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Author Topic: Space Station 13: Urist McStation  (Read 2117034 times)

HissinhWalnuts

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Re: Space Station 13: Urist McStation
« Reply #17490 on: June 21, 2014, 11:32:39 am »

Fix disposals please ;-;
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KingofstarrySkies

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Re: Space Station 13: Urist McStation
« Reply #17491 on: June 21, 2014, 11:33:30 am »

Cough, fix the bug with traitors where you can't choose your uplink, cough.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #17492 on: June 21, 2014, 11:43:19 am »

Fix disposals please ;-;

If it's the issue I'm thinking of, I fixed it for the next update. Maybe next time describe the issue better so I know what to fix? Is it the one where the stuff doesn't reach the crusher?

Cough, fix the bug with traitors where you can't choose your uplink, cough.

Can you tell me the actual issue? Maybe describe it better to me over PM? What you wrote doesn't help me at all. If I knew about it, I would be looking into it. If it's an issue I've caused, I'll take care of it. If it's a BS12 issue, then I'll redirect you to their issue tracker, which people never seem to go to.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #17493 on: June 21, 2014, 11:48:47 am »

I think for disposals they mean the issue of not being able to access the vent at all.
True, that shouldent be an issue if you filter the trash at cargo, but there are some people who just have it run 24-7
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miauw62

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Re: Space Station 13: Urist McStation
« Reply #17494 on: June 21, 2014, 12:08:03 pm »


ling armor almost looked like this.
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Mapleguy555

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Re: Space Station 13: Urist McStation
« Reply #17495 on: June 21, 2014, 12:16:40 pm »

... Two faces.
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #17496 on: June 21, 2014, 12:19:03 pm »

Today i found that one of the gas senor is missing so the mixed air tank cannot detect tank or show pressure
I am jumping on this to say that I have been complaining about this for many months now.  MANY months.

It's finally fixed for the next update, which is just some map fixes and the oncology system from /vg/, along with BS12 updates. I'm working full time for the rest of the summer, so I won't have as much time to code until September, but I'll still try to get stuff in.

...did I read that right? Onco-fucking-logy? Or is it just Autocorrect being a troll again?
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #17497 on: June 21, 2014, 12:41:06 pm »

Today i found that one of the gas senor is missing so the mixed air tank cannot detect tank or show pressure
I am jumping on this to say that I have been complaining about this for many months now.  MANY months.

It's finally fixed for the next update, which is just some map fixes and the oncology system from /vg/, along with BS12 updates. I'm working full time for the rest of the summer, so I won't have as much time to code until September, but I'll still try to get stuff in.

...did I read that right? Onco-fucking-logy? Or is it just Autocorrect being a troll again?

'tis the truth. High amounts of tox damage has a chance of giving someone cancer. I've heard only good things about it from /vg/, so I'm porting it.

LordSlowpoke

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Re: Space Station 13: Urist McStation
« Reply #17498 on: June 21, 2014, 12:48:08 pm »

whose idea was it to simulate cancer in the 2d spaceman simulator

i fucking swear people are going to run around with toxins in syringe guns shooting people hoping they give them cancer
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #17499 on: June 21, 2014, 12:55:44 pm »

whose idea was it to simulate cancer in the 2d spaceman simulator

i fucking swear people are going to run around with toxins in syringe guns shooting people hoping they give them cancer

That hardcore realism.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #17500 on: June 21, 2014, 01:01:44 pm »

Perhaps it'll at least give the supermatter going boom something more than 'Oh shit, it blew up and now we're poisoned... ANTI TOXINS!'

Instead, you'd worry about having tumors and such and that, while adding more surgery perhaps, it'll make the supermatter and other toxins type things going boom and such more impact, in my honest opinion.

SOLDIER First

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Re: Space Station 13: Urist McStation
« Reply #17501 on: June 21, 2014, 01:05:34 pm »

Can you tell me the actual issue? Maybe describe it better to me over PM? What you wrote doesn't help me at all. If I knew about it, I would be looking into it. If it's an issue I've caused, I'll take care of it. If it's a BS12 issue, then I'll redirect you to their issue tracker, which people never seem to go to.
I think he means the feature where you can choose whether to have a PDA uplink or a headset uplink to get traitor items.
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Darvi

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Re: Space Station 13: Urist McStation
« Reply #17502 on: June 21, 2014, 02:57:26 pm »

I still can't stay logged for longer than an hour or so. I don't know what's causing this but I'm hating it more and more.
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Glloyd

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Re: Space Station 13: Urist McStation
« Reply #17503 on: June 21, 2014, 04:25:33 pm »

I still can't stay logged for longer than an hour or so. I don't know what's causing this but I'm hating it more and more.

Update your BYOND version perhaps?

Darvi

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Re: Space Station 13: Urist McStation
« Reply #17504 on: June 21, 2014, 04:26:04 pm »

Already tried that, all it did was enabling ads.
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