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Author Topic: Space Station 13: Urist McStation  (Read 2125058 times)

bluwolfie

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Re: Space Station 13: Urist McStation
« Reply #21900 on: April 08, 2015, 01:32:30 am »

Hm ok.

Also, question. When the server is low pop, where do you guys go if you want to play? Also, does anyone know what the closest server in game mechanics might be? Preferably with a decent pop (But not like a shit ton of people, that can get very spammy) with decent admins?
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miauw62

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Re: Space Station 13: Urist McStation
« Reply #21901 on: April 08, 2015, 03:48:32 am »

Tg is bestserver, usually. Sybil if the pop is under 40, else Basil.
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hops

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Re: Space Station 13: Urist McStation
« Reply #21902 on: April 08, 2015, 03:52:12 am »

I still think mass driver is funnier than Gateway as death penalty. Plus the clown/assistant/whatever tend to show up half an hour later after their space shenanigans, so it actually keep people in the game, give them something to do, and also stop them from being criminals.
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #21903 on: April 08, 2015, 03:59:13 am »

Tg is bestserver, usually. Sybil if the pop is under 40, else Basil.
Keep in mind, miauw is a /tg/ maintainer :P
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Fayrik

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Re: Space Station 13: Urist McStation
« Reply #21904 on: April 08, 2015, 04:29:51 am »

Tg is bestserver, usually. Sybil if the pop is under 40, else Basil.
I'm inclined to agree. Not that I'm biased or anything. ;D

Sybil can get a bit hectic, even during the quieter times, so if that isn't for you, low pop Basil might be more fun.
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Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #21905 on: April 08, 2015, 04:37:47 am »

Bay Station, it feels pretty much like Urist to me.
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #21906 on: April 08, 2015, 05:14:50 am »

Bay Station, it feels pretty much like Urist to me.
Bay sorta has its ebb and flow, as far as their approach is concerned.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #21907 on: April 08, 2015, 05:17:06 am »

Bay Station, it feels pretty much like Urist to me.

Speak not of that name on this forum.

I only ever play on Urist anymore, so I can't really say what you would prefer.

Also, regarding the gateway, not enough people use exile as a punishment. I like the idea of a traitor being exiled, and then their friendly (or co-traitor) medic comes in, removes the implant in a ghetto operation and together they come back to terrorize the station.

scrdest

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Re: Space Station 13: Urist McStation
« Reply #21908 on: April 08, 2015, 05:20:09 am »

Bay Station, it feels pretty much like Urist to me.

Speak not of that name on this forum.

I only ever play on Urist anymore, so I can't really say what you would prefer.

Also, regarding the gateway, not enough people use exile as a punishment. I like the idea of a traitor being exiled, and then their friendly (or co-traitor) medic comes in, removes the implant in a ghetto operation and together they come back to terrorize the station.
Yeah, but that would require that Sec actually usually cares about making the round fun and not GIT DAT REDTEXT >.> </passiveaggression>
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

bluwolfie

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Re: Space Station 13: Urist McStation
« Reply #21909 on: April 08, 2015, 05:21:12 am »

Bay Station, it feels pretty much like Urist to me.

Speak not of that name on this forum.

I only ever play on Urist anymore, so I can't really say what you would prefer.

Also, regarding the gateway, not enough people use exile as a punishment. I like the idea of a traitor being exiled, and then their friendly (or co-traitor) medic comes in, removes the implant in a ghetto operation and together they come back to terrorize the station.

Don't get me wrong, I love urist. It's just I don't know where to go when I want to scratch that station 13 itch when nobody else is on.
« Last Edit: April 08, 2015, 05:35:00 am by bluwolfie »
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bluwolfie

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Re: Space Station 13: Urist McStation
« Reply #21910 on: April 08, 2015, 05:25:00 am »

Bay Station, it feels pretty much like Urist to me.
Bay sorta has its ebb and flow, as far as their approach is concerned.

I played on bay before. Didn't really like it
« Last Edit: April 08, 2015, 05:34:23 am by bluwolfie »
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #21911 on: April 08, 2015, 05:30:29 am »

@blu: THREAD RULES!
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

bluwolfie

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Re: Space Station 13: Urist McStation
« Reply #21912 on: April 08, 2015, 05:32:47 am »

@blu: THREAD RULES!

Oh, derp. My bad.

Edited it, that should be good.
« Last Edit: April 08, 2015, 05:34:38 am by bluwolfie »
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Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #21913 on: April 08, 2015, 11:08:38 am »

Bay Station, it feels pretty much like Urist to me.

Speak not of that name on this forum.
They was asking for an alternative so I gave them one.
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #21914 on: April 08, 2015, 11:51:07 am »

I still think mass driver is funnier than Gateway as death penalty. Plus the clown/assistant/whatever tend to show up half an hour later after their space shenanigans, so it actually keep people in the game, give them something to do, and also stop them from being criminals.
The same is often true, atleast to an extent, of gateway. Although there its dependent on what mission, but I have seen groups of people going to the outpost mission and living there.
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