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Author Topic: Space Station 13: Urist McStation  (Read 2147305 times)

scrdest

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Re: Space Station 13: Urist McStation
« Reply #23760 on: March 17, 2016, 04:42:46 pm »

I'm still waiting on an asplain...
Is this the flying brother of the buttbot?
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

TheBiggerFish

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Re: Space Station 13: Urist McStation
« Reply #23761 on: March 17, 2016, 04:56:09 pm »

Cult is so bad it ended.
Spoiler (click to show/hide)
What on earth is that about?
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Liction

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Re: Space Station 13: Urist McStation
« Reply #23762 on: March 17, 2016, 07:15:05 pm »

Cult is so bad it ended.
Spoiler (click to show/hide)
What on earth is that about?

corai set it to random, random chose cult, no cultists were made, round ended instantly.
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Liction

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Re: Space Station 13: Urist McStation
« Reply #23763 on: March 18, 2016, 02:57:48 am »


Spoiler (click to show/hide)
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b_knight286

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Re: Space Station 13: Urist McStation
« Reply #23764 on: March 18, 2016, 11:10:24 am »

I keep saying it in-game but I will say it here.  I coded in a window.  Took two days, and the code is all mine, but without scrdest it probably would have taken a VERY VERY long time compared to just two days, so thanks man!  I have no screenies, but it lets you place items on tables through it, and lets mice, slimes, and drones walk through, but is secure from the inside...which is my way of saying I don't know how to let mobs LEAVE through it so I put a flap there and am calling it a feature.
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #23765 on: March 18, 2016, 11:42:40 am »

Bank tellers confirmed Payday Round 2 is inevitable.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #23766 on: March 18, 2016, 11:53:46 am »

Bank tellers confirmed Payday Round 2 is inevitable.

brb, coding microtransactions

scrdest

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Re: Space Station 13: Urist McStation
« Reply #23767 on: March 18, 2016, 11:56:44 am »

Bank tellers confirmed Payday Round 2 is inevitable.

brb, coding microtransactions
brb, coding random cross-overs
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

flame99

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Re: Space Station 13: Urist McStation
« Reply #23768 on: March 18, 2016, 01:04:13 pm »

Bank tellers confirmed Payday Round 2 is inevitable.

brb, coding microtransactions
brb, coding random cross-overs
Scrdest, we're playing SS13. That's already 90% of the game.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #23769 on: March 18, 2016, 01:14:19 pm »

 Nah, what we got now is A)references and B)theftreproduction

 Random crossovers is if we start throwing big chunks of, say, GTA in. Or goat "simulator". or that sorta thing in general.
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KingofstarrySkies

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Re: Space Station 13: Urist McStation
« Reply #23770 on: March 18, 2016, 02:50:56 pm »

Bank tellers confirmed Payday Round 2 is inevitable.
We already tried that once. It was horrible.
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Sigtextastic
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #23771 on: March 18, 2016, 02:54:46 pm »

Bank tellers confirmed Payday Round 2 is inevitable.
We already tried that once. It was horrible.

Yeah. It's much better when it's something done as a gimmick by nuke teams.

KingofstarrySkies

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Re: Space Station 13: Urist McStation
« Reply #23772 on: March 18, 2016, 02:57:35 pm »

Indeedly doo-dah. It was moreso the fault of the crew and the mechanics of SS13 not gelling with it than the heisters. I say this being one of them.
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Sigtextastic
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #23773 on: March 18, 2016, 03:10:50 pm »

Which reminds me... I need to make an issue for the goddamn grabs.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Liction

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Re: Space Station 13: Urist McStation
« Reply #23774 on: March 19, 2016, 01:05:26 am »

Spoiler (click to show/hide)
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