Bay 12 Games Forum

Please login or register.

Login with username, password and session length
Advanced search  
Pages: 1 ... 15 16 [17] 18 19 ... 21

Author Topic: SCP: Site 12  (Read 15560 times)

racnor

  • Bay Watcher
    • View Profile
Re: SCP: Site 12
« Reply #240 on: February 28, 2013, 12:02:29 am »

I just realized I'd been writing and saying SPC instead of SCP.
Logged
Compromise position: Turn the mother bear, train the babies to use pyromancy and then eat Alice.
Right, the !!☼ARMCHAIR☼!!. I forgot.

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: SCP: Site 12
« Reply #241 on: February 28, 2013, 12:03:42 am »

Jackson Dralig

Researcher
Skills: Biology:3 Psychology: 1 Chemist:1
Backstory: When testing a new, possibly anomolous object discovered days after the Foundation was first formed, he found himself trapped in a sort of "Spirit" form, in which he could not physically interact with things. He has been able to "possess" organisms for a second or two, but never for very long, until at one point he wandered upon Site 12, and found himself drawn into an (Non-player) SCP researcher being relocated.
so one of the researchers is a SCP
Along with (potentially) me, that makes 2.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: SCP: Site 12
« Reply #242 on: February 28, 2013, 12:23:03 am »

Name: Lance Rhoemer
Skills: Running [2], Combat Demolition [1], Submachine Guns [1], Blind Fighting (fighting while senses are impaired i.e. walking into a dark room) [1]
« Last Edit: February 28, 2013, 07:20:32 pm by GUNINANRUNIN »
Logged

borno

  • Bay Watcher
    • View Profile
Re: SCP: Site 12
« Reply #243 on: February 28, 2013, 04:01:29 am »

On second thought, I might have to drop out of this. I can't keep up!
Logged

kahn1234

  • Bay Watcher
    • View Profile
Re: SCP: Site 12
« Reply #244 on: February 28, 2013, 04:06:07 am »

...15 foot thick steel blast doors? You realize how hard that would be? I don't think the tunnel is 15 feet wide.

do you realize vat ve vill be containing in zis facility? ve need vays of containing ze escapees until a nuclear detonation can purify ze area.

You know, if we shot 682 into a literal pulp, divided the pulp into separate piles less than a pound each, then individually dissolved each pile in acid, vaporized the acid/pulp mixture, then vacuum suck the vapor and blow them in several different directions to the winds, I think that would be as close to dead as it could ever be without shooting the vapor into the Sun.

OOC:is that before or after we strap 682 to a 200 megaton thermonuclear warhead? and detonate said warhead?

IC:Also a series of requests:

Can the connector tunnel that connects the above-ground building to the underground facility have a series of 15 metre thick reinforced steel blast doors? roughly 6?

And can we have a 200 Megaton Nuclear bomb reserved for later when we are building further down? Wouldn't want any dangerous SCP's to escape......

and finally, can I, Karl Ernst Rasch have a nano-tech lab so i can build an idea i have been having. I call it, the 'Nanosuit'.

ALSO, requesting a subatomic particle analyzer and an ingot of telekill alloy. Manufacture of this invaluable material is of utmost importance.

Doctor Rasch, please note that the storage of telekill in a facility with any other SCP is strictly forbidden by regulations. This is not a telekill facility, and the risk of contamination is too great.
Regards,
Greendoor


Then can i request a smaller facility built for ze specific purpose of telekill engineering and possible manufacturing? We will need extensive robotics, nanotechnology, laboratory and engineering equipment, containment cells, researcher bunks etc. Any researchers interested are velcome to join me in zis endeavor.
« Last Edit: February 28, 2013, 04:10:20 am by kahn1234 »
Logged

Xantalos

  • Bay Watcher
  • Your Friendly Salvation
    • View Profile
Re: SCP: Site 12
« Reply #245 on: February 28, 2013, 04:07:22 am »

On second thought, I might have to drop out of this. I can't keep up!
I barely am. Just assume you're sleeping all the time.
Logged
Sig! Onol
Quote from: BFEL
XANTALOS, THE KARATEBOMINATION
Quote from: Toaster
((The Xantalos Die: [1, 1, 1, 6, 6, 6]))

racnor

  • Bay Watcher
    • View Profile
Re: SCP: Site 12
« Reply #246 on: February 28, 2013, 07:18:56 am »

If the blast doors are that thick, the scp will just smash through the stone around it. 14 feet is defineitly excessive.
Logged
Compromise position: Turn the mother bear, train the babies to use pyromancy and then eat Alice.
Right, the !!☼ARMCHAIR☼!!. I forgot.

kahn1234

  • Bay Watcher
    • View Profile
Re: SCP: Site 12
« Reply #247 on: February 28, 2013, 11:47:50 am »

If the blast doors are that thick, the scp will just smash through the stone around it. 14 feet is defineitly excessive.

not if we make the walls of the outer edges of the facility 8 feet thick.

