwagon under someone else's banner if you don't like that idea, but I ain't in the mood for yammering on about it one way or t'other. Way I see it, fighting over who is gonna be the captain is just gonna divide us, maybe even make some of us resent the ones who didn't vote for him - or her, ladies."

He tipped his hat to the two out of general respect for women. "Anyhow I'm partial to the Red Wings for our squadron name. Just throwing my hat in that particular ring, while we're waitin' and all of that."
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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #11 on: March 03, 2013, 12:05:07 am »

scott is correct, arguing about who gets to lead will only serve to set us at each others throats, i suggest that whoever wants to be leader simply states their desire and then they and whoever else shares that desire can settle it by drawing straws or flipping a coin.
As for our wing name, i too like the idea of red wing and if that is the name we decide on i shall be red 5, simply because i like the way it sounds.
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Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.

Digital Hellhound

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #12 on: March 03, 2013, 04:39:03 am »

Prospero cleared his throat. 'If I may... in the Primal War - part of the Klendathwui conflicts, as I'm sure you know - there was a legendary, and I say legendary because their accomplishments were obviously embellished for propaganda purposes, a legendary wing of atmo fighters who took on enemy forces much larger and more advanced than themselves, flying non-stop for weeks, or so we are to believe, in the brutal storms of their world, and caused such damage to the invading forces they were forced to halt all atmospheric operations on the planet,' he said, staring into the distance with a smile as if he could see them now. 'They called themselves the Thunder Kings, as they bent the fury and lightning of the storms against their enemies. There was actually a very enjoyable stimsim drama about them on the farnet last week, even if it took a few liberties with historical accuracy.'

He seemed to realize he was ranting and chuckled. 'What I mean to say is that we should honor these brave pilots and name ourselves Thunder Kings. Just a suggestion, of course, if you are more keen on a simple color.'
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Tiruin

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #13 on: March 03, 2013, 03:36:33 pm »

...our new wing of slipfighters...I know it's very soon...after what happened to White Wing...
Squadron names. Mission Type. Acronyms?
Get to know them. You will hold each others lives in your hands.
As humanity has always done...
As for you new blood-get used to the title of nugget...We expect great things from you, just remember that. The men and women who died so you could be here will not be easily replaced.

And even here, we are undecided?


Inara kept silent as the others spoke, lightly and subtly brushing her fingers together to keep her hands busy as she thought. Introductions were had before this - a good way to start the discussion and acquaint yourself with the rest - until the coordinator spoke in. Cuing a segue to the squadron name and verifiable leader.

It didn't look like things were going to be set in stone. Not here. Not yet.

Eidolon? Ghost wing? No, something that would speak of our past, present and future...supposing something which would stand for those who walked before us, and with us. But what? Symbolic. Its always symbolic...but catchy? Why do we need a color anyway?

"Couldn't we use adjectives instead of colors? Something representing our purpose here instead?" she said, "Or perhaps just delegate a leader for now and leave whomever will lead in the future?"
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SeriousConcentrate

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Re: Heavenly Shades of Nightfall-Game Thread/Mission 1: Cold Hearth
« Reply #14 on: March 03, 2013, 03:48:14 pm »

"I don't much suppose it matters what we call ourselves. Sooner or later we'll make 'em remember our names." He smiled at Inara. "Anyhow, let's get things moving. I want to get this briefing started as soon as possible, so I'm just gonna go ahead and take the role of leader. Not exactly like it's a hotly contested position is it?" He took his hat off and ran a hand through his long brown hair. "So all that's left is to decide a name. Now we don't necessarily need a color but from the sound of things that's how they're naming squadrons around here... so we can either try to fit in, or we can stand out."

"In the interest of moving things along, we got two possible names suggested so far. Red Wings, which will fit the standard scheme of things around here, and Thunder Kings, which will stand out. Which one y'all want?" he asked, deciding that since he was now the captain he was going to sit the vote out. That way, with only five possible votes, there wouldn't be the problem of a tie. Unless someone else also abstained, but that wasn't likely, he thought.
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