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Author Topic: Space station 13  (Read 1034 times)

greatorder

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Space station 13
« on: February 20, 2013, 06:57:17 pm »

OK, since Toady is saying we can make a new one, here it is.

RULES!
-NO ARGUING! THIS CLOSED THE LAST THREADS! YOU WANT TO ARGUE, FIND SOMEWHERE ELSE TO DO IT!
-IF YOU FEEL LIKE COMPLAINING ABOUT A BAN, GO TO THE SERVER'S FORUMS! NOT HERE!

IGNORE THESE, AND SS13 MAY BECOME ANOTHER BANNED TOPIC!


Right. Now, if you're new, you may be wondering what space station 13 is.
As with everything involving the number '13', everything tends to go to shit. You're working for nanotrasen, a megacorp that is mining for plasma, which is some weird chemical that is dangerous as hell, but has a number of uses. Depending upon the code, you can have any number of things happen. You could have a disease that causes people to honk, a singularity could tear through the station, or you could have to deal with xenomorphs (see: Alien films) invading the station (this is commonly nicknamed 'Aliums').

There are a number of jobs, such as the assistant (the lowest position on the station), the chemist (where you make all sorts. Tricordrazine, ammonia, space drugs, etc.), security (if it's bad, it becomes 'shitcurity'), or even the captain. If you dislike your role, try to get the head of personnel's attention. Or go along to the roboticist and get turned into a cyborg.

Never expect a round to go fine. It won't. You'll be walking along, next thing you know, a meteor hits your face, or you're sucked into a black hole, or you're mutated into hulk. Not to say it isn't fun, it's just got a very high potential for insanity, and, depending on the server, you might find plenty of it...
« Last Edit: February 20, 2013, 09:12:23 pm by greatorder »
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Lorak

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Re: Space station 13
« Reply #1 on: February 20, 2013, 08:32:50 pm »

Yay, a new thread.

Really I'm just posting here to reserve this spot so if I ever have a streak of non-laziness, I can post some real information about the game and some of the servers.
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Graknorke

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  • A bomb's a bad choice for close-range combat.
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Re: Space station 13
« Reply #2 on: February 20, 2013, 08:43:27 pm »

As with everything involving the number '13', everything tends to go to shit.
I cannot believe I never made this connection.
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Karlito

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Re: Space station 13
« Reply #3 on: February 20, 2013, 08:44:35 pm »

« Last Edit: February 20, 2013, 09:06:59 pm by Karlito »
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Man of Paper

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Re: Space station 13
« Reply #4 on: February 20, 2013, 09:04:57 pm »

You linked the same thread I think :p
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Karlito

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Re: Space station 13
« Reply #5 on: February 20, 2013, 09:06:49 pm »

I guess that just proves how confusing having two SS13 threads is.
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