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Author Topic: Space Station 13: Urist McStation  (Read 2148304 times)

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #21555 on: March 14, 2015, 09:25:24 pm »

Well, I learned two things today: the first is that crossbows are not worth it, the second is that neither are hazard armor.
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #21556 on: March 14, 2015, 10:51:40 pm »

Snowpiercer train round is by far my favourite train round. I think almost everyone can say they were satisfied that round.
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flame99

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Re: Space Station 13: Urist McStation
« Reply #21557 on: March 14, 2015, 10:53:12 pm »

Ah, dammit, I missed Snowpiercer? T_T
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #21558 on: March 14, 2015, 11:11:18 pm »

I got a few screenshots from midround: https://imgur.com/a/FonZO#Ijx9YkF

Cheedows

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Re: Space Station 13: Urist McStation
« Reply #21559 on: March 15, 2015, 12:19:25 am »

...wait, those tributes were for FUELLING the engine? Also thanks Scrdest, I'l switch to the new rainmeter soon.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #21560 on: March 15, 2015, 12:37:06 am »

...wait, those tributes were for FUELLING the engine? Also thanks Scrdest, I'l switch to the new rainmeter soon.

Yeah. Why do you think the power always went out right around the time they grabbed a sacrifice?

hops

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Re: Space Station 13: Urist McStation
« Reply #21561 on: March 15, 2015, 03:49:33 am »

Aw, I missed Snowpiercer round.
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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scrdest

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Re: Space Station 13: Urist McStation
« Reply #21562 on: March 15, 2015, 08:31:50 am »

Snowpiercer train round is by far my favourite train round. I think almost everyone can say they were satisfied that round.
Heh, except one damn dirty traitor, playing as an Oppresion Ranger was fun with the cameraderie. There was a distinct lack of the elite, though, it was like three people total, one of whom was a traitor, and even still one of the upper-class cars felt redundant.

With the complaints of not having much to do as the elite, perhaps it could be turned into an entertainment area, with some cards and gambling tables and a cage for herding proles to fight.

Also, love the design of Sec and lower-class areas, they capture the feel perfectly, and the roof access is brilliant.
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #21563 on: March 15, 2015, 04:08:16 pm »

Yeah, the wind tearing at your skin was a nice touch. I also liked how the access was distributed, much better than before where security could just keep shooting through the door then closing it. And just another reminder to everyone, event at 7:00 PM EST which is 2 hours from now.
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #21564 on: March 15, 2015, 04:17:51 pm »

Yeah, the wind tearing at your skin was a nice touch. I also liked how the access was distributed, much better than before where security could just keep shooting through the door then closing it. And just another reminder to everyone, event at 7:00 PM EST which is 2 hours from now.
I guess it would make a bit more sense if it dealt Burn damage, though - it's chilly wind, not a sandstorm.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Glloyd

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Re: Space Station 13: Urist McStation
« Reply #21565 on: March 15, 2015, 04:26:49 pm »

Yeah, the wind tearing at your skin was a nice touch. I also liked how the access was distributed, much better than before where security could just keep shooting through the door then closing it. And just another reminder to everyone, event at 7:00 PM EST which is 2 hours from now.
I guess it would make a bit more sense if it dealt Burn damage, though - it's chilly wind, not a sandstorm.

Yeah, I meant to change that before I pushed it, but completely forgot.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #21566 on: March 15, 2015, 05:01:32 pm »

Also, it probably should get people based on time up there, not how much you move.

I mean, the train is going around at a fair speed...
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Cheedows

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Re: Space Station 13: Urist McStation
« Reply #21567 on: March 15, 2015, 05:04:36 pm »

It seems that the sig is locked at the very lowest to show 5 people online, since for hours it has been quite the contrary.

Edit: And the event is in less than an hour and the server only has 3 people, come on people.
« Last Edit: March 15, 2015, 05:12:12 pm by Cheedows »
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hops

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Re: Space Station 13: Urist McStation
« Reply #21568 on: March 15, 2015, 07:44:55 pm »

I'm still stuck in school for two more hours. Screw you, americans.
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she/her. (Pronouns vary over time.) The artist formerly known as Objective/Cinder.

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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #21569 on: March 15, 2015, 08:29:38 pm »

Its sunday for most of us...
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