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Author Topic: Space Station 13: Urist McStation  (Read 2119499 times)

miauw62

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Re: Space Station 13: Urist McStation
« Reply #19305 on: October 07, 2014, 09:46:44 am »

What's the point of a dangerous engine if you're not squeezing every last Watt out of it?
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they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

scrdest

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Re: Space Station 13: Urist McStation
« Reply #19306 on: October 07, 2014, 11:50:48 am »

-snip-
Maybe have a magical set inside the Wizard's Den?

Clothes and coat sprites done, and I'm gonna use the redone fedora for the hat. Not coded yet, because I don't want to drop things in Wizard code unless Glloyd lets me, because as I have learned myself today, merge conflicts are a pain in the dick.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

KingofstarrySkies

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Re: Space Station 13: Urist McStation
« Reply #19307 on: October 07, 2014, 02:55:32 pm »

I play detective sometimes...

I suck, but I swear I get told I'm good at it :P
NO OFFENCE MEANT.

Good lord, you do. I mean, you'd probably do alright as Bulletsec, but honestly? I haven't seen you do Forensics in... Ever? I dunno. Far too trigger-happy, though.
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Sigtextastic
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Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #19308 on: October 07, 2014, 02:57:02 pm »

EH. I agree I don't go in forensics when everyone's watching, but I've been wary of wasting time because, in recent times at least, anytime I've used it, the only thing picked up is my clothes.

scrdest

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Re: Space Station 13: Urist McStation
« Reply #19309 on: October 07, 2014, 02:58:02 pm »

EH. I agree I don't go in forensics when everyone's watching, but I've been wary of wasting time because, in recent times at least, anytime I've used it, the only thing picked up is my clothes.

Ehhhh... you realize you're supposed to use those evidence bags, whose entire purpose is preventing this very thing?
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #19310 on: October 07, 2014, 03:03:51 pm »

He means the scanner scanning.
Yah, the scanner is kinda unintuitive with their computer.
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Kriellya

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Re: Space Station 13: Urist McStation
« Reply #19311 on: October 07, 2014, 03:19:10 pm »

What's the point of a dangerous engine if you're not squeezing every last Watt out of it?

To paraphrase, there are old engineers, and bold engineers, but no old bold engineers.

Also because I'm the kind of engineer that favors efficiency over POWAH. You know, like an engineer that might actually get hired on one of these stations to do proper management of the power supply, rather than just pumping as much power onto the line as possible :P
Also the kind of engineer that locks the engine airlock and uses it properly because Safety Protocol! And avoids directly connecting the solars except in emergencies.
Though one of these days I'm going to do something like vent the engine compartment, just to give unexpecting antags a fright. I haven't decided whether or not that would be 'proper protocol', since it would make the engine room completely unsafe to enter XD
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Darvi

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Re: Space Station 13: Urist McStation
« Reply #19312 on: October 07, 2014, 03:31:57 pm »

What's the point of a dangerous engine if you're not squeezing every last Watt out of it?

To paraphrase, there are old engineers, and bold engineers, but no old bold engineers.
I beg to differ. Saftey shmafety.
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LordSlowpoke

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Re: Space Station 13: Urist McStation
« Reply #19313 on: October 07, 2014, 03:33:47 pm »

if nanotrasen installations were designed with safety in mind the outer fucking hull wouldn't be a paperthin sheet of plasteel with some rods on top and glass holes placed semi-randomly in the whole getup
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Kydrasz

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Re: Space Station 13: Urist McStation
« Reply #19314 on: October 07, 2014, 04:04:47 pm »

Space Station 13 is that one place where Nanotrasen sends everyone it kind of wants gone but isn't willing to go through the trouble of actually killing them.

Or once in a blue moon, it's actually a place that gets things done properly.
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TGameCo

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Re: Space Station 13: Urist McStation
« Reply #19315 on: October 07, 2014, 04:08:27 pm »

Server down?
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'Hang on, I need to set off this EMP... FUCK! MY PACEMAKER!'

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KingofstarrySkies

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Re: Space Station 13: Urist McStation
« Reply #19316 on: October 07, 2014, 04:17:09 pm »

Space Station 13 is that one place where Nanotrasen sends everyone it kind of wants gone but isn't willing to go through the trouble of actually killing them.

Or once in a blue moon, it's actually a place that gets things done properly.
I disagree, to an extent. SS13 is staffed by security crew. You may believe they are incompetent, that they are mental rejects with violence issues.
HOWEVER!
Shall we look at the track-record?
Stopped terrorists.
Stopped Alien-body stealers.
Stopped Nuke-Ops.
Stopped Vox.
Stopped Xenomorphs.
Stopped Revolutions.
Stopped Magical Fuckwits.

The list goes on and on. They're the first-line of defense, and they're badasses.
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Sigtextastic
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Kriellya

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Re: Space Station 13: Urist McStation
« Reply #19317 on: October 07, 2014, 04:20:32 pm »

Server down?
Looks like. I think it went down sometime last night. Clearly I should have mentioned it :P

if nanotrasen installations were designed with safety in mind the outer fucking hull wouldn't be a paperthin sheet of plasteel with some rods on top and glass holes placed semi-randomly in the whole getup
Space Station 13 is that one place where Nanotrasen sends everyone it kind of wants gone but isn't willing to go through the trouble of actually killing them.

Or once in a blue moon, it's actually a place that gets things done properly.

All the more reason to be a highly safety conscious engineer! If I've been sent to this death trap to die, the least I can do is prevent *my* personal death trap from killing me :P
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Kydrasz

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Re: Space Station 13: Urist McStation
« Reply #19318 on: October 07, 2014, 04:28:00 pm »

Space Station 13 is that one place where Nanotrasen sends everyone it kind of wants gone but isn't willing to go through the trouble of actually killing them.

Or once in a blue moon, it's actually a place that gets things done properly.
*snip*
Yeah if they get their stuff together they're badasses. But only if.
Failures!
Slipped on a banana peel and died because of it.
Lost to a revolution consisting of a mime, an assistant and two engies.
Tases fellow members in attempt to get the bad guy.
Half is convinced the other half is evil and should be taken down.
Slipped on water and died because of it.
Lost a fight against unarmed prisoners in perma.
Stuns themselves trying to hit someone else.

Server's down btw.
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #19319 on: October 07, 2014, 04:35:51 pm »

Oh goddammit, Glloyd's gonna have fun once BS12 pulls their dev the next time - someone went and did a ton of stuff-stealery from NT and /vg/, including stuff like the suits and jackets, catwalks and so on.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.
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