GreatWyrmGold

  • Bay Watcher
  • Sane, by the local standards.
    • View Profile
Re: SCP: Site 12
« Reply #248 on: February 28, 2013, 06:53:38 pm »

If the blast doors are that thick, the scp will just smash through the stone around it. 14 feet is defineitly excessive.
not if we make the walls of the outer edges of the facility 8 feet thick.
...Why would we be making the doors twice as thick as the walls again?

15-16 feet is too thick for most any use unless we're making the doors a hundred feet high or so.
Logged
Sig
Are you a GM with players who haven't posted? TheDelinquent Players Help will have Bay12 give you an action!
[GreatWyrmGold] gets a little crown. May it forever be his mark of Cain; let no one argue pointless subjects with him lest they receive the same.

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: SCP: Site 12
« Reply #249 on: February 28, 2013, 07:20:14 pm »

Name: Lance Rhoemer
Skills: Running [2], Combat Demolition [1], Submachine Guns [1], Blind Fighting (fighting while senses are impaired i.e. walking into a dark room) [1]
*whistles innocently*
Logged

ShoesandHats

  • Bay Watcher
  • Shoes cancels Drink: Intensified by Penguin Man.
    • View Profile
Re: SCP: Site 12
« Reply #250 on: February 28, 2013, 07:38:28 pm »

Name: Lance Rhoemer
Skills: Running [2], Combat Demolition [1], Submachine Guns [1], Blind Fighting (fighting while senses are impaired i.e. walking into a dark room) [1]
*whistles innocently*

Sorry. GMing this game has been...difficult, to say the least. I'll get you up and dying horribly in no time. As in, right now.
Logged

Parsely

  • Bay Watcher
    • View Profile
    • My games!
Re: SCP: Site 12
« Reply #251 on: February 28, 2013, 07:40:17 pm »

Name: Lance Rhoemer
Skills: Running [2], Combat Demolition [1], Submachine Guns [1], Blind Fighting (fighting while senses are impaired i.e. walking into a dark room) [1]
*whistles innocently*

Sorry. GMing this game has been...difficult, to say the least. I'll get you up and dying horribly in no time. As in, right now.
Oh my.
Logged

ShoesandHats

  • Bay Watcher
  • Shoes cancels Drink: Intensified by Penguin Man.
    • View Profile
Re: SCP: Site 12
« Reply #252 on: February 28, 2013, 10:02:42 pm »

Leto Totum and Mark Rogers, you have been selected to investigate some strange occurrences in a nearby town. Streetlights have been getting dimmer without explanation, despite all the wiring appearing perfectly fine. You are both equipped with a pistol and two clips of ammunition.
Logged

Jbg97

  • Bay Watcher
    • View Profile
Re: SCP: Site 12
« Reply #253 on: February 28, 2013, 10:30:42 pm »

"I'm gonna need my tap dance shoes for this one." Equip tap dance shoes. Shoot out streetlights while singing "Singing in the Rain."
Logged
Quote from: NW_Kohaku
DF doesn't mold players into its image - DF merely selects those who were always ready for DF.
Quote from: Owlbread
Everything will burn. Everything must burn.
Quote from: Girlinhat
The science of burning innocent children could be perfected into clockwork.
Quote from: Insanity X
And that is how Jbg97 saved dwarfmas

Unholy_Pariah

  • Bay Watcher
  • [ETHIC:LOOTING:MANDATORY]
    • View Profile
Re: SCP: Site 12
« Reply #254 on: February 28, 2013, 11:50:55 pm »

Leto Totum and Mark Rogers, you have been selected to investigate some strange occurrences in a nearby town. Streetlights have been getting dimmer without explanation, despite all the wiring appearing perfectly fine. You are both equipped with a pistol and two clips of ammunition.
follow these guys... discretely
Logged
Clearly running multiple missions at the same time is a terrible idea.  The epic battle to see which team can cock it up worse has escalated again.

And Larry kinda gets blueballed in all this; just left with a raging bone spear and no where to put it.
Pages: 1 ... 15 16 [17] 18 19 ... 21