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Author Topic: War Thunder. Casual Dogfighting MMO.  (Read 211033 times)

LoSboccacc

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1695 on: December 07, 2014, 06:52:07 pm »

I wonder why they don't implement some form of spawn point protection, it sucks to spawn and being instagibbed by three enemy camping there


granted, if they got all the way there the battle was already lost, but that prevents any kind of comeback.
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ukulele

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1696 on: December 07, 2014, 07:17:41 pm »

Are you talking about arcade? Becouse i think it is just fine in RB, if you have to go back to base and get attacked on the runway its part of the game.
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TheBronzePickle

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1697 on: December 07, 2014, 07:25:51 pm »

They actually did implement spawn protection.

It doesn't work. It never worked.
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LoSboccacc

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1698 on: December 07, 2014, 07:55:33 pm »

I was talking about tank/sim
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TheBronzePickle

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1699 on: December 07, 2014, 11:37:54 pm »

So was I.

Honestly, I don't think there ever was one on planes.
« Last Edit: December 07, 2014, 11:40:26 pm by TheBronzePickle »
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10ebbor10

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1700 on: December 08, 2014, 03:58:51 am »

There is spawn protection. It lasts the grand total of 5 seconds.
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Sheb

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1701 on: December 08, 2014, 06:47:24 am »

Although it may be because I suck, but the only time I found myself at the enemy's spawn point (For my defense, I wasn't trying to spawn camp, but just trying to use my 60 kph to get to the enemy's back and just was going through the spawn point), one of them spawned behind me and one-shotted my T-50.
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LoSboccacc

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1702 on: December 08, 2014, 08:24:22 am »

5 seconds it's not even enough to turn the turret around  ::)


Anyway if a significant number is at the spawn half of your team is probably already dead and spawn protection wouldn't likely change the outcome

In other news I had a brilliant match with my upgraded pander III aus m, knocking five thanks and some more ai units. Last two were two kv1 at a standoff behind a hill. Whoever crested the hill first would lose.

Sent my teammate to cover the hill side, called an air strike on them and as they moved we crested and got the suckers. It was frantic and awesome.


Do we have a clan and a ts?
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TheBronzePickle

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1703 on: December 08, 2014, 12:54:32 pm »

Actually, it's fairly easy on Jungle to get behind the spawns because of the long, almost-never-used road along the south, and on Karelia you can do it fairly easily if nobody else heads up the hill in the middle. For Kursk, you can kind of manage by really skirting the map edges, and you might even be able to pull it off on Ash River or Kuban in the rare case of the enemy not doing a roughly even spread.
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Naryar

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1704 on: December 10, 2014, 05:22:21 am »

hmm, guardian angel event doesn't look bad at all.

Edit: Also MG151 mineshells seem overly deadly.

One or two shots on a B-17's wing shouldn't down it, seriously.

It is good that the AI planes aren't the unkillable Stalinium planes they used to be, but now they are overly weak :P

I also got rekt by a Mustang who ripped my Me410's tail after a few shots. Tails shouldn't break that easily, really.

Don't remember if it was the 4 20mm one or the freedom cals one.

« Last Edit: December 10, 2014, 06:21:55 am by Naryar »
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Cthulhu

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1705 on: December 10, 2014, 06:52:51 am »

Depends on where it hits really.  Fuel tank would kill it probably.

Also be wary of Mustang, eh takes 30mm to the chest and doesn't afraid of anything
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Sonlirain

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1706 on: December 10, 2014, 11:41:46 am »

Been playing tank recently and as i leveled my german panzer deadheads i noticed the german tier 1 planes have a new addition in the form of a new HE 112 with not one but TWO 20 mm cannons (and 2 firecracker launchers but those don't count).

So i played with it in realistic tank battles and attacked a AI Dornier. I spent ALL my ammo pelting away at it setting it on fire killing the gunner and just about everything possible to do to a plane short of tearing a wing off. Didn't get a kill. Hell the match ended before this guy crashed and i was out of ammo (all spent on one guy) leaving me with only the 7 mils that are useless for anything that's not just farming registered hits (and hte XP that comes with it).
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TheBronzePickle

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1707 on: December 10, 2014, 12:31:27 pm »

The twin-20 He 112 isn't new at all. It's been around since I started playing.

Unfortunately, the 20s it has are both relatively weak and horribly inaccurate. It's not a good combo.

Hell, the one with the single 20 usually works better, at the very least because it can turn better and can actually aim the gun.
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Naryar

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1708 on: December 10, 2014, 06:45:26 pm »

the he112 with 2 MG FF's and 2 shit-mg's is still the best tier 1 german plane.

Unless that is that new op FW190a1 or something.

Also if you don't have air targets unlocked on the 20mm belt, 20mm cannon efficiency is random at best.
« Last Edit: December 10, 2014, 06:47:35 pm by Naryar »
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Sonlirain

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Re: War Thunder. Casual Dogfighting MMO.
« Reply #1709 on: December 10, 2014, 07:07:09 pm »

Well when i started playing there was only the single cannon one on top.
I think i managed to unlock the jap camo on it before i moved on.
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"If you make something idiot proof, someone will just make a better idiot."
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