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Poll

What kind of place should we embark?

Evil as can be! (Unfortunately this may not be a viable option, as evil=irradiated)
- 3 (37.5%)
A wild forest.
- 2 (25%)
In the middle of a desert.
- 2 (25%)
Flat plain/shrubland.
- 1 (12.5%)
Jaggy hills/mountain.
- 0 (0%)

Total Members Voted: 8


Pages: 1 ... 9 10 [11]

Author Topic: DF Fallout Mod: Amatorlaboro, Loverworks (FUN... FUN never changes.)  (Read 12486 times)

JediaKyrol

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  • I have no idea what I am doing...
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Re: DF Fallout Mod: Amatorlaboro, Loverworks (FUN... FUN never changes.)
« Reply #150 on: April 04, 2013, 02:00:53 pm »

did the next turn ever start?
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Deon

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Re: DF Fallout Mod: Amatorlaboro, Loverworks (FUN... FUN never changes.)
« Reply #151 on: April 04, 2013, 02:29:01 pm »

No, I was away from PC and promised to update the computer. Whole week at work :P. Tonight I am at home so I will rush out an update and upload it.
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▬(ஜ۩۞۩ஜ)▬
✫ DF Wanderer ✫ - the adventure mode crafting and tweaks
✫ Cartographer's Lounge ✫ - a custom worldgen repository

Raul

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  • El Psy Kongroo
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Re: DF Fallout Mod: Amatorlaboro, Loverworks (FUN... FUN never changes.)
« Reply #152 on: April 07, 2013, 06:16:25 pm »

I love this, first Fallout mod succession game I've ever read! Can I get a citizen, please? Name him Otholon and do whatever with him, I just wanna see how horrifying his death's gonna be :D
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burchalka

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Re: DF Fallout Mod: Amatorlaboro, Loverworks (FUN... FUN never changes.)
« Reply #153 on: April 10, 2013, 05:26:44 pm »

I like how the layout by several people rolls out. Kinda easy to imagine hastily raised palisades, trying to protect lathes of land from scumbag of the wasteland.
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Glloyd

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Re: DF Fallout Mod: Amatorlaboro, Loverworks (FUN... FUN never changes.)
« Reply #154 on: April 11, 2013, 01:48:44 pm »

Deon, has it been updated so I can start my turn?
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