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Author Topic: Space Station 13: Urist McStation  (Read 2166013 times)

AH

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Re: Space Station 13: Urist McStation
« Reply #24345 on: July 29, 2016, 03:41:48 pm »

Public executions aren't... super rare, though they're more common in rev rounds. God though, that trial was just so boring, and the Captain admitted in the Command channel that she was going to rig it, even though we had actual evidence that they were guilty. And they still managed to fuck it up and get one of the accused released. Then Command started a coup on themselves after the Captain got arrested.

I can respect the Captain for doing a trial though, I guess. Better that than just executing the poor guys, even though it was poorly done. Honestly, I expected you to bomb the courtroom - I was watching you real carefully after you came in.
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kilakan

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Re: Space Station 13: Urist McStation
« Reply #24346 on: July 29, 2016, 06:51:06 pm »

Man I shoulda played if you were expecting someone to bomb the court room....

That said, I think I might still be banned here for blowing up all the command staff and myself once when I was a traitor (I told them if they got closer everyone dies)
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #24347 on: July 29, 2016, 08:55:31 pm »

Man I shoulda played if you were expecting someone to bomb the court room....

That said, I think I might still be banned here for blowing up all the command staff and myself once when I was a traitor (I told them if they got closer everyone dies)

I don't think so. I checked for Kilakan, but if your ckey is different let me know and I'll take a look for you.

kilakan

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Re: Space Station 13: Urist McStation
« Reply #24348 on: July 29, 2016, 09:04:49 pm »

Naw that's it, happy to know I'm not.  It was forever and a day ago so maybe it got removed or something.  Thanks Glloyd
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birdy51

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Re: Space Station 13: Urist McStation
« Reply #24349 on: July 29, 2016, 09:06:43 pm »

Ironically, the one who was released was the real killer, not the me who was lynched. Granted, I still hit the captain with a chemical dart. Which was actually filled with nothing, since I don't (and still kind of don't) understand how they work.
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BIRDS.

Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #24350 on: July 29, 2016, 09:20:04 pm »

 Which sort, the ones that go in medbay dart guns or the ones that go in antag dart guns?
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birdy51

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Re: Space Station 13: Urist McStation
« Reply #24351 on: July 29, 2016, 09:33:26 pm »

Antag Dart guns. Which, I figured out you had to attach a beaker to the thing, but I must not have put nearly enough toxins into the beaker. By the time I actually hit the captain, it was probably depleted.
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Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

AH

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Re: Space Station 13: Urist McStation
« Reply #24352 on: July 29, 2016, 10:34:19 pm »

Depending on the toxins you used, it may have just been that it was a crappy choice of chems. The most obvious toxins tend to be pretty shitty killers, gotta use that chloral.

Plus, the RD had about 12 toxins when I scanned him, and 250ish suffocation and 60 brute+bleeding. And internal bleeding.

I kind of want to know how you got him.
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birdy51

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Re: Space Station 13: Urist McStation
« Reply #24353 on: July 29, 2016, 10:50:22 pm »

Holy shit.

I honestly do not know what was pumped into him; I was out of the room and only joined my accomplice long after the deed had been done. He had been Para-Penned, I know that for almost certain. But beyond that... Who knows!

As for myself, a puny 5 Units of Advanced Mutation Toxin, a gift from the slimes. From my own limited experience, I had believed that even a dab of it was enough to turn a person into a slime. That said, things didn't work out. If I had to make a guess, my first dart missed, which was unfortunately front-loaded with the toxin. That probably left the rest of my chem darts completely useless other than a tiny prick.
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #24354 on: July 30, 2016, 07:12:33 pm »

Gllerd says if we get a couple more peeps on we can do AN ASSAULT TEST SO GET ON.
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AH

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Re: Space Station 13: Urist McStation
« Reply #24355 on: July 30, 2016, 11:01:57 pm »

Well, that was trashy. Not the assault test, but the 3v6 antag round culminating in predictable silly murder, shuttle hijacking, and preening.

I'm totally salty but this is also the kind of round that makes people not want to give antags the time of day. Validhunting ahoy.
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birdy51

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Re: Space Station 13: Urist McStation
« Reply #24356 on: July 30, 2016, 11:45:59 pm »

Mrr...

I may have to pass on the next Assault test. I'm kind of shitty when it comes to combat. >.>
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Also started a Let's Play, Yu-Gi-Oh! Duelists of the Roses

AH

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Re: Space Station 13: Urist McStation
« Reply #24357 on: July 30, 2016, 11:52:39 pm »

Nah man, it's the ultimate way to practice robusting. Just pick up a gun and click on the enemy. Trial by fire. Especially if you're a lactera - you don't even have to worry about self-preservation.
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kilakan

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Re: Space Station 13: Urist McStation
« Reply #24358 on: July 31, 2016, 08:32:18 am »

The heck is a lactera?
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miauw62

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Re: Space Station 13: Urist McStation
« Reply #24359 on: July 31, 2016, 08:33:32 am »

robust isnt about being good at shooting dudes

its about having a taser when the other dude doesnt
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