As someone who's had eight jobs within the past decade, only two of which were above minimum wage (And one only higher by 20 cents), I'm in favor of raising the minimum wage, but I think pay should be based more by a company's profit and hours worked per week rather than an arbitrary number.
This is an idea I took a whole five minutes to conjure up, so my personal connection to it is nonexistent. Disprove or disagree at your own pleasure, it won't hurt my feelings.
TL;DR: Companies have to pay more money for employees who work fewer hours, thus increase the number of hours employees work or the amount earned per hour, thus earning the employees more money. Companies must also ensure that a portion of its profits go to employees, which will both increase pay and productivity. In theory, folks would be working more, working harder, and earning lots. Obviously, this only applies to hourly workers - I'm sure if you're on a salary you're going to be affected by minimum wage in the first place.
Knight of Fools castes Summon Wall of Text.Companies are driven by profit, and anything that increases income and reduces expenditures is a good thing. Employees, despite being an important driver of a company's success, are seen more as a liability than something that benefits the company. They'll treat them nice and pay them, sure, but only as much as they have to, since the company wants to please the investors more than the employees. Increasing the minimum wage will just make the lower tier, part-time employees even more of a liability - Suddenly that punk who only works 20 hours a week has gone from costing your company $140 a week to $190. Multiply that by the hundreds of punks spread throughout your business, and you're looking at a loss of hundreds of thousands, even millions, per year. That looks really bad to an investor, so to keep the same rate of profit, the company can cut a few hours to bring it back to what it was before. Not as much stuff will get done, but it looks better on paper, and you can always demand the same volume of work be completed anyways. Employees get stressed and the quality/quantity of the product decreases.
Sure, the kid's still earning $140 per week and even working four fewer hours a week, but the problem hasn't been solved - He's still just earning $140 a week, well below the poverty line. Getting a second job is a possibility, and working fewer hours certainly makes that more of a possibility, but it's an incredible hassle and puts even more stress on an individual who's barely keeping his/her head above water. Also, on a larger scale, we want to employ ever more people, and having folks with two jobs means that someone else goes without a job, even if it's just $140 a week.
What we need to do is encourage companies to increase hours given to an employee. Using the part time punk's example, the company has a choice between having the kid work between 20 or 16 hours - But they'd have to pay him more if he only worked 16 hours. This shouldn't be done to an extent that a company would simply hire three full time workers rather than six part time ones - The difference should be rather minimal to encourage both maintaining more employees and increasing the number of hours worked for part time employees. If you have a choice between paying a kid $10 an hour for 16 hours of work, or paying him $9.50 an hour for 20 hours, you'd probably go for the "more for less" deal. Either way, the kid's going to be getting paid more, and companies are going to either pay their peeps more or give them more hours. Likelihood is that they'll give their punks more hours, since they can get more for less. This is especially true if even more tiers are introduced to encourage more hours worked.
That's all just an example, though. A lot more research would have to be done to find more optimal numbers, and I have no clue where to start with that. I don't even know if it'll work, but it sounds like it'd do more to increase bottom tier income than just jacking the minimum wage up.
As for the pay based on salary bit, that's just common business sense that isn't too common. If your company is making profits, you should pay your employees more - It encourages employees working to increase profitability and reduce waste. Unfortunately, a lot of companies can't seem to get their heads around that idea, so depending on how much profit your company is earning, your employees should get slight pay raises. If a company isn't making any money, they'll still have the "absolute minimum" to fall back on, so they won't start getting paid
less than minimum wage if the company's profits drop below zero. It would mean that hourly rates would fluctuate from paycheck to paycheck, but it'd still be more than it would have been unless the company's going under.
I know even less about this one, especially since there's so many companies with different profits and expenditures (Necessary and unnecessary). This would require a lot more research and much more specific guidelines than my other idea, but ultimately it'd probably increase productivity and profitability across the board. Folks would have more of a reason to work, they'd be willing to work harder, and, with the other idea, they'd be working more, too.