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Author Topic: Space Station 13: Urist McStation  (Read 2121928 times)

miauw62

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Re: Space Station 13: Urist McStation
« Reply #20145 on: October 31, 2014, 05:46:39 am »

People are already complaining that the spook station 13 update sucks dick

\o/
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

hops

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Re: Space Station 13: Urist McStation
« Reply #20146 on: October 31, 2014, 06:21:02 am »

That feel when a life-changing event derailed your tiny gaming event plan. vov
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LordSlowpoke

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Re: Space Station 13: Urist McStation
« Reply #20147 on: October 31, 2014, 07:18:26 am »

People are already complaining that the spook station 13 update sucks dick

\o/

keep it

and once they grow to like it, remove it

fuck 'em
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Darvi

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Re: Space Station 13: Urist McStation
« Reply #20148 on: October 31, 2014, 07:25:59 am »

People are already complaining that the spook station 13 update sucks dick

\o/

keep it

and once they grow to like it, remove it

fuck 'em
This message has been endorsed by FuckPeople Inc.
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miauw62

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Re: Space Station 13: Urist McStation
« Reply #20149 on: October 31, 2014, 07:27:00 am »

as if we haven't been doing that already :^]
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

IronTomato

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Re: Space Station 13: Urist McStation
« Reply #20150 on: October 31, 2014, 07:48:13 am »

I vote that vampire round for round of the month.
I vote the first round after the upd00t for round of the year.

Calamity FTW. I died in minutes.
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Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #20151 on: October 31, 2014, 08:28:07 am »

How would that be fun?

Calamity just seems like a deathmatch from what Koss has told me.

Eh. Maybe I don't get the humor involved in the round.

IronTomato

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Re: Space Station 13: Urist McStation
« Reply #20152 on: October 31, 2014, 08:33:28 am »

Losing is fun. Also, I just think the idea of a few people going to work on a station and immediately being enveloped in chaos to be extremely funny.
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Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #20153 on: October 31, 2014, 08:36:02 am »

How would that be fun?

Calamity just seems like a deathmatch from what Koss has told me.

Eh. Maybe I don't get the humor involved in the round.


Not necessarily. It seems like it picks an antagonist option, but mega. The one Calamity I played, I was the HoS Changeling and there were FIVE of us. And thirty crew. Only changelings boarded the shuttle, and I didn't kill anyone. (I ate a couple corpses though, because Vulture-ling is best.)
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Octobomb

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Re: Space Station 13: Urist McStation
« Reply #20154 on: October 31, 2014, 08:41:21 am »

I think calamity is better described by its original name, which can be found in the file. It's supposed to be chaos everywhere. That's why it's fun: It's like next level badmins without min intervention.
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Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #20155 on: October 31, 2014, 09:13:37 am »

Losing is fun. Also, I just think the idea of a few people going to work on a station and immediately being enveloped in chaos to be extremely funny.

Eeeeeeeh.

I like RP.

Unless the chaos is built up to, I don't find it very fun. Of course, the panicky chaos/all of a sudden chaos can be fun depending on how an antags handles it(protip: plasma flooding sucks monkey dick) correctly so where it's fun for people playing but not boring for them.

Puzzlemaker

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Re: Space Station 13: Urist McStation
« Reply #20156 on: October 31, 2014, 10:03:54 am »

What about laughing gas flooding?
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Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #20157 on: October 31, 2014, 10:07:04 am »

I was an antag in a calamity where we dident kill too much...

We just stole the vault and lost half our guys when one of them KOed himself thanks to mech heart.
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Naverin

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Re: Space Station 13: Urist McStation
« Reply #20158 on: October 31, 2014, 10:38:52 am »



I figured out why the supermatter engine never seems to filter out the phoron in the chamber. That blue square used to be a four way pipe which is not ideal because that makes half of the gas output go right back into the engine. I am not sure if this is intentional or not but I feel that it shouldn't be. The pipe in that square should be changed to be two perpendicular pipes, as shown by the yellow and green arrows, rather then the four way pipe that is there currently.

I was also experimenting with hooking up the atmos system to the engine. The orange line is the distro air which goes into a gas filter. The red line is where the nitrogen is filtered out and is ran through a pressure regular valve and into the engine input pipe, ensuring the engine is fed at a constant rate. The purple arrow is another regulator valve that for overflow in case there is too much pressure or you need to depressurize the pipes to do some modifications. I got this idea from remembering the fact that the station air mix is 30% oxygen and 70% nitrogen and would be very trivial to filter out the nitrogen to feed into he engine. It could even be an emergency cooling system in case the core is about to go critical and is trivial to set up if you properly pressurize the air distro.

I feel like the 4 way is there because the filters get clogged/backed up and cause a pressure build up and not enough gas gets back to the coolers and into the engine.

Tho I do like what your doing there! I'm going to have to experiment with this!
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Knoxon

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Re: Space Station 13: Urist McStation
« Reply #20159 on: October 31, 2014, 10:48:08 am »


Apparently the new species suit cycler in mining isn't the only one available. It works on all hardsuits and each department has their own version. Glloyd please put these on the map.
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