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Author Topic: Space Station 13: Urist McStation  (Read 2119081 times)

scrdest

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Re: Space Station 13: Urist McStation
« Reply #13395 on: January 22, 2014, 06:17:07 pm »

Right, what is the drying rack?
'Yo, maaaaaan. You like, totally need medicinal ambrosia!'
'I HAVE TOXIN DAMA- GLORF!'
'EAT THE FUCKING AMBROSIA!'

Those two quotes are related.

See, now (i.e. after the nearest update) we have drying racks. Which, shockingly, are used for drying things. Mostly plants of various kinds.

We now also have rolling papers in the cigarette vendors. And you can make joints with any dried plant. Yes, it does mean you can smoke a tea joint, or, likely, tomato joint. And good ol' Ambrosia, of course.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #13396 on: January 22, 2014, 06:19:51 pm »

oOOoooh...

We dont have one on the map...

GLLOYD! MAP MISSING THINGS!
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #13397 on: January 22, 2014, 06:20:47 pm »

oOOoooh...

We dont have one on the map...

GLLOYD! MAP MISSING THINGS!

Chill. You can build Drying Racks with wood.

E: Also, I checked, potato spliffs are totally a thing.

E^2: And you can dry meat into jerky~
« Last Edit: January 22, 2014, 06:25:39 pm by scrdest »
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

scrdest

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Re: Space Station 13: Urist McStation
« Reply #13398 on: January 22, 2014, 06:24:26 pm »

Vactor, if you see this, I think the server needs a restart.

It's alive, it just had a violent hiccup along with some serious lag issues.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #13399 on: January 22, 2014, 06:25:29 pm »

Its alive
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Tsuchigumo550

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Re: Space Station 13: Urist McStation
« Reply #13400 on: January 22, 2014, 06:41:36 pm »

you can make jerky now?

Oh yeah. I'm going to be SURVIVAL CHEF CYNRI.
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Aseaheru

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Re: Space Station 13: Urist McStation
« Reply #13401 on: January 22, 2014, 06:42:37 pm »

You can? Fucking hell...
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scrdest

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Re: Space Station 13: Urist McStation
« Reply #13402 on: January 22, 2014, 06:45:30 pm »

you can make jerky now?

Oh yeah. I'm going to be SURVIVAL CHEF CYNRI.

You know what is better? Most likely you can now SMOKE JERKY IN A CIGARETTE/PIPE. I'm 100% sure that does apply to 4noraisins.
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We are doomed. It's just that whatever is going to kill us all just happens to be, from a scientific standpoint, pretty frickin' awesome.

Tsuchigumo550

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Re: Space Station 13: Urist McStation
« Reply #13403 on: January 22, 2014, 06:49:33 pm »

So then...
Goal #1: Assume identity of chef. If there's already a chef, kill them and assume their position.
Goal #2: Amass weapons. At least one firearm and one melee implement- as Chef, it's the gun that's hard to get. Raid Chemistry, maybe.
Goal #3: Amass nonperishable foodstuffs. Make them.
Goal #4: Amass comfort items, such as soap and smokeable Jerky.
Goal #5: Do this on a round where things get seriously fucked up, like a bunch of bombs go off, bombs that summon carp, on an alium round
Goal #6: Survive
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There are words that make the booze plant possible. Just not those words.
Alright you two. Attempt to murder each other. Last one standing gets to participate in the next test.
DIRK: Pelvic thrusts will be my exclamation points.

Flying Dice

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Re: Space Station 13: Urist McStation
« Reply #13404 on: January 22, 2014, 06:57:17 pm »

And now I'm missing that glorious Fallout round and my escape pod bunker... I swear, I almost felt like a NPC, because I mostly stayed out of everyones' way until the final hunt for the people who were kidnapped by the Enclave, then I passed around guns and pulled out my hidden O2 cannies for everyone to top off at. xD

Have I mentioned that that was a super-fucking-cool round? Yes, repeatedly.
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Aurora on small monitors:
1. Game Parameters -> Reduced Height Windows.
2. Lock taskbar to the right side of your desktop.
3. Run Resize Enable

garfield751

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Re: Space Station 13: Urist McStation
« Reply #13405 on: January 23, 2014, 12:17:35 am »

Best cargo ever.

Spoiler (click to show/hide)

Not pictured: The Particle accelerator that the hyperaggressive security dismantled after they let us die from rad exposure because they thought we were wizards.

Jacob/Lee

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Re: Space Station 13: Urist McStation
« Reply #13406 on: January 23, 2014, 01:31:10 am »

Why? For the glory of Cargonia, of course! (Note to self: Do Red Cargo again)

Hanslanda

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Re: Space Station 13: Urist McStation
« Reply #13407 on: January 23, 2014, 01:32:32 am »

>Be QM.
>Get Ripley.
>Name it Iron Throne of Cargonia.
>Win FOREVER.
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He's fucking with us.

Karlito

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Re: Space Station 13: Urist McStation
« Reply #13408 on: January 23, 2014, 03:18:04 am »

Glloyd, take a look at the holosign switch you changed. Right now, it disappears when you press it because it's still trying to change to a lightswitch icon state. I tried to make it flicker nicely, but I managed somehow to make every other doorcontrol switch on the station break, and I'm too tired to figure out why that's happening right now.

Whoops, nevermind, PR incoming. I need to go back to using git on the command line.
« Last Edit: January 23, 2014, 03:29:39 am by Karlito »
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Nightscar982

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Re: Space Station 13: Urist McStation
« Reply #13409 on: January 23, 2014, 05:48:37 am »

Just to ask, to escape alone you have to escape on the shuttle right?
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In all things you were. In nothing you become.
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