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Author Topic: .∙• [44.12] Deeper Dwarven Domestication (DDD) – themed animals (UPDATED) •∙.  (Read 44480 times)

Flypaste

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I edited this post many times as I was solving and fixing problems constantly. I solved all 5 problems I had, nevermind.
All I can say was that fixing it was very fun.
« Last Edit: January 06, 2014, 02:15:10 pm by Flypaste »
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Wannabehero

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Glad you got it fixed Flypaste, and having FUN in the process!

Welcome to the dark dark world of modding.
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Flypaste

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Oh, this NOT my first time with modding experience!
I always come in expecting things to go wrong. I'm just happy that whatever DF runs on is so easy to understand.
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zilpin

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@Wannabehero
do you have a wiki page setup for this mod?
how are tusks made shearable?  i not see anything in the raw to make it happen.
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heydude6

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Small question but do the bouldercrabs crabs ever lay real eggs that hatch? So far all they've done in is lay dolomite. Just asking.

If not does that mean there is no possible way to breed them?
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Lets use the ancient naval art of training war parrots. No one will realize they have been boarded by space war parrots until it is to late!
You can fake being able to run on water. You can't fake looking cool when you break your foot on a door and hit your head on the floor.

Agent_Irons

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How compatible is DDD for DF2014, and are there updates planned? The new throat/neck default bodyparts and addition of gaits might throw you for a loop, but I'd love to have bouldercrabs again.
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Darkond2100

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I too, wish to see leatherwing bats flying amongst my 3D tree in DF2014.
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your hoard, your dwarves, and your fortress.
I prefer Hoard, Horde, and Hovel...

Agent_Irons

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I gave it a go: Let me know if anything is broken.


http://dffd.wimbli.com/file.php?id=9573
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Agent_Irons

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The dewbeetle dew is definitely not brewable. Hmm. You can eat it though, so.
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Wannabehero

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Thank you Agent_Irons for working on updating this mod.

I've been away from DF for a little bit, and haven't completely caught up to speed on the new build.

Most of my free DF time has been consumed with making my own tileset, but I will try to take a look into this mod when I have the chance.
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Darkond2100

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gelding update?
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your hoard, your dwarves, and your fortress.
I prefer Hoard, Horde, and Hovel...

Meph

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The 40.x version gives errorslogs.

This had to be removed from boulder crabs:
         [STATE_NAME:ALL_SOLID:carapace]
         [STATE_ADJ:ALL_SOLID:carapace]
         [BONE]
         [ITEMS_HARD]
         [ITEMS_SCALED]

and this from dew beetles:
         [BONE]
         [ITEMS_HARD]
         [ITEMS_SCALED]

I also removed the scale skin from the cave turtles, its weird to have a new material template for something that minor. Normal turtles just use scale, why not the cave turtles.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

GM-X

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Oh my. Somehow I missed this mod. If you have no objections Wannabehero, I'm fusing this into Dark Ages for the next release.

With credit of course.  :)
« Last Edit: January 10, 2015, 12:29:42 am by GM-X »
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Dark Ages IV: DF & Skyrim mods + Survival Sims 
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Meph

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The prices are a bit strange as well. Tuskox, a bigger cow, costs half of what a normal cow costs. As an example. I will change the values a little bit to better reflect vanilla DF pet prices, if thats ok.
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::: ☼Meph Tileset☼☼Map Tileset☼- 32x graphic sets with TWBT :::
::: ☼MASTERWORK DF☼ - A comprehensive mod pack now on Patreon - 250.000+ downloads and counting :::
::: WorldBicyclist.com - Follow my bike tours around the world - 148 countries visited :::

GM-X

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Deeper Dwarven Domestication (DDD) is now blended with Dark Ages. Many minor changes and additions were made, and you were given credit on the lore page of the site Wannabehero: http://dfdarkage.com/lore.html
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Dark Ages IV: DF & Skyrim mods + Survival Sims 
http://AdventRPG.com/
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