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Author Topic: Space Station 13: Urist McStation  (Read 2119263 times)

miauw62

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Re: Space Station 13: Urist McStation
« Reply #13815 on: February 02, 2014, 07:53:44 am »

Local map loading is weird
Tobba probably knows more, he spent an entire day trying to get it to work properly in his webclient.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

scrdest

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Re: Space Station 13: Urist McStation
« Reply #13816 on: February 02, 2014, 08:27:29 am »

So I wrote a piano thing :3

Spoiler (click to show/hide)
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #13817 on: February 02, 2014, 08:35:30 am »

Speaking of pianos for people who want to make a song out of the game here.
dl.dropbox.com/u/25226580/midiature/BS12Piano.zip
Thanks to who ever made it.
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darkpaladin109

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Re: Space Station 13: Urist McStation
« Reply #13818 on: February 02, 2014, 08:46:28 am »

We can join this server at any time, right? Just want to know since I want to try out this game.
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #13819 on: February 02, 2014, 09:04:40 am »

Speaking of pianos for people who want to make a song out of the game here.
dl.dropbox.com/u/25226580/midiature/BS12Piano.zip
Thanks to who ever made it.

Wait, so this is basically a program that lets you use the piano offline, yes? Well, we don't really need that, we have alt for that :P
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Nienhaus

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Re: Space Station 13: Urist McStation
« Reply #13820 on: February 02, 2014, 09:18:45 am »

We can join this server at any time, right? Just want to know since I want to try out this game.
Yes, Join when ever you want.
Speaking of pianos for people who want to make a song out of the game here.
dl.dropbox.com/u/25226580/midiature/BS12Piano.zip
Thanks to who ever made it.

Wait, so this is basically a program that lets you use the piano offline, yes? Well, we don't really need that, we have alt for that :P
Pretty sure it was made to hear the actual songs without any server lag.
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Iceblaster

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Re: Space Station 13: Urist McStation
« Reply #13821 on: February 02, 2014, 11:31:30 am »

We can join this server at any time, right? Just want to know since I want to try out this game.

However around 5 PM EST is the best time as that's around the time the number starts to get higher.


EDIT: Hehe. Forgot the PM because I'm so used to typing out in 24 hour time :P
« Last Edit: February 02, 2014, 11:33:32 am by Iceblaster »
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jhxmt

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Re: Space Station 13: Urist McStation
« Reply #13822 on: February 02, 2014, 11:33:02 am »

Hmm...do solars work down on the mining outpost?  And, if some enterprising soul were to dismantle everything and pull it to the mining shuttle, could the singularity be set up down there too?

Forget Nanotrasen - let's secede!  :P
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Quote from: beefsupreme
Try slaughtering a ton of animals, meat makes less decisions than animals.

Why Your Ramps Don't Work
How To Breach A Volcano Safely

Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #13823 on: February 02, 2014, 11:50:34 am »

Hmm...do solars work down on the mining outpost?  And, if some enterprising soul were to dismantle everything and pull it to the mining shuttle, could the singularity be set up down there too?

Forget Nanotrasen - let's secede!  :P
It would, and you wouldn't even need to dismantle the engine. You can buy all the parts at cargo. The only challenge is getting the crates open.

The advantage of the complex power and atmospheric systems in SS13 is that they're all laid out almost exactly the same way as you could do it in-game with the right resources. There are few things you can place on the map and can't fully reconstruct in-game.

miauw62

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Re: Space Station 13: Urist McStation
« Reply #13824 on: February 02, 2014, 12:09:28 pm »

The advantage of the complex power and atmospheric systems in SS13 is that they're all laid out almost exactly the same way as you could do it in-game with the right resources. There are few things you can place on the map and can't fully reconstruct in-game.
That's gonna change soon, btw. Some things will remain unconstructable, but there'll be a lot less of them.
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Quote from: NW_Kohaku
they wouldn't be able to tell the difference between the raving confessions of a mass murdering cannibal from a recipe to bake a pie.
Knowing Belgium, everyone will vote for themselves out of mistrust for anyone else, and some kind of weird direct democracy coalition will need to be formed from 11 million or so individuals.

Mapleguy555

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Re: Space Station 13: Urist McStation
« Reply #13825 on: February 02, 2014, 01:01:14 pm »

SMES FOR CARGONIA!
Cargonia needs you! Having problems making ends meet? Hate Nanotrasen? Come over to Cargonia and
we'll hook you up with a job.*

*Suits, fancy and/or spaceworthy, may or may not be provided at Quartermaster's discretion.

*insert Space Uncle Sam with Cargo Yellow Hat here*
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jhxmt

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Re: Space Station 13: Urist McStation
« Reply #13826 on: February 02, 2014, 01:08:43 pm »

SMES FOR CARGONIA!

Absolute yes.

Also, whoever was playing the janitor that was beseeching my cargo tech for energy guns, insulated gloves and other assorted goodies the other night - we so could have set up our own little empire in that corner of the world.  And yes, I got the doorbell working eventually.
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Quote from: beefsupreme
Try slaughtering a ton of animals, meat makes less decisions than animals.

Why Your Ramps Don't Work
How To Breach A Volcano Safely

BigD145

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Re: Space Station 13: Urist McStation
« Reply #13827 on: February 02, 2014, 01:13:53 pm »

You only need a SMES when your power source fails.
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Mapleguy555

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Re: Space Station 13: Urist McStation
« Reply #13828 on: February 02, 2014, 01:24:14 pm »

Yeah, but it'd be a waste for CARGONIA to build a second singularity and have nowhere to store it.
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jhxmt

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Re: Space Station 13: Urist McStation
« Reply #13829 on: February 02, 2014, 04:35:02 pm »

Last round - started as station's only engineer.  Valiantly do my duty, secure the particle accelerator, wire it up, get it scanned and ready to rock, get plasma tanks in collectors and activate/lock them (couldn't pressurise the plasma tanks as there was no CE, so no access to secure storage).  Head out to get the emitters up.  Activate the first, lock it, activate the second, lock it...

...aaand lag spike hits me.  When my game catches up, turns out apparently I slipped over and fell in front of the emitter.  Normally I'd take a shot or two and get out of the way, but, well, lag.

I died.  No singularity.  Nobody even noticed for about twenty minutes until the power started failing.  :-[

Worst.  Engineer.  Ever.

Fun to watch, though.

Also:
Quote from: BYOND
Round trip ping-pong took 30 seconds.

 :o

Edit: wow...
Quote from: BYOND
Round trip ping-pong took 6.5 seconds.
Round trip ping-pong took 39 seconds.
OOC: Jhxmt: Dear god.
OOC: Jhxmt: 'Round trip ping-pong took 39 seconds.'  It's getting worse.
Round trip ping-pong took 0.26 seconds.
OOC: MisterTeeth: 0.13 seconds.
OOC: Jhxmt: And now 0.26
OOC: Scrdest: 0.24
OOC: Tsuchigumo550: .15
OOC: Vakothu: 0.22 here.
Round trip ping-pong took 14 seconds.
Round trip ping-pong took 61 seconds.

I have no idea what's causing this.  As you can see, it randomly spikes up from around 0.26 seconds to up to a full minute, and then back down again, for no discernible reason either in-game or to do with internet connection (my connection, and I assume the server's, remain stable throughout).

Simply...baffled.
« Last Edit: February 02, 2014, 04:51:06 pm by jhxmt »
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Quote from: beefsupreme
Try slaughtering a ton of animals, meat makes less decisions than animals.

Why Your Ramps Don't Work
How To Breach A Volcano Safely
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