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Author Topic: Space Station 13: Urist McStation  (Read 2147330 times)

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #23400 on: February 06, 2016, 05:48:04 pm »

 Theres a fallout round tonight?
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werty892

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Re: Space Station 13: Urist McStation
« Reply #23401 on: February 06, 2016, 07:03:13 pm »

FALLOUT IS HAPPENING

GET IN HERE

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #23402 on: February 06, 2016, 11:55:31 pm »

That nuke may have nuked the server. Either way:

As the mushroom cloud rose, the remains of the foul institution were spread on the wind like dust. The wastelanders had managed to secure peace for those that still remained. Across the wrecks of the stations, people could finally breathe easy, the largest threat to their existence was gone.

Despite humanity's continual suicide attempts, survivors lived on. War had found its way to the wasteland again, bringing more death in its path. However, in the wasteland a glimmer of hope was found. Survivors lived on, aiming to forge a new place among the stars.

Yet hope is a fickle thing, and only one thing remains true for humanity. That is war, war never changes.

AH

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Re: Space Station 13: Urist McStation
« Reply #23403 on: February 07, 2016, 01:41:18 pm »

Apparently loading the SCOM maps is now too much for the server, and it crashed.
RIP.

And it's back.
« Last Edit: February 07, 2016, 01:53:50 pm by AH »
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #23404 on: February 07, 2016, 02:34:12 pm »

Apparently loading the SCOM maps is now too much for the server, and it crashed.
RIP.

And it's back.

More likely there's an issue with the maps preventing the maploader from loading it. I'll do some testing.

Cheedows

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Re: Space Station 13: Urist McStation
« Reply #23405 on: February 07, 2016, 03:32:27 pm »

SCOM spawned everyone as naked marines and we survived for a whole 30 seconds before being afflicted with every known genetic disorder to man.
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Liction

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Re: Space Station 13: Urist McStation
« Reply #23406 on: February 07, 2016, 04:28:08 pm »

the robotics toolbelt cant hold tools
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #23407 on: February 07, 2016, 09:32:48 pm »

Quote
Central Command Update



Ian Appreciation Club


PLEASE DO NOT SPACE THE DOG
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Liction

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Re: Space Station 13: Urist McStation
« Reply #23408 on: February 08, 2016, 12:01:11 am »

Quote
OOC Licton15: powering a punamtic cannon with heated phoron is a bad idea kids

It turned the cannon into a flamethrower.

Also it seems that gasses no longer burn inside of containers not sure if this is a bug or Baystation "feature" but it makes making bombs and over pressurized tanks a lot harder.
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Mapleguy555

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Re: Space Station 13: Urist McStation
« Reply #23409 on: February 08, 2016, 01:15:27 am »

In the same round as the above...
Spoiler (click to show/hide)
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Liction

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Re: Space Station 13: Urist McStation
« Reply #23410 on: February 08, 2016, 03:10:21 am »

Also it seems that gasses no longer burn inside of containers not sure if this is a bug or Baystation "feature" but it makes making bombs and over pressurized tanks a lot harder.

I played on baystation and this appears to be either intended behavior or an unfixed bug.

I asked around its likely a bug

Also, backpacks are cooler on bay:
Spoiler (click to show/hide)
« Last Edit: February 08, 2016, 04:03:52 am by Liction »
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #23411 on: February 08, 2016, 11:23:24 am »

Jus' saying, we (or rather, mostly Glloyd) have updated to current Bay master, so we're getting that as soon as Vactor updates the server.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #23412 on: February 08, 2016, 12:07:02 pm »

Jus' saying, we (or rather, mostly Glloyd) have updated to current Bay master, so we're getting that as soon as Vactor updates the server.

Current as of right before they merged Dev - master, so if we're sticking with Bay, we'll have another merge to do. Not as big as the last one though.

Kassire

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Re: Space Station 13: Urist McStation
« Reply #23413 on: February 08, 2016, 08:59:02 pm »

Apparently phoron CANT melt steel beams.

Wake up sheeple.
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All shall be well, and all shall be well and all manner of thing shall be well

Liction

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Re: Space Station 13: Urist McStation
« Reply #23414 on: February 09, 2016, 12:51:53 am »

Today I learned that I am bad at reporting bugs and that updates tend to change things to work not like they used to.
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