S-COM Release is go for this weekend.
What's going to happen is there's going to be one final test Saturday night at 6PM EST. Sunday, there'll be the release of the "beta" version of the gamemode. That means it'll be fully playable and votable, but I'm still going to be adding features and whatnot, including more maps, vehicles and the psionic (which won't make it in for the release because I'm still figuring out how the fuck to balance it).
After the test on Saturday, I'm likely going to be holding an event of some sort (it's been forever), so stick around for that.
The big update/BS12 merge is getting bumped to next weekend because of an unanticipated amount of merge issues. The S-COM update I mentioned will still happen then, likely adding more maps and possible (no promises) the psionic. I'm also working that weekend, so no events or anything special probably. However, the weekend after will see some other fun stuff.
Also, some more information on that construction update I mentioned. My goal is by the end of the summer to have everything worth constructing, constructable. Another goal of mine for the end of the summer is to have four new gamemodes in, one of which is S-COM. Another is going to be a sort of construction mode similar to goon's, which ties into the construction update.
Either way, there's going to be updates of some sort every weekend until at least July, so stay tuned for some fun stuff.
See you on the server this weekend!