SUGGESTIONS FOR WITCHER AND HEXER, BOTH INTERACTIONS AND REACTIONS ARE WELCOME. YES I AM YELLING.
** Hexer shop:
* These are mundane reactions that any Kobold can do here
Make Magical traps, as you already have.
Extract paralytic poison from toads for the dart-poisoner to use
* These are 'syndrome vapor' reactions that give Hexer Kobolds temporary new abilities:
Convert regular toads into toads which explode into a weak poison on death (which kobolds are immune to it)
Convert regular rats into rats with a toxic bite (which kobolds immune to it)
Convert regular trap spiders into TRAP SPIDERS PLUS ONE
Toxic cloud: sickness-syndrome trailing vapor material emission attack (kobolds immune to it)
**Hexer Spells:
Shrink: reduce the body size of an enemy
Growth: temporarily increase the body size of a friend
Sticking mud: slowness-syndrome liquid glob emission attack
**Witcher Shop:
* These are mundane reactions that any Kobold can do here
Extract cobalt from cobaltite (only Witchers are immune to the toxic arsenic cloud)
Craft Witcher's Blade: a machete that lets you throw knives too
Craft Totem Wand: a staff that lets you throw (w/ magic-druid skill maybe) magic ammo too
Craft magic ammo
* These are 'syndrome vapor' reactions that give Witcher Kobolds temporary new abilities;
Reflex potion: greatly boost dodge & gives TRANCES for ~2 weeks
Hydra potion: greatly boost regeneration for ~2 weeks
Fury potion: gives NOSTUN, PRONE TO RAGE, NOPAIN for ~2 weeks
Pheonix potion: transforms yourself into another Witcher (single use full healing)
** Witcher Spells
Kobalt Sign: enemy becomes 3x vulnerable to cobalt metal and bone weapons
Bonespear Sign: bone material emission attack strikes up to 3 enemies at close range
Earth Sign: knock down and stun an enemy at close range
Mindboggling Sign: moderate chance to Frenzy an enemy at close range
** Random
You could have the multiple litters be linked somehow to Hexer fertility magics, or simply a reaction/music you do at the Pub