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Author Topic: Space Station 13: Urist McStation  (Read 2164627 times)

Gale212

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Re: Space Station 13: Urist McStation
« Reply #24075 on: April 24, 2016, 03:17:08 am »

So much field surgery and malpractice. Surprised we didnt have more friendly fire. 4 table surgeries, 2 self surgeries, and one kill after Glloyd tried to steal my tools and paitent; shot the locker then killed glloyd. Had to go through 2 bottles of bicard and thr better part of a large beaker, that you can put on a medical belt! Surgery with oxycodon is the only way.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #24076 on: April 24, 2016, 03:19:23 am »

Surprised we didnt have more friendly fire.

Yeah, I can't stress enough how competent the crew was. The only times there was friendly fire was when I blinked out of the way while people were already firing. I was honestly impressed. Even with all the powers and equipment I had it was hard to even get near you guys without getting riddled with bullets.

wer6

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Re: Space Station 13: Urist McStation
« Reply #24077 on: April 24, 2016, 10:07:03 am »

I only shot myself once, so I consider that round amazing.
I was the wizard, yep.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #24078 on: April 24, 2016, 11:26:18 am »

Dedicated forums are down
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flame99

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Re: Space Station 13: Urist McStation
« Reply #24079 on: April 24, 2016, 05:45:23 pm »

To hell with it. I'm done with Urist.

Glloyd, please remove me from the staff list and ban me so I don't come back. Ckey is Zty8212000 if you don't remember.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #24080 on: April 24, 2016, 05:52:24 pm »

 Wait, what? What happened?
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flame99

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Re: Space Station 13: Urist McStation
« Reply #24081 on: April 24, 2016, 05:59:21 pm »

Nothing in particular, it's just cumulative. Sick of the drama. Sick of putting up with the constant influx of griefers and assholes.  Sick of  getting called in to deal with something or other while trying to spend time with Cin. Most of the people who I joined to play with are gone now anyways.
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It/its, they/them, in order of preference.

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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #24082 on: April 24, 2016, 06:32:49 pm »

I hate to see you go Zty, you've been on Urist for awhile and it always sucks when an old regular leaves. Plus you've always been pretty chill and cool, back when you used to play actively anyways a year ago. I guess if this isn't a heat of the moment thing and you've thought it out, then I guess you've made your choice. Ah well..
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flame99

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Re: Space Station 13: Urist McStation
« Reply #24083 on: April 24, 2016, 06:46:08 pm »

Well, after talking with Glloyd, I've decided to see how I feel in a few months. In the meanwhile, though, I won't be on Urist.
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It/its, they/them, in order of preference.

Not gay as in happy, queer as in fuck you.

Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #24084 on: April 24, 2016, 10:59:10 pm »

RIP Zty, his flame just died off.

(But really man sad to see you go.)
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My Name is Immaterial

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Re: Space Station 13: Urist McStation
« Reply #24085 on: April 24, 2016, 11:47:31 pm »

The first draft of an Ian recolor for security borgs. I call it 'Borgi'. Any thoughts?

As per my agreement with Corai, I now need to port the /tg/ code for petting borgs, but I don't know where that is. Where can I find it?

Karlito

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Re: Space Station 13: Urist McStation
« Reply #24086 on: April 25, 2016, 12:05:57 am »

Off the top of my head, I'd guess in /mob/living/silicon/attack_hand(), but if it isn't, Github's search function is pretty good.
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My Name is Immaterial

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Re: Space Station 13: Urist McStation
« Reply #24087 on: April 25, 2016, 12:44:31 am »

Found it! Thank you, Karlito!

Code: (From code/modules/mob/living/silicon/silicon.dm) [Select]
/mob/living/silicon/attack_hand(mob/living/carbon/human/M)
switch(M.a_intent)
if ("help")
M.visible_message("[M] pets [src].", \
"<span class='notice'>You pet [src].</span>")
if("grab")
grabbedby(M)
else
M.do_attack_animation(src)
playsound(src.loc, 'sound/effects/bang.ogg', 10, 1)
visible_message("<span class='warning'>[M] punches [src], but doesn't leave a dent.</span>", \
"<span class='warning'>[M] punches [src], but doesn't leave a dent.</span>")
return 0

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #24088 on: April 25, 2016, 12:51:13 am »

 I would edit the sprite slightly to make it look slightly more mechanical, but thats just me.
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My Name is Immaterial

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Re: Space Station 13: Urist McStation
« Reply #24089 on: April 25, 2016, 12:56:58 am »

Can you elaborate? I was thinking of making the white fur a bit greyer?
